Player Matchup

Sobek
Sobek
Joseetee
Sobek
Level 29
God Stats
31W - 16L
1,644 SR
Queue Stats
249W - 252L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
TheBlackThorn22
Heimdallr
Level 29
God Stats
14W - 18L
1,582 SR
Queue Stats
87W - 87L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
gomagomagoma
Tsukuyomi
Level 25
God Stats
11W - 3L
1,954 SR
Queue Stats
57W - 37L
1,640 Elo+
Party 1
Chronos
Chronos
lluismrs
Chronos
Level 46
God Stats
3W - 4L
1,353 SR
Queue Stats
154W - 113L
1,624 Elo+
Party 1
Osiris
Osiris
ÂléjàndRô
Osiris
Level 22
God Stats
6W - 3L
1,678 SR
Queue Stats
45W - 30L
1,642 Elo+
Party 1
Team Averages
Level 30
1,642 SR
1,599 Elo+

VS

Team Averages
Level 22
1,618 SR
1,628 Elo+
Scylla
Scylla
FakeLizard
Scylla
Level 20
God Stats
10W - 3L
1,851 SR
Queue Stats
60W - 29L
1,753 Elo+
Solo
Bellona
Bellona
Krillei
Bellona
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Solo
Neith
Neith
Sky30
Neith
Level 28
God Stats
2W - 5L
1,549 SR
Queue Stats
13W - 18L
1,497 Elo+
Solo
Serqet
Serqet
Whiter16
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,498 Elo+
Solo
Yemoja
Yemoja
Флуфи
Yemoja
Level 10
God Stats
20W - 16L
1,687 SR
Queue Stats
42W - 40L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joseetee
Sobek
12
1 / 6 / 3
8,048
473
4,209
17,245
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
TheBlackThorn22
Heimdallr
12
3 / 3 / 1
7,962
468
7,246
9,631
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
gomagomagoma
Tsukuyomi
16
8 / 1 / 4
9,522
560
7,749
11,804
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
lluismrs
Chronos
14
5 / 3 / 1
8,784
517
7,376
11,973
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 6
9,982
587
13,947
15,968
15,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FakeLizard
Scylla
18
7 / 2 / 1
10,376
610
17,626
7,921
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Krillei
Bellona
14
1 / 5 / 0
8,497
500
7,191
15,967
11,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Sky30
Neith
13
6 / 2 / 3
8,349
491
8,689
10,316
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Whiter16
Serqet
10
0 / 9 / 3
6,508
383
3,047
12,998
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Флуфи
Yemoja
12
0 / 3 / 7
7,164
421
4,665
10,191
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
21
Kills
14
14
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
FakeLizard
Scylla
7
2
1
3.75
W
Sobek
Joseetee
Sobek
1
6
3
0.42
L
Bellona
Krillei
Bellona
1
5
0
0.2
L
Neith
Sky30
Neith
6
2
3
3.75
W
Heimdallr
TheBlackThorn22
Heimdallr
3
3
1
1.17
L
Serqet
Whiter16
Serqet
0
9
3
0.17
W
Tsukuyomi
gomagomagoma
Tsukuyomi
8
1
4
10
W
Chronos
lluismrs
Chronos
5
3
1
1.83
W
4
1
6
7
L
Yemoja
Флуфи
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
41,218
66,621
Taken
57,393
42,117
Mitigated
26,247
21,756
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FakeLizard
Scylla
17,626
2,257
0
1,690
7,921
2,749
0
4,066
3,621
80,791
0
W
Sobek
Joseetee
Sobek
4,209
364
0
5,512
17,245
12,185
0
5,654
11,591
20,040
0
L
Bellona
Krillei
Bellona
7,191
3,930
0
5,923
15,967
11,839
0
2,070
13,798
11
48,201
L
Neith
Sky30
Neith
8,689
5,209
0
2,641
10,316
3,332
662
2,254
7,842
0
43,277
W
Heimdallr
TheBlackThorn22
Heimdallr
7,246
2,046
0
3,421
9,631
3,399
697
4,590
5,041
0
48,024
L
Serqet
Whiter16
Serqet
3,047
760
0
2,949
12,998
4,187
0
1,650
11,332
0
24,827
W
Tsukuyomi
gomagomagoma
Tsukuyomi
7,749
1,202
0
3,661
11,804
7,065
127
4,403
7,075
0
69,455
W
Chronos
lluismrs
Chronos
7,376
1,376
0
1,140
11,973
4,257
78
6,416
5,139
56,267
0
W
13,947
4,495
0
8,022
15,968
15,211
133
1,228
14,565
12,110
58,620
L
Yemoja
Флуфи
Yemoja
4,665
950
657
2,603
10,191
4,140
0
3,297
6,825
31,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
40,894
468
Minions Killed
407
0
Camps Cleared
0
1,641,425
Distance Traveled
1,657,587
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,376
610
141
8
0
331,759
8
W
Sobek
8,048
473
23
1
0
324,091
0
L
Bellona
8,497
500
102
6
0
326,700
4
L
Neith
8,349
491
74
4
0
338,182
2
W
Heimdallr
7,962
468
82
5
0
296,512
0
L
Serqet
6,508
383
49
3
0
333,864
7
W
Tsukuyomi
9,522
560
132
8
0
363,307
0
W
Chronos
8,784
517
102
6
0
334,066
4
W
Osiris
9,982
587
129
8
0
323,449
1
L
Yemoja
7,164
421
41
2
0
327,082
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role