Player Matchup

Zeus
Zeus
DaniTheSeaOtter
Zeus
Level 43
God Stats
1W - 4L
1,356 SR
Queue Stats
115W - 141L
1,453 Elo+
Solo
Bakasura
Bakasura
HarleyRidingAg
Bakasura
Level 160
God Stats
0W - 7L
1,477 SR
Queue Stats
381W - 386L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
SHCPLAYER
Gilgamesh
Level 64
God Stats
8W - 2L
1,682 SR
Queue Stats
37W - 34L
1,470 Elo+
Solo
Jing Wei
Jing Wei
ShrimpoDaBesto
Jing Wei
Level 46
God Stats
3W - 9L
1,348 SR
Queue Stats
7W - 12L
1,369 Elo+
Solo
Rama
Rama
rstander
Rama
Level 132
God Stats
2W - 3L
1,565 SR
Queue Stats
256W - 249L
1,440 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,416 Elo+

VS

Team Averages
Level 50
1,585 SR
1,432 Elo+
Cabrakan
Cabrakan
AnTiBlesSinG12
Cabrakan
Level 58
God Stats
3W - 0L
1,722 SR
Queue Stats
14W - 11L
1,451 Elo+
Party 1
Sol
Sol
Erixdan0916
Sol
Level 57
God Stats
5W - 4L
1,541 SR
Queue Stats
21W - 16L
1,565 Elo+
Solo
Loki
Loki
JunkYardMint
Loki
Level 57
God Stats
3W - 3L
1,524 SR
Queue Stats
58W - 92L
1,299 Elo+
Solo
Set
Set
LongLivRonin
Set
Level 28
God Stats
5W - 4L
1,417 SR
Queue Stats
14W - 12L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
Whats_the_ishu
Gilgamesh
Level 49
God Stats
5W - 4L
1,721 SR
Queue Stats
44W - 47L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
9,774
977
15,070
13,175
4,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
0 / 6 / 4
9,367
937
9,931
17,170
6,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SHCPLAYER
Gilgamesh
16
2 / 7 / 6
9,882
988
10,238
15,230
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
15
1 / 4 / 5
9,420
942
9,483
10,178
3,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
15
3 / 6 / 2
9,435
944
6,795
11,254
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

123

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
7 / 4 / 21
11,700
1,170
16,149
17,044
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 0 / 18
11,908
1,191
18,692
12,393
5,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
11 / 3 / 15
11,990
1,199
9,945
9,669
4,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 22
10,385
1,039
8,854
7,189
3,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Whats_the_ishu
Gilgamesh
17
4 / 1 / 19
10,744
1,074
9,205
10,368
9,943
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
127
8
Kills
32
32
Deaths
8
22
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
4
21
4.38
L
2
9
5
0.5
W
7
0
18
16
L
Bakasura
0
6
4
0.33
W
11
3
15
6.17
W
3
0
22
14
L
Gilgamesh
SHCPLAYER
Gilgamesh
2
7
6
0.71
L
Jing Wei
1
4
5
0.88
W
Gilgamesh
Whats_the_ishu
Gilgamesh
4
1
19
13.5
L
Rama
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,517
Damage
62,845
67,007
Taken
56,663
26,915
Mitigated
44,566
6,572
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
16,149
2,773
875
2,295
17,044
21,336
0
3,678
11,918
23,774
0
L
15,070
2,871
0
561
13,175
4,461
0
6,407
6,768
31,212
0
W
18,692
6,506
0
8,592
12,393
5,678
0
2,360
9,594
55,514
0
L
Bakasura
9,931
5,205
0
1,524
17,170
6,922
0
9,527
7,643
0
24,419
W
9,945
2,126
0
0
9,669
4,314
0
3,235
6,367
0
26,565
W
8,854
2,351
0
51
7,189
3,295
0
1,971
5,180
0
13,850
L
Gilgamesh
SHCPLAYER
Gilgamesh
10,238
2,812
0
664
15,230
8,483
0
8,439
6,791
0
19,423
L
Jing Wei
9,483
4,718
630
711
10,178
3,213
0
4,639
5,539
0
45,672
W
Gilgamesh
Whats_the_ishu
Gilgamesh
9,205
2,699
390
867
10,368
9,943
0
3,826
5,932
0
21,841
L
Rama
6,795
5,792
699
1,783
11,254
3,836
0
5,829
5,425
0
15,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
56,727
194
Minions Killed
193
5
Camps Cleared
6
910,618
Distance Traveled
997,454
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,700
1,170
14
1
0
180,350
0
L
Zeus
9,774
977
40
4
0
169,074
0
W
Sol
11,908
1,191
100
10
1
186,031
0
L
Bakasura
9,367
937
43
4
3
224,674
3
W
Loki
11,990
1,199
41
4
1
204,059
0
W
Set
10,385
1,039
17
2
0
238,449
0
L
Gilgamesh
9,882
988
26
3
2
189,837
0
L
Jing Wei
9,420
942
79
8
0
170,726
0
W
Gilgamesh
10,744
1,074
21
2
4
188,565
2
L
Rama
9,435
944
6
1
0
156,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role