Player Matchup

Heimdallr
Heimdallr
Drakarios
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JDude95
Cerberus
Level 68
God Stats
20W - 12L
1,482 SR
Queue Stats
503W - 470L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
JWynner
Tsukuyomi
Level 107
God Stats
2W - 3L
1,289 SR
Queue Stats
336W - 305L
1,515 Elo+
Solo
Kukulkan
Kukulkan
MimzT
Kukulkan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VlAzdaja
Gilgamesh
Level 69
God Stats
8W - 5L
1,378 SR
Queue Stats
41W - 39L
1,457 Elo+
Party 1
Team Averages
Level 88
1,430 SR
1,482 Elo+

VS

Team Averages
Level 101
1,547 SR
1,516 Elo+
Ymir
Ymir
Adbydos
Ymir
Level 78
God Stats
4W - 1L
1,948 SR
Queue Stats
65W - 66L
1,567 Elo+
Party 2
Baba Yaga
Baba Yaga
AerisIncendium
Baba Yaga
Level 79
God Stats
3W - 3L
1,800 SR
Queue Stats
225W - 206L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
McCreampie
Cu Chulainn
Level 84
God Stats
0W - 4L
1,092 SR
Queue Stats
204W - 199L
1,524 Elo+
Party 2
Medusa
Medusa
Medussaa
Medusa
Level 152
God Stats
55W - 50L
1,492 SR
Queue Stats
348W - 330L
1,478 Elo+
Solo
Ne Zha
Ne Zha
rafadv
Ne Zha
Level 113
God Stats
8W - 5L
1,403 SR
Queue Stats
148W - 142L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drakarios
Heimdallr
13
2 / 3 / 2
8,974
472
3,698
11,441
4,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
JDude95
Cerberus
15
3 / 2 / 16
9,881
520
6,936
12,431
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
JWynner
Tsukuyomi
18
6 / 4 / 6
10,948
576
11,261
14,826
9,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MimzT
Kukulkan
17
5 / 2 / 12
10,712
564
13,091
8,563
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
VlAzdaja
Gilgamesh
19
14 / 1 / 10
11,721
617
17,796
13,165
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adbydos
Ymir
11
0 / 6 / 3
7,582
399
1,995
14,589
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
AerisIncendium
Baba Yaga
14
1 / 4 / 1
9,063
477
7,765
8,070
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
McCreampie
Cu Chulainn
15
2 / 8 / 0
9,347
492
8,074
19,186
8,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Medussaa
Medusa
14
4 / 5 / 1
8,921
470
12,334
13,846
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
rafadv
Ne Zha
16
5 / 7 / 2
10,384
547
7,935
18,116
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
30
Kills
12
12
Deaths
30
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adbydos
Ymir
0
6
3
0.25
L
Baba Yaga
AerisIncendium
Baba Yaga
1
4
1
0.38
W
Heimdallr
Drakarios
Heimdallr
2
3
2
1
W
Cerberus
JDude95
Cerberus
3
2
16
5.5
W
Tsukuyomi
JWynner
Tsukuyomi
6
4
6
2.25
L
Cu Chulainn
McCreampie
Cu Chulainn
2
8
0
0.25
L
Medusa
Medussaa
Medusa
4
5
1
0.9
W
Kukulkan
MimzT
Kukulkan
5
2
12
5.5
W
Gilgamesh
VlAzdaja
Gilgamesh
14
1
10
19
L
Ne Zha
rafadv
Ne Zha
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
38,103
60,426
Taken
73,807
35,255
Mitigated
32,141
21,694
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adbydos
Ymir
1,995
180
0
1,409
14,589
9,352
0
5,842
8,639
8,609
0
L
Baba Yaga
AerisIncendium
Baba Yaga
7,765
224
0
1,211
8,070
3,290
0
3,664
4,134
60,063
0
W
Heimdallr
Drakarios
Heimdallr
3,698
1,922
0
4,064
11,441
4,392
788
575
10,834
0
47,132
W
Cerberus
JDude95
Cerberus
6,936
625
0
5,895
12,431
9,962
39
2,871
9,428
33,120
0
W
Tsukuyomi
JWynner
Tsukuyomi
11,261
2,416
0
4,357
14,826
9,185
685
783
13,997
0
64,399
L
Cu Chulainn
McCreampie
Cu Chulainn
8,074
2,024
0
2,066
19,186
8,192
136
3,030
15,503
141
61,225
L
Medusa
Medussaa
Medusa
12,334
4,984
481
5,061
13,846
4,425
1,115
3,565
10,193
0
65,025
W
Kukulkan
MimzT
Kukulkan
13,091
1,466
0
2,202
8,563
3,591
0
2,744
5,535
66,372
0
W
Gilgamesh
VlAzdaja
Gilgamesh
17,796
5,471
0
5,176
13,165
8,125
1,001
2,310
10,731
0
88,501
L
Ne Zha
rafadv
Ne Zha
7,935
3,095
0
4,750
18,116
6,882
0
3,260
14,746
0
71,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
45,297
533
Minions Killed
480
0
Camps Cleared
0
1,761,801
Distance Traveled
1,704,752
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,582
399
16
1
0
339,867
4
L
Baba Yaga
9,063
477
120
6
0
332,627
3
W
Heimdallr
8,974
472
85
4
0
267,580
0
W
Cerberus
9,881
520
42
2
0
356,440
12
W
Tsukuyomi
10,948
576
126
7
0
348,626
0
L
Cu Chulainn
9,347
492
127
7
0
318,964
3
L
Medusa
8,921
470
106
6
0
361,772
3
W
Kukulkan
10,712
564
151
8
0
349,280
2
W
Gilgamesh
11,721
617
129
7
0
439,875
4
L
Ne Zha
10,384
547
111
6
0
351,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role