Player Matchup

Ymir
Ymir
Delakroz1
Ymir
Level 18
God Stats
3W - 2L
1,713 SR
Queue Stats
26W - 32L
1,486 Elo+
Solo
Tiamat
Tiamat
DrivenKetchup20
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Tyranty
Gilgamesh
Level 29
God Stats
14W - 7L
1,814 SR
Queue Stats
138W - 114L
1,570 Elo+
Solo
Achilles
Achilles
nerimmer
Achilles
Level 22
God Stats
54W - 44L
1,766 SR
Queue Stats
414W - 380L
1,556 Elo+
Solo
Xbalanque
Xbalanque
xSAGT0NYx
Xbalanque
Level 23
God Stats
5W - 3L
1,725 SR
Queue Stats
81W - 98L
1,488 Elo+
Solo
Team Averages
Level 20
1,704 SR
1,510 Elo+

VS

Team Averages
Level 26
1,666 SR
1,553 Elo+
Merlin
Merlin
Alunedosol
Merlin
Level 27
God Stats
14W - 11L
1,452 SR
Queue Stats
37W - 28L
1,465 Elo+
Solo
Odin
Odin
MdsQueTimeNoob
Odin
Level 17
God Stats
16W - 12L
1,962 SR
Queue Stats
492W - 447L
1,592 Elo+
Solo
Sylvanus
Sylvanus
NicolasPinotti
Sylvanus
Level 28
God Stats
9W - 14L
1,374 SR
Queue Stats
105W - 128L
1,361 Elo+
Solo
Cupid
Cupid
TheMauroV17
Cupid
Level 31
God Stats
5W - 1L
1,778 SR
Queue Stats
205W - 136L
1,666 Elo+
Party 1
Tyr
Tyr
TuPaPiZasLeZx
Tyr
Level 28
God Stats
5W - 2L
1,764 SR
Queue Stats
135W - 54L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 7 / 5
8,191
431
7,615
13,416
12,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 6 / 2
9,546
502
13,040
16,808
10,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Tyranty
Gilgamesh
17
6 / 5 / 0
10,701
563
12,204
16,509
11,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
nerimmer
Achilles
16
6 / 4 / 6
10,422
549
11,539
15,874
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
xSAGT0NYx
Xbalanque
17
2 / 3 / 4
10,055
529
6,675
9,882
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alunedosol
Merlin
14
3 / 9 / 7
9,075
478
7,783
12,387
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 6
11,246
592
14,395
14,534
6,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
15
4 / 5 / 12
9,701
511
6,127
15,196
11,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 2 / 7
10,984
578
8,265
9,917
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 4 / 6
11,655
613
15,676
23,132
20,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
21
Kills
25
25
Deaths
21
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alunedosol
Merlin
3
9
7
0.72
L
Ymir
3
7
5
0.79
L
4
6
2
0.83
W
9
1
6
12
W
Sylvanus
4
5
12
2
W
3
2
7
3.25
W
6
4
6
2.25
L
Gilgamesh
Tyranty
Gilgamesh
6
5
0
1.2
L
Achilles
nerimmer
Achilles
6
4
6
2.25
L
Xbalanque
xSAGT0NYx
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,073
Damage
52,246
72,489
Taken
75,166
45,009
Mitigated
47,366
22,369
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alunedosol
Merlin
7,783
1,172
0
1,803
12,387
4,545
937
3,679
8,398
41,195
0
L
Ymir
7,615
851
318
1,763
13,416
12,023
360
5,038
8,311
29,148
0
L
13,040
673
64
6,426
16,808
10,137
1,788
3,154
13,330
52,421
0
W
14,395
5,392
0
5,461
14,534
6,720
758
4,620
9,648
0
67,185
W
Sylvanus
6,127
2,694
2,502
4,161
15,196
11,507
534
6,387
8,659
28,880
5,890
W
8,265
4,535
264
5,913
9,917
3,686
603
2,886
6,975
0
83,821
W
15,676
2,223
0
11,641
23,132
20,908
0
2,181
20,831
0
87,171
L
Gilgamesh
Tyranty
Gilgamesh
12,204
4,303
0
5,579
16,509
11,339
0
897
15,562
0
74,046
L
Achilles
nerimmer
Achilles
11,539
4,380
0
5,221
15,874
7,505
0
3,538
12,094
0
72,309
L
Xbalanque
xSAGT0NYx
Xbalanque
6,675
3,953
0
2,998
9,882
4,005
628
192
9,690
0
80,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
52,661
564
Minions Killed
557
0
Camps Cleared
0
1,630,532
Distance Traveled
1,786,357
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,075
478
89
5
0
298,967
2
L
Ymir
8,191
431
50
3
0
285,659
5
L
Tiamat
9,546
502
103
5
0
310,003
5
W
Odin
11,246
592
118
6
0
384,930
6
W
Sylvanus
9,701
511
62
3
0
326,408
2
W
Cupid
10,984
578
142
7
0
355,122
4
W
Tyr
11,655
613
146
8
0
420,930
5
L
Gilgamesh
10,701
563
123
6
0
329,266
0
L
Achilles
10,422
549
130
7
0
379,816
4
L
Xbalanque
10,055
529
158
8
0
325,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role