Player Matchup

Bakasura
Bakasura
AoD_BabyJ
Bakasura
Level 130
God Stats
3W - 8L
1,292 SR
Queue Stats
311W - 283L
1,490 Elo+
Party 2
Yemoja
Yemoja
AoD_DirtBag
Yemoja
Level 129
God Stats
16W - 13L
1,473 SR
Queue Stats
324W - 293L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
JNeu_tron
Cernunnos
Level 106
God Stats
1W - 1L
1,405 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
dop3xz3ro
Gilgamesh
Level 115
God Stats
0W - 3L
1,131 SR
Queue Stats
7W - 10L
1,471 Elo+
Solo
Nox
Nox
pwd9398
Nox
Level 114
God Stats
28W - 20L
1,804 SR
Queue Stats
243W - 259L
1,525 Elo+
Solo
Team Averages
Level 119
1,421 SR
1,495 Elo+

VS

Team Averages
Level 113
1,582 SR
1,466 Elo+
Hel
Hel
Elrond_long_dong
Hel
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 62L
1,381 Elo+
Party 1
Yemoja
Yemoja
VociferousComa34
Yemoja
Level 85
God Stats
17W - 11L
1,656 SR
Queue Stats
147W - 175L
1,500 Elo+
Party 1
Artemis
Artemis
iKn1f3dLincoln12
Artemis
Level 122
God Stats
5W - 4L
1,662 SR
Queue Stats
119W - 144L
1,494 Elo+
Party 1
Mulan
Mulan
iNoScopedJFK822
Mulan
Level 127
God Stats
11W - 6L
1,647 SR
Queue Stats
142W - 162L
1,472 Elo+
Party 1
Anhur
Anhur
xTissues
Anhur
Level 109
God Stats
3W - 6L
1,443 SR
Queue Stats
60W - 68L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AoD_BabyJ
Bakasura
16
2 / 0 / 1
8,836
736
7,079
8,252
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
0 / 2 / 2
7,690
641
8,220
10,377
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
JNeu_tron
Cernunnos
12
0 / 6 / 2
6,835
570
4,750
11,565
3,986
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
dop3xz3ro
Gilgamesh
12
0 / 3 / 2
6,867
572
7,385
11,787
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
14
1 / 2 / 1
7,583
632
7,268
7,937
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,339
695
11,176
10,346
4,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 0 / 8
8,292
691
1,012
4,857
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 1 / 3
8,985
749
9,960
9,948
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 1 / 6
9,576
798
10,527
13,526
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
xTissues
Anhur
17
1 / 1 / 7
9,659
805
9,446
8,538
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
3
Kills
13
13
Deaths
3
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AoD_BabyJ
Bakasura
2
0
1
2.5
L
Yemoja
0
2
2
0.5
W
2
0
8
6
L
Cernunnos
JNeu_tron
Cernunnos
0
6
2
0.17
W
0
0
8
4
L
Gilgamesh
dop3xz3ro
Gilgamesh
0
3
2
0.33
W
4
1
3
5.5
W
6
1
6
9
L
Nox
1
2
1
0.75
W
Anhur
xTissues
Anhur
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
42,121
49,918
Taken
47,215
23,983
Mitigated
30,563
13,095
Healing
30,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AoD_BabyJ
Bakasura
7,079
4,720
0
1,516
8,252
4,793
144
1,245
6,882
0
27,554
L
Yemoja
8,220
619
2,384
2,328
10,377
6,794
31
1,111
9,191
27,081
0
W
11,176
1,284
5,444
4,976
10,346
4,639
22
4,762
5,466
26,477
0
L
Cernunnos
JNeu_tron
Cernunnos
4,750
1,482
1,065
1,755
11,565
3,986
0
2,459
8,906
0
17,990
W
1,012
552
10,758
2,829
4,857
4,091
137
1,297
3,420
6,904
0
L
Gilgamesh
dop3xz3ro
Gilgamesh
7,385
1,527
0
153
11,787
5,388
0
5,910
5,802
0
15,522
W
9,960
4,370
0
2,579
9,948
3,950
1,008
3,295
6,124
0
40,523
W
10,527
1,499
0
2,102
13,526
14,588
189
4,145
9,126
0
18,081
L
Nox
7,268
232
1,365
2,529
7,937
3,022
42
1,823
6,014
23,863
0
W
Anhur
xTissues
Anhur
9,446
5,991
0
2,255
8,538
3,295
2,279
2,336
6,062
0
50,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
44,851
227
Minions Killed
262
7
Camps Cleared
7
1,046,475
Distance Traveled
1,080,026
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,836
736
82
7
4
253,384
0
L
Yemoja
7,690
641
46
4
0
196,585
1
W
Hel
8,339
695
46
4
1
239,225
1
L
Cernunnos
6,835
570
28
2
1
141,472
0
W
Yemoja
8,292
691
20
2
0
206,530
0
L
Gilgamesh
6,867
572
26
2
1
233,179
1
W
Artemis
8,985
749
78
7
0
208,349
1
W
Mulan
9,576
798
10
1
0
228,644
4
L
Nox
7,583
632
45
4
1
221,855
0
W
Anhur
9,659
805
108
9
6
197,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role