Player Matchup

Athena
Athena
CocaColaPolaBear
Athena
Level 21
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 10L
1,590 Elo+
Solo
Mercury
Mercury
Zombiecrusher789
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 187L
1,654 Elo+
Party 2
Ra
Ra
game__changer300
Ra
Level 27
God Stats
12W - 7L
1,774 SR
Queue Stats
191W - 79L
1,799 Elo+
Party 2
Team Averages
Level 65
1,620 SR
1,681 Elo+

VS

Team Averages
Level 83
1,583 SR
1,469 Elo+
Gilgamesh
Gilgamesh
CagedBjorn
Gilgamesh
Level 105
God Stats
1W - 1L
1,573 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Ares
Ares
FEARUNICORNS209
Ares
Level 18
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 1
Anubis
Anubis
Febreez
Anubis
Level 125
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 9
12,495
833
10,470
14,435
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 3 / 13
11,146
743
9,842
10,639
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 3 / 11
11,659
777
15,045
10,708
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CagedBjorn
Gilgamesh
12
3 / 6 / 4
9,781
652
11,477
15,261
7,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 6
10,227
682
6,615
14,750
10,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Febreez
Anubis
15
4 / 5 / 5
10,820
721
8,230
12,507
7,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
17
Kills
10
10
Deaths
17
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CagedBjorn
Gilgamesh
3
6
4
0.83
W
7
4
9
2.88
L
3
6
6
1
L
Anubis
Febreez
Anubis
4
5
5
1.3
W
4
3
13
3.5
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,357
Damage
26,322
35,782
Taken
42,518
20,807
Mitigated
25,097
12,966
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CagedBjorn
Gilgamesh
11,477
2,255
0
589
15,261
7,391
0
8,762
6,155
0
28,037
W
10,470
2,066
0
1,947
14,435
12,249
490
6,345
8,090
39,101
0
L
6,615
459
0
161
14,750
10,046
0
10,087
4,237
15,189
0
L
Anubis
Febreez
Anubis
8,230
528
0
3,451
12,507
7,660
0
5,720
6,593
56,982
0
W
9,842
1,810
0
2,782
10,639
4,204
895
3,515
7,124
0
58,603
W
15,045
736
3,785
4,452
10,708
4,354
934
5,139
5,569
62,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
30,828
220
Minions Killed
137
0
Camps Cleared
0
907,548
Distance Traveled
815,934
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,781
652
18
1
0
295,585
4
W
Athena
12,495
833
35
2
0
289,904
4
L
Ares
10,227
682
27
2
0
267,277
0
L
Anubis
10,820
721
92
6
0
253,072
0
W
Mercury
11,146
743
82
5
0
322,680
3
W
Ra
11,659
777
103
7
0
294,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role