Player Matchup

Scylla
Scylla
II Luis DKC II
Scylla
Level 96
God Stats
3W - 2L
1,452 SR
Queue Stats
415W - 382L
1,592 Elo+
Party 2
Chernobog
Chernobog
TheDOMinator985
Chernobog
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 178L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
UltimateFuzzion
Gilgamesh
Level 109
God Stats
4W - 7L
1,418 SR
Queue Stats
197W - 190L
1,548 Elo+
Party 2
Arachne
Arachne
WagaWaffles14
Arachne
Level 128
God Stats
14W - 5L
1,540 SR
Queue Stats
198W - 204L
1,555 Elo+
Party 1
Athena
Athena
jenesis lord777
Athena
Level 77
God Stats
8W - 1L
1,500 SR
Queue Stats
461W - 419L
1,546 Elo+
Party 2
Team Averages
Level 109
1,482 SR
1,562 Elo+

VS

Team Averages
Level 136
1,712 SR
1,543 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FatherDro
Cthulhu
Level 145
God Stats
5W - 3L
2,021 SR
Queue Stats
200W - 194L
1,554 Elo+
Party 3
Merlin
Merlin
King_CrumpItUp
Merlin
Level 137
God Stats
1W - 1L
1,631 SR
Queue Stats
51W - 49L
1,522 Elo+
Solo
Hachiman
Hachiman
Urchin Black
Hachiman
Level 144
God Stats
1W - 4L
1,478 SR
Queue Stats
164W - 137L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
leoorchid
Gilgamesh
Level 145
God Stats
4W - 5L
1,928 SR
Queue Stats
164W - 160L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 0
9,524
680
5,922
4,105
1,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TheDOMinator985
Chernobog
10
0 / 2 / 8
6,584
470
4,354
10,215
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
UltimateFuzzion
Gilgamesh
14
2 / 1 / 1
8,183
585
6,172
11,567
4,866
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
15
5 / 1 / 6
8,635
617
7,863
9,191
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 3
7,222
516
4,875
13,738
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 1
6,829
488
2,957
8,166
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FatherDro
Cthulhu
12
0 / 4 / 1
6,391
457
6,218
11,925
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 7 / 1
7,203
515
4,194
7,868
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Urchin Black
Hachiman
12
6 / 1 / 1
7,886
563
6,775
8,229
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
leoorchid
Gilgamesh
12
1 / 4 / 5
7,138
510
9,642
11,823
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
8
8
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
L
Cthulhu
FatherDro
Cthulhu
0
4
1
0.13
W
8
0
0
8
L
0
7
1
0.07
W
Chernobog
TheDOMinator985
Chernobog
0
2
8
2
W
Gilgamesh
UltimateFuzzion
Gilgamesh
2
1
1
2.5
L
Hachiman
Urchin Black
Hachiman
6
1
1
6.5
W
Arachne
5
1
6
8
W
3
4
3
1.13
L
Gilgamesh
leoorchid
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
29,786
48,816
Taken
48,011
19,665
Mitigated
19,249
13,906
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,957
1,538
0
2,104
8,166
2,643
25
2,162
6,004
0
42,991
L
Cthulhu
FatherDro
Cthulhu
6,218
738
0
4,260
11,925
6,756
0
319
11,606
33,338
0
W
5,922
501
0
1,485
4,105
1,454
457
1,787
2,318
64,361
0
L
4,194
477
0
500
7,868
2,616
0
3,844
4,024
56,212
0
W
Chernobog
TheDOMinator985
Chernobog
4,354
1,981
0
4,049
10,215
2,676
407
30
10,185
0
31,691
W
Gilgamesh
UltimateFuzzion
Gilgamesh
6,172
1,573
0
1,755
11,567
4,866
466
5,397
5,616
0
60,115
L
Hachiman
Urchin Black
Hachiman
6,775
2,908
0
3,922
8,229
2,814
563
2,403
5,826
0
38,205
W
Arachne
7,863
5,867
0
4,200
9,191
3,476
43
1,627
7,558
0
52,370
W
4,875
1,344
0
2,417
13,738
7,193
184
993
12,727
21,377
0
L
Gilgamesh
leoorchid
Gilgamesh
9,642
2,685
0
2,399
11,823
4,420
0
2,069
9,754
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
35,447
462
Minions Killed
420
0
Camps Cleared
0
1,446,142
Distance Traveled
1,262,129
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,829
488
94
7
0
267,610
3
L
Cthulhu
6,391
457
69
5
0
250,106
2
W
Scylla
9,524
680
140
10
0
288,486
2
L
Merlin
7,203
515
121
9
0
231,205
4
W
Chernobog
6,584
470
51
4
0
245,630
3
W
Gilgamesh
8,183
585
118
8
0
267,471
2
L
Hachiman
7,886
563
72
5
0
241,502
0
W
Arachne
8,635
617
120
9
0
334,138
4
W
Athena
7,222
516
33
2
0
310,417
2
L
Gilgamesh
7,138
510
64
5
0
271,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role