Player Matchup

Gilgamesh
Gilgamesh
AirborneC4
Gilgamesh
Level 45
God Stats
41W - 54L
1,377 SR
Queue Stats
850W - 1,058L
1,354 Elo+
Party 3
Cthulhu
Cthulhu
Houndhuter100
Cthulhu
Level 61
God Stats
60W - 38L
1,606 SR
Queue Stats
469W - 510L
1,263 Elo+
Party 3
Skadi
Skadi
SinisterChaos01
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
TMH KOBE
Tiamat
Level 29
God Stats
16W - 30L
1,386 SR
Queue Stats
113W - 119L
1,340 Elo+
Party 3
Janus
Janus
TheticalTwo48
Janus
Level 118
God Stats
7W - 13L
1,388 SR
Queue Stats
91W - 89L
1,453 Elo+
Solo
Team Averages
Level 52
1,451 SR
1,382 Elo+

VS

Team Averages
Level 88
1,497 SR
1,416 Elo+
Ymir
Ymir
Dorito13b
Ymir
Level 28
God Stats
34W - 23L
1,512 SR
Queue Stats
91W - 110L
1,452 Elo+
Party 2
Chernobog
Chernobog
LadyRachiekins
Chernobog
Level 67
God Stats
19W - 16L
1,785 SR
Queue Stats
419W - 420L
1,418 Elo+
Party 1
Discordia
Discordia
MatteoMatteo
Discordia
Level 155
God Stats
17W - 22L
1,236 SR
Queue Stats
572W - 542L
1,420 Elo+
Party 1
Medusa
Medusa
McPapi007
Medusa
Level 120
God Stats
40W - 46L
1,451 SR
Queue Stats
352W - 368L
1,379 Elo+
Solo
Chaac
Chaac
SegaSalem
Chaac
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
91W - 119L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AirborneC4
Gilgamesh
20
6 / 8 / 8
15,167
1,011
17,872
31,357
20,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
19
2 / 3 / 12
13,418
895
20,924
36,265
16,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 14 / 10
12,685
846
11,373
26,966
9,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
TMH KOBE
Tiamat
19
4 / 4 / 11
13,376
892
18,462
21,179
14,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 4 / 8
14,227
948
18,493
18,517
6,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 4 / 23
13,826
922
13,238
22,628
29,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
LadyRachiekins
Chernobog
20
5 / 4 / 17
14,004
934
23,714
19,321
8,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
MatteoMatteo
Discordia
20
4 / 3 / 21
14,569
971
38,878
10,534
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
McPapi007
Medusa
20
12 / 2 / 13
15,698
1,047
29,995
15,846
6,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
SegaSalem
Chaac
20
9 / 4 / 13
14,654
977
19,614
24,677
28,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
120
17
Kills
33
33
Deaths
17
49
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AirborneC4
Gilgamesh
6
8
8
1.25
W
Ymir
3
4
23
3.63
L
Cthulhu
2
3
12
2.67
W
Chernobog
LadyRachiekins
Chernobog
5
4
17
3.38
W
Discordia
MatteoMatteo
Discordia
4
3
21
4.83
W
Medusa
McPapi007
Medusa
12
2
13
9.25
W
Chaac
SegaSalem
Chaac
9
4
13
3.88
L
1
14
10
0.43
L
Tiamat
TMH KOBE
Tiamat
4
4
11
2.38
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,124
Damage
125,439
134,284
Taken
93,006
66,876
Mitigated
76,387
8,820
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AirborneC4
Gilgamesh
17,872
4,361
0
448
31,357
20,246
0
10,092
21,265
1,554
31,338
W
Ymir
13,238
922
0
0
22,628
29,024
0
13,971
8,657
28,077
0
L
Cthulhu
20,924
2,175
1,303
3,610
36,265
16,509
0
14,396
21,869
41,804
0
W
Chernobog
LadyRachiekins
Chernobog
23,714
18,861
0
6,048
19,321
8,568
0
12,736
6,585
0
46,227
W
Discordia
MatteoMatteo
Discordia
38,878
1,186
0
1,123
10,534
3,846
0
7,178
3,356
65,219
0
W
Medusa
McPapi007
Medusa
29,995
20,431
231
3,812
15,846
6,738
0
8,233
7,613
0
65,317
W
Chaac
SegaSalem
Chaac
19,614
3,228
0
8,969
24,677
28,211
0
16,197
8,480
519
38,015
L
11,373
3,985
0
975
26,966
9,811
0
9,505
17,461
0
37,037
L
Tiamat
TMH KOBE
Tiamat
18,462
699
0
2,484
21,179
14,242
0
10,916
10,263
24,400
0
L
18,493
1,624
0
0
18,517
6,068
0
7,670
10,847
56,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,873
Gold Earned
72,751
235
Minions Killed
288
3
Camps Cleared
8
1,364,166
Distance Traveled
1,301,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,167
1,011
21
1
1
282,561
1
W
Ymir
13,826
922
32
2
1
259,860
0
L
Cthulhu
13,418
895
62
4
0
312,382
0
W
Chernobog
14,004
934
60
4
2
211,897
0
W
Discordia
14,569
971
53
4
3
281,560
0
W
Medusa
15,698
1,047
99
7
1
270,384
1
W
Chaac
14,654
977
44
3
1
278,103
0
L
Skadi
12,685
846
47
3
0
199,807
0
L
Tiamat
13,376
892
11
1
1
317,237
1
L
Janus
14,227
948
94
6
1
252,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role