Player Matchup

Medusa
Medusa
 
Medusa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Valhalla130
Gilgamesh
Level 105
God Stats
2W - 0L
1,582 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
hgfdswetgty
Scylla
Level 108
God Stats
1W - 0L
1,314 SR
Queue Stats
41W - 24L
1,725 Elo+
Solo
Jormungandr
Jormungandr
nei5k
Jormungandr
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
496W - 487L
1,545 Elo+
Solo
Fenrir
Fenrir
zeruseres
Fenrir
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 75L
1,676 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,589 Elo+

VS

Team Averages
Level 121
1,562 SR
1,545 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AJsanti132
Hera
Level 159
God Stats
13W - 10L
1,680 SR
Queue Stats
796W - 754L
1,571 Elo+
Solo
Mulan
Mulan
PershingCapital
Mulan
Level 57
God Stats
5W - 2L
1,658 SR
Queue Stats
133W - 134L
1,531 Elo+
Solo
Chiron
Chiron
ga390be
Chiron
Level 152
God Stats
9W - 8L
1,517 SR
Queue Stats
482W - 436L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
xCALIGINOSITYx
Gilgamesh
Level 135
God Stats
2W - 5L
1,454 SR
Queue Stats
274W - 274L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 2 / 4
11,445
602
12,921
9,189
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Valhalla130
Gilgamesh
17
5 / 5 / 9
11,125
586
18,134
16,981
8,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
16
4 / 6 / 4
10,345
544
9,065
12,003
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
nei5k
Jormungandr
18
1 / 1 / 2
10,359
545
14,789
13,920
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
zeruseres
Fenrir
16
4 / 3 / 7
9,791
515
6,573
13,201
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 5 / 4
7,887
415
6,414
19,979
11,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 8 / 0
12,087
636
11,999
12,584
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 2 / 1
9,931
523
12,261
24,919
14,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
ga390be
Chiron
15
4 / 4 / 4
9,466
498
9,230
15,204
5,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
xCALIGINOSITYx
Gilgamesh
17
0 / 4 / 1
9,591
505
1,645
16,812
7,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
23
Kills
17
17
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
4
5.5
L
Ares
 
Ares
2
5
4
0.8
L
10
8
0
1.25
L
1
2
1
0.75
W
Gilgamesh
Valhalla130
Gilgamesh
5
5
9
1.9
L
Chiron
ga390be
Chiron
4
4
4
1.5
W
Scylla
4
6
4
1
W
Jormungandr
nei5k
Jormungandr
1
1
2
2
L
Gilgamesh
xCALIGINOSITYx
Gilgamesh
0
4
1
0.13
W
Fenrir
zeruseres
Fenrir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,482
Damage
41,549
65,294
Taken
89,498
37,526
Mitigated
43,667
18,901
Healing
26,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,921
5,825
0
3,965
9,189
3,002
511
2,124
7,065
0
67,048
L
Ares
 
Ares
6,414
265
390
6,111
19,979
11,697
0
1,028
18,886
25,304
0
L
11,999
3,934
0
1,258
12,584
4,542
704
5,555
6,673
75,795
0
L
12,261
1,418
0
11,007
24,919
14,694
470
14,009
10,070
0
71,686
W
Gilgamesh
Valhalla130
Gilgamesh
18,134
5,762
0
2,194
16,981
8,707
364
5,237
11,744
458
61,112
L
Chiron
ga390be
Chiron
9,230
5,448
339
5,485
15,204
5,154
742
0
15,204
0
69,573
W
Scylla
9,065
1,663
0
1,376
12,003
4,279
0
7,304
4,699
67,340
0
W
Jormungandr
nei5k
Jormungandr
14,789
4,699
0
4,944
13,920
15,930
0
704
13,216
72,622
0
L
Gilgamesh
xCALIGINOSITYx
Gilgamesh
1,645
421
0
1,644
16,812
7,580
0
1,857
14,811
0
90,172
W
Fenrir
zeruseres
Fenrir
6,573
2,081
0
6,422
13,201
5,608
735
3,044
10,157
0
53,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
48,962
546
Minions Killed
599
0
Camps Cleared
0
1,830,636
Distance Traveled
1,681,871
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,445
602
100
5
0
379,139
0
L
Ares
7,887
415
37
2
0
351,363
0
L
Hera
12,087
636
149
8
0
325,119
9
L
Mulan
9,931
523
145
8
0
345,776
1
W
Gilgamesh
11,125
586
78
4
0
376,543
3
L
Chiron
9,466
498
123
6
0
350,923
5
W
Scylla
10,345
544
140
7
0
363,196
5
W
Jormungandr
10,359
545
144
8
0
313,688
0
L
Gilgamesh
9,591
505
145
8
0
308,690
2
W
Fenrir
9,791
515
84
4
0
398,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role