Player Matchup

Gilgamesh
Gilgamesh
BackStreetKoi
Gilgamesh
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 144L
1,421 Elo+
Solo
Apollo
Apollo
D4N73G4M3R
Apollo
Level 155
God Stats
10W - 8L
1,508 SR
Queue Stats
506W - 482L
1,529 Elo+
Party 3
Tyr
Tyr
Shreknotdrek
Tyr
Level 73
God Stats
11W - 6L
1,447 SR
Queue Stats
32W - 27L
1,479 Elo+
Solo
Eset
Eset
WolfEvolutions
Eset
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
425W - 417L
1,525 Elo+
Party 3
Sol
Sol
kayciedilla
Sol
Level 102
God Stats
15W - 12L
1,411 SR
Queue Stats
302W - 314L
1,518 Elo+
Solo
Team Averages
Level 110
1,473 SR
1,494 Elo+

VS

Team Averages
Level 53
1,383 SR
1,335 Elo+
Sylvanus
Sylvanus
Elmoax
Sylvanus
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 174L
1,325 Elo+
Party 1
Hades
Hades
Grend4l
Hades
Level 27
God Stats
2W - 6L
1,407 SR
Queue Stats
3W - 11L
1,288 Elo+
Party 2
Ao Kuang
Ao Kuang
Sandmanne
Ao Kuang
Level 49
God Stats
2W - 2L
1,628 SR
Queue Stats
58W - 57L
1,483 Elo+
Party 2
Izanami
Izanami
Sayabax
Izanami
Level 28
God Stats
17W - 16L
1,195 SR
Queue Stats
93W - 124L
1,198 Elo+
Party 1
Gilgamesh
Gilgamesh
sh4rksl4yer17
Gilgamesh
Level 72
God Stats
9W - 12L
1,186 SR
Queue Stats
366W - 375L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BackStreetKoi
Gilgamesh
18
6 / 3 / 12
11,574
609
12,079
13,199
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
D4N73G4M3R
Apollo
18
7 / 3 / 13
11,656
613
9,439
16,639
6,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 6
11,173
588
14,007
13,445
15,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 3 / 8
9,904
521
10,456
15,047
11,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 5 / 7
10,977
578
13,630
11,440
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elmoax
Sylvanus
12
2 / 9 / 6
7,850
413
5,634
14,623
13,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Grend4l
Hades
13
1 / 6 / 6
8,409
443
4,967
14,945
7,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Sandmanne
Ao Kuang
15
8 / 6 / 3
10,211
537
14,972
17,218
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Sayabax
Izanami
14
3 / 10 / 1
8,871
467
7,008
14,733
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
sh4rksl4yer17
Gilgamesh
15
3 / 7 / 3
9,495
500
6,269
15,744
14,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
37
Kills
17
17
Deaths
38
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BackStreetKoi
Gilgamesh
6
3
12
4
W
Apollo
D4N73G4M3R
Apollo
7
3
13
4.5
L
Sylvanus
Elmoax
Sylvanus
2
9
6
0.56
L
Hades
Grend4l
Hades
1
6
6
0.67
L
Ao Kuang
Sandmanne
Ao Kuang
8
6
3
1.58
L
Izanami
Sayabax
Izanami
3
10
1
0.35
W
8
3
6
3.67
W
7
3
8
3.67
W
9
5
7
2.5
L
Gilgamesh
sh4rksl4yer17
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,611
Damage
38,850
69,770
Taken
77,263
44,375
Mitigated
48,145
18,979
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BackStreetKoi
Gilgamesh
12,079
4,940
0
1,303
13,199
6,463
84
5,815
7,384
0
84,849
W
Apollo
D4N73G4M3R
Apollo
9,439
6,988
0
5,289
16,639
6,906
4,449
4,251
12,388
0
73,536
L
Sylvanus
Elmoax
Sylvanus
5,634
1,976
1,291
2,843
14,623
13,003
136
7,354
7,269
18,222
3,960
L
Hades
Grend4l
Hades
4,967
542
347
5,051
14,945
7,021
464
5,420
9,525
36,076
0
L
Ao Kuang
Sandmanne
Ao Kuang
14,972
5,618
0
5,683
17,218
8,129
0
3,609
13,609
41,156
7,139
L
Izanami
Sayabax
Izanami
7,008
5,066
0
782
14,733
5,140
177
5,403
9,330
0
43,682
W
14,007
1,158
0
2,449
13,445
15,335
1,101
2,804
10,641
0
52,635
W
10,456
1,521
2,151
4,509
15,047
11,355
239
4,317
10,730
48,685
0
W
13,630
4,403
0
3,278
11,440
4,316
2,891
7,381
4,059
67,442
3,264
L
Gilgamesh
sh4rksl4yer17
Gilgamesh
6,269
1,648
0
3,161
15,744
14,852
744
2,005
13,739
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
44,836
539
Minions Killed
332
0
Camps Cleared
0
1,723,679
Distance Traveled
1,492,963
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,574
609
124
7
0
355,711
1
W
Apollo
11,656
613
136
7
0
356,042
3
L
Sylvanus
7,850
413
32
2
0
255,485
1
L
Hades
8,409
443
79
4
0
323,961
1
L
Ao Kuang
10,211
537
64
3
0
310,971
0
L
Izanami
8,871
467
83
4
0
289,628
2
W
Tyr
11,173
588
91
5
0
400,466
1
W
Eset
9,904
521
75
4
0
310,073
2
W
Sol
10,977
578
113
6
0
301,387
5
L
Gilgamesh
9,495
500
74
4
0
312,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role