Player Matchup

Kuzenbo
Kuzenbo
Ch3rn0bylChild
Kuzenbo
Level 29
God Stats
66W - 62L
1,511 SR
Queue Stats
262W - 330L
1,463 Elo+
Solo
Tiamat
Tiamat
DarkyWarky
Tiamat
Level 26
God Stats
23W - 35L
1,287 SR
Queue Stats
516W - 523L
1,424 Elo+
Solo
Da Ji
Da Ji
Mishouwu
Da Ji
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
SRpanda1536
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
十Rem十
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,460 SR
1,477 Elo+

VS

Team Averages
Level 8
1,428 SR
1,308 Elo+
Ymir
Ymir
Aquasphere4
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Axel_123he
Cthulhu
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 1
Artemis
Artemis
DarkWatchG
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 1
Cupid
Cupid
JuanNeytor
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Scylla
Scylla
TheLordsFury56
Scylla
Level 26
God Stats
21W - 34L
1,335 SR
Queue Stats
157W - 198L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
8,115
507
3,562
9,636
9,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
DarkyWarky
Tiamat
15
10 / 2 / 2
8,938
559
12,897
11,661
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Mishouwu
Da Ji
9
5 / 5 / 6
6,965
435
1,743
5,662
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SRpanda1536
Bellona
12
6 / 5 / 9
8,093
506
8,168
9,441
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
十Rem十
Artemis
13
13 / 1 / 5
8,917
557
10,733
6,564
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,926
370
732
8,907
3,776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Axel_123he
Cthulhu
8
1 / 12 / 2
5,740
359
2,071
13,226
4,676
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DarkWatchG
Artemis
11
2 / 7 / 3
6,824
427
5,748
9,966
3,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
9
2 / 9 / 4
6,525
408
5,570
9,498
2,972
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 1
7,757
485
10,542
8,673
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
37
Kills
11
14
Deaths
37
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cthulhu
Axel_123he
Cthulhu
1
12
2
0.17
W
3
1
13
9.5
L
Artemis
DarkWatchG
Artemis
2
7
3
0.5
W
Tiamat
DarkyWarky
Tiamat
10
2
2
5.5
L
Cupid
2
9
4
0.44
W
Da Ji
Mishouwu
Da Ji
5
5
6
1.6
W
Bellona
SRpanda1536
Bellona
6
5
9
2.1
L
5
2
1
2.75
W
Artemis
十Rem十
Artemis
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
24,663
42,964
Taken
50,270
26,145
Mitigated
17,772
8,359
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
732
309
5
919
8,907
3,776
279
933
7,974
10,250
0
L
Cthulhu
Axel_123he
Cthulhu
2,071
303
0
0
13,226
4,676
23
4,403
8,823
15,211
0
W
3,562
1,828
0
1,979
9,636
9,026
505
1,073
8,500
21,897
0
L
Artemis
DarkWatchG
Artemis
5,748
3,659
0
354
9,966
3,308
0
3,833
6,133
0
23,184
W
Tiamat
DarkyWarky
Tiamat
12,897
2,353
0
5,724
11,661
5,924
1,338
5,792
5,276
62,961
0
L
Cupid
5,570
2,926
45
40
9,498
2,972
45
2,310
7,188
0
18,356
W
Da Ji
Mishouwu
Da Ji
1,743
817
0
0
5,662
1,754
424
1,495
4,095
0
8,452
W
Bellona
SRpanda1536
Bellona
8,168
2,498
0
391
9,441
6,844
502
2,171
7,180
0
23,984
L
10,542
267
0
1,754
8,673
3,040
0
4,980
3,693
32,775
0
W
Artemis
十Rem十
Artemis
10,733
5,629
0
265
6,564
2,597
1,056
1,912
4,568
0
35,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
32,772
278
Minions Killed
173
0
Camps Cleared
0
1,305,174
Distance Traveled
1,187,627
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,926
370
17
1
0
213,970
2
L
Cthulhu
5,740
359
22
1
0
254,750
2
W
Kuzenbo
8,115
507
35
2
0
270,264
3
L
Artemis
6,824
427
27
2
0
229,285
2
W
Tiamat
8,938
559
125
8
0
270,387
3
L
Cupid
6,525
408
35
2
0
206,673
1
W
Da Ji
6,965
435
15
1
0
194,602
0
W
Bellona
8,093
506
38
2
0
298,664
3
L
Scylla
7,757
485
72
5
0
282,949
1
W
Artemis
8,917
557
65
4
0
271,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role