Player Matchup

Chiron
Chiron
Chicken_Baw
Chiron
Level 96
God Stats
25W - 19L
1,608 SR
Queue Stats
166W - 161L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
Kanysteur
Ao Kuang
Level 60
God Stats
5W - 6L
1,404 SR
Queue Stats
15W - 31L
1,284 Elo+
Party 2
Guan Yu
Guan Yu
MakmakOM
Guan Yu
Level 26
God Stats
8W - 14L
1,411 SR
Queue Stats
8W - 14L
1,305 Elo+
Party 2
Zeus
Zeus
Mmysa21
Zeus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,255 Elo+
Party 2
Bacchus
Bacchus
Royanger
Bacchus
Level 29
God Stats
2W - 7L
1,345 SR
Queue Stats
12W - 28L
1,270 Elo+
Party 2
Team Averages
Level 46
1,454 SR
1,320 Elo+

VS

Team Averages
Level 87
1,615 SR
1,533 Elo+
Anubis
Anubis
Bean90
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CarryDiff
Apollo
Level 18
God Stats
4W - 1L
1,858 SR
Queue Stats
72W - 41L
1,696 Elo+
Party 1
Mulan
Mulan
TheAzeriaA
Mulan
Level 128
God Stats
4W - 2L
1,583 SR
Queue Stats
94W - 80L
1,562 Elo+
Party 1
Achilles
Achilles
Xarpuss
Achilles
Level 47
God Stats
2W - 0L
1,580 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
projectpoint
Sylvanus
Level 92
God Stats
13W - 11L
1,553 SR
Queue Stats
90W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 4 / 2
7,243
426
9,118
10,529
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Kanysteur
Ao Kuang
9
0 / 10 / 1
6,215
366
5,595
14,674
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MakmakOM
Guan Yu
12
0 / 6 / 0
6,873
404
1,939
12,732
5,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Mmysa21
Zeus
10
1 / 16 / 0
6,513
383
9,307
14,468
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Royanger
Bacchus
12
3 / 7 / 3
7,335
431
5,683
16,119
9,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bean90
Anubis
17
16 / 0 / 14
11,406
671
17,856
14,516
8,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
CarryDiff
Apollo
15
3 / 3 / 7
9,530
561
8,269
11,286
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
15
7 / 4 / 6
9,338
549
9,328
14,372
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Xarpuss
Achilles
18
11 / 0 / 6
10,833
637
12,124
12,999
8,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
projectpoint
Sylvanus
14
6 / 0 / 13
9,815
577
7,201
12,942
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
7
Kills
43
43
Deaths
7
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bean90
Anubis
16
0
14
23
W
Apollo
CarryDiff
Apollo
3
3
7
2.17
L
Chiron
3
4
2
1
L
Ao Kuang
Kanysteur
Ao Kuang
0
10
1
0.05
L
Guan Yu
MakmakOM
Guan Yu
0
6
0
0
L
Zeus
Mmysa21
Zeus
1
16
0
0.06
L
Bacchus
Royanger
Bacchus
3
7
3
0.64
W
Mulan
7
4
6
2.5
W
Achilles
Xarpuss
Achilles
11
0
6
14
W
Sylvanus
projectpoint
Sylvanus
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,642
Damage
54,778
68,522
Taken
66,115
25,632
Mitigated
38,703
12,973
Healing
32,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bean90
Anubis
17,856
1,095
0
10,067
14,516
8,432
2,268
5,946
8,122
85,112
0
W
Apollo
CarryDiff
Apollo
8,269
5,046
0
3,545
11,286
4,004
4,278
2,783
8,503
0
57,384
L
Chiron
9,118
4,650
508
2,621
10,529
2,980
745
2,457
8,072
0
39,354
L
Ao Kuang
Kanysteur
Ao Kuang
5,595
1,200
0
2,890
14,674
3,862
255
3,839
10,835
23,514
0
L
Guan Yu
MakmakOM
Guan Yu
1,939
91
230
3,243
12,732
5,982
1,356
2,790
9,942
0
25,252
L
Zeus
Mmysa21
Zeus
9,307
1,137
0
350
14,468
2,952
208
10,231
4,237
31,391
0
L
Bacchus
Royanger
Bacchus
5,683
620
135
2,996
16,119
9,856
421
5,740
10,379
22,548
0
W
Mulan
9,328
850
0
6,228
14,372
6,224
0
3,851
10,375
0
59,129
W
Achilles
Xarpuss
Achilles
12,124
2,113
0
2,738
12,999
8,167
1,224
2,863
10,102
0
67,699
W
Sylvanus
projectpoint
Sylvanus
7,201
2,264
3,521
6,086
12,942
11,876
2,536
4,292
8,428
36,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,179
Gold Earned
50,922
251
Minions Killed
508
0
Camps Cleared
0
1,348,602
Distance Traveled
1,495,829
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,406
671
148
9
0
290,553
1
W
Apollo
9,530
561
96
6
0
289,761
1
L
Chiron
7,243
426
67
4
0
251,818
3
L
Ao Kuang
6,215
366
35
2
0
249,363
0
L
Guan Yu
6,873
404
51
3
0
291,798
0
L
Zeus
6,513
383
52
3
0
256,544
0
L
Bacchus
7,335
431
46
3
0
299,079
0
W
Mulan
9,338
549
101
6
0
321,825
5
W
Achilles
10,833
637
98
6
0
333,282
2
W
Sylvanus
9,815
577
65
4
0
260,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role