Player Matchup

Cthulhu
Cthulhu
B00TM0N
Cthulhu
Level 13
God Stats
10W - 8L
1,411 SR
Queue Stats
13W - 10L
1,297 Elo+
Party 1
Sobek
Sobek
Dee021win
Sobek
Level 18
God Stats
8W - 6L
1,478 SR
Queue Stats
37W - 53L
1,322 Elo+
Solo
Hades
Hades
HarrisonVR
Hades
Level 17
God Stats
40W - 16L
1,659 SR
Queue Stats
44W - 23L
1,491 Elo+
Party 1
Artemis
Artemis
Pho3nixQueen
Artemis
Level 154
God Stats
18W - 11L
1,702 SR
Queue Stats
230W - 209L
1,500 Elo+
Party 1
Bacchus
Bacchus
seavello26
Bacchus
Level 13
God Stats
23W - 14L
1,498 SR
Queue Stats
23W - 14L
1,418 Elo+
Party 1
Team Averages
Level 43
1,550 SR
1,405 Elo+

VS

Team Averages
Level 19
1,425 SR
1,284 Elo+
Fenrir
Fenrir
BellaTheDwarfCat
Fenrir
Level 4
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,059 Elo+
Solo
Amaterasu
Amaterasu
Dopewhale
Amaterasu
Level 8
God Stats
5W - 5L
1,459 SR
Queue Stats
19W - 19L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
MarkZeroMX
Gilgamesh
Level 28
God Stats
14W - 15L
1,332 SR
Queue Stats
52W - 54L
1,335 Elo+
Solo
Ares
Ares
WrongfulMoth
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo
Yemoja
Yemoja
keymaster42
Yemoja
Level 25
God Stats
54W - 56L
1,539 SR
Queue Stats
204W - 349L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00TM0N
Cthulhu
19
3 / 2 / 20
12,443
1,037
16,109
13,998
10,743
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Dee021win
Sobek
19
5 / 0 / 14
11,991
999
10,283
11,538
12,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
19
5 / 2 / 13
11,960
997
18,724
9,837
8,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Pho3nixQueen
Artemis
20
18 / 2 / 7
14,556
1,213
32,999
11,187
5,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
seavello26
Bacchus
18
1 / 0 / 16
11,642
970
6,949
13,676
12,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,898
825
3,373
14,379
6,952
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Dopewhale
Amaterasu
17
3 / 2 / 1
11,230
936
9,867
22,858
23,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MarkZeroMX
Gilgamesh
17
2 / 6 / 3
11,602
967
25,801
28,974
17,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 3 / 3
9,779
815
2,460
5,542
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
18
1 / 12 / 2
12,145
1,012
7,274
25,620
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
32
Kills
6
6
Deaths
33
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B00TM0N
Cthulhu
3
2
20
6.5
L
0
10
2
0.1
W
Sobek
Dee021win
Sobek
5
0
14
12
L
Amaterasu
Dopewhale
Amaterasu
3
2
1
1.75
W
Hades
5
2
13
5.75
L
Gilgamesh
MarkZeroMX
Gilgamesh
2
6
3
0.58
W
Artemis
Pho3nixQueen
Artemis
18
2
7
10.75
L
0
3
3
0.5
L
Yemoja
1
12
2
0.17
W
Bacchus
seavello26
Bacchus
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,064
Damage
48,775
60,236
Taken
97,373
49,256
Mitigated
64,151
18,689
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B00TM0N
Cthulhu
16,109
2,250
1,402
5,168
13,998
10,743
0
2,365
11,633
32,219
0
L
3,373
1,911
0
49
14,379
6,952
0
4,300
10,079
0
10,635
W
Sobek
Dee021win
Sobek
10,283
1,365
0
3,430
11,538
12,644
0
1,403
10,135
26,716
0
L
Amaterasu
Dopewhale
Amaterasu
9,867
4,565
0
4,071
22,858
23,725
0
14,791
8,067
0
22,696
W
Hades
18,724
1,848
596
1,926
9,837
8,078
0
1,579
8,258
43,063
0
L
Gilgamesh
MarkZeroMX
Gilgamesh
25,801
7,571
0
3,617
28,974
17,685
0
14,615
14,359
0
43,892
W
Artemis
Pho3nixQueen
Artemis
32,999
23,360
0
0
11,187
5,370
0
1,508
9,679
0
56,126
L
2,460
171
0
15
5,542
2,856
0
3,496
2,046
5,695
0
L
Yemoja
7,274
1,265
854
952
25,620
12,933
0
14,863
10,757
40,256
0
W
Bacchus
seavello26
Bacchus
6,949
197
0
6,167
13,676
12,421
0
2,879
10,797
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,592
Gold Earned
54,654
211
Minions Killed
148
4
Camps Cleared
3
1,149,163
Distance Traveled
831,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,443
1,037
27
2
1
224,956
2
L
Fenrir
9,898
825
17
1
1
108,159
1
W
Sobek
11,991
999
49
4
1
246,207
0
L
Amaterasu
11,230
936
34
3
1
242,039
0
W
Hades
11,960
997
76
6
0
229,238
0
L
Gilgamesh
11,602
967
41
3
1
259,750
0
W
Artemis
14,556
1,213
44
4
1
206,278
0
L
Ares
9,779
815
6
1
0
74,410
1
L
Yemoja
12,145
1,012
50
4
0
146,661
0
W
Bacchus
11,642
970
15
1
1
242,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role