Player Matchup

Athena
Athena
BIGLITTLEGIRLBOY
Athena
Level 26
God Stats
26W - 18L
1,745 SR
Queue Stats
446W - 314L
1,664 Elo+
Party 3
Freya
Freya
CF0RCE
Freya
Level 156
God Stats
3W - 5L
1,726 SR
Queue Stats
320W - 296L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
EricIsSupreme
Gilgamesh
Level 133
God Stats
45W - 20L
2,117 SR
Queue Stats
287W - 245L
1,696 Elo+
Party 1
Nemesis
Nemesis
SMALLLITTLEBOY
Nemesis
Level 39
God Stats
2W - 3L
1,605 SR
Queue Stats
251W - 172L
1,660 Elo+
Party 3
Nu Wa
Nu Wa
TheDivineFuryy
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 20L
1,703 Elo+
Party 1
Team Averages
Level 74
1,739 SR
1,682 Elo+

VS

Team Averages
Level 104
1,807 SR
1,907 Elo+
Merlin
Merlin
ChinchillaButter
Merlin
Level 141
God Stats
18W - 2L
1,984 SR
Queue Stats
1,291W - 135L
1,974 Elo+
Party 2
Achilles
Achilles
HotGirlSht
Achilles
Level 34
God Stats
4W - 1L
1,598 SR
Queue Stats
604W - 57L
1,949 Elo+
Party 2
Izanami
Izanami
Ratmilk
Izanami
Level 160
God Stats
56W - 2L
2,236 SR
Queue Stats
2,281W - 184L
2,212 Elo+
Party 2
Gilgamesh
Gilgamesh
Shuttlesworth
Gilgamesh
Level 149
God Stats
6W - 0L
1,737 SR
Queue Stats
123W - 41L
1,880 Elo+
Party 2
Kuzenbo
Kuzenbo
onahc
Kuzenbo
Level 36
God Stats
2W - 2L
1,481 SR
Queue Stats
147W - 150L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
9,656
483
5,524
17,236
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
CF0RCE
Freya
17
1 / 7 / 1
10,346
517
4,810
16,019
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
EricIsSupreme
Gilgamesh
18
6 / 6 / 9
10,980
549
19,101
20,702
19,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 2 / 7
10,000
500
8,121
14,794
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 4 / 6
10,002
500
15,407
10,126
3,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
12,350
618
10,460
11,180
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
HotGirlSht
Achilles
19
4 / 6 / 6
12,256
613
9,861
23,568
22,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Ratmilk
Izanami
20
10 / 1 / 8
13,903
695
25,233
16,355
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Shuttlesworth
Gilgamesh
18
5 / 4 / 9
12,065
603
7,521
17,508
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
onahc
Kuzenbo
15
0 / 4 / 15
10,877
544
6,762
16,701
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
19
Kills
23
23
Deaths
19
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Freya
CF0RCE
Freya
1
7
1
0.21
W
4
4
8
2
L
Gilgamesh
EricIsSupreme
Gilgamesh
6
6
9
1.75
W
Achilles
HotGirlSht
Achilles
4
6
6
1.17
W
Izanami
Ratmilk
Izanami
10
1
8
14
L
5
2
7
4.25
W
Gilgamesh
Shuttlesworth
Gilgamesh
5
4
9
2.38
L
4
4
6
1.75
W
Kuzenbo
onahc
Kuzenbo
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,963
Damage
59,837
78,877
Taken
85,312
51,664
Mitigated
63,861
19,266
Healing
30,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,524
535
0
2,580
17,236
15,142
186
6,033
10,977
20,419
0
L
Freya
CF0RCE
Freya
4,810
1,231
0
7,122
16,019
5,338
762
102
15,881
72,734
0
W
10,460
712
0
2,957
11,180
4,729
1,338
4,683
6,497
82,065
0
L
Gilgamesh
EricIsSupreme
Gilgamesh
19,101
5,632
0
4,200
20,702
19,148
696
2,570
18,049
0
68,520
W
Achilles
HotGirlSht
Achilles
9,861
3,108
0
7,498
23,568
22,297
2,437
3,777
19,791
0
62,320
W
Izanami
Ratmilk
Izanami
25,233
19,015
0
11,776
16,355
7,078
8,699
7,073
9,282
0
151,291
L
8,121
3,639
0
4,994
14,794
8,703
0
4,109
10,452
0
58,894
W
Gilgamesh
Shuttlesworth
Gilgamesh
7,521
2,256
0
5,394
17,508
10,274
1,372
4,919
12,589
0
63,824
L
15,407
3,104
0
370
10,126
3,333
794
3,700
6,296
74,597
0
W
Kuzenbo
onahc
Kuzenbo
6,762
2,064
0
2,521
16,701
19,483
791
5,729
10,972
36,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
61,451
521
Minions Killed
653
0
Camps Cleared
0
1,780,006
Distance Traveled
1,928,784
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,656
483
21
1
0
354,071
0
L
Freya
10,346
517
130
7
0
293,590
3
W
Merlin
12,350
618
163
8
0
350,631
7
L
Gilgamesh
10,980
549
116
6
0
363,944
1
W
Achilles
12,256
613
103
5
0
401,221
3
W
Izanami
13,903
695
222
11
0
371,409
7
L
Nemesis
10,000
500
110
6
0
440,563
2
W
Gilgamesh
12,065
603
115
6
0
411,341
0
L
Nu Wa
10,002
500
144
7
0
327,838
2
W
Kuzenbo
10,877
544
50
3
0
394,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role