Player Matchup

King Arthur
King Arthur
MarcomaryP
King Arthur
Level 62
God Stats
0W - 1L
1,214 SR
Queue Stats
256W - 290L
1,371 Elo+
Party 1
Kali
Kali
Samugp98
Kali
Level 26
God Stats
16W - 22L
1,429 SR
Queue Stats
94W - 96L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
SupraKikoo
Jormungandr
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 53L
1,298 Elo+
Party 4
Hel
Hel
Syref98
Hel
Level 27
God Stats
2W - 11L
1,173 SR
Queue Stats
207W - 237L
1,361 Elo+
Party 1
Medusa
Medusa
toto82_piac
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,298 Elo+
Party 4
Team Averages
Level 37
1,363 SR
1,346 Elo+

VS

Team Averages
Level 52
1,397 SR
1,342 Elo+
Awilix
Awilix
Mr_Chiwi
Awilix
Level 37
God Stats
63W - 46L
1,590 SR
Queue Stats
436W - 457L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Regular_Pancake
Nu Wa
Level 27
God Stats
28W - 47L
1,305 SR
Queue Stats
132W - 178L
1,262 Elo+
Party 3
Jormungandr
Jormungandr
Riccocco
Jormungandr
Level 53
God Stats
56W - 47L
1,418 SR
Queue Stats
118W - 139L
1,345 Elo+
Party 2
Sol
Sol
clo_udz
Sol
Level 124
God Stats
39W - 54L
1,390 SR
Queue Stats
640W - 823L
1,311 Elo+
Party 3
Gilgamesh
Gilgamesh
linevaux
Gilgamesh
Level 18
God Stats
11W - 9L
1,281 SR
Queue Stats
199W - 223L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MarcomaryP
King Arthur
20
6 / 9 / 7
15,770
478
22,915
42,531
35,367
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
20
9 / 14 / 2
18,601
564
32,389
36,380
19,765
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SupraKikoo
Jormungandr
18
0 / 8 / 8
13,264
402
12,872
32,175
29,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
18
0 / 12 / 2
13,060
396
7,586
24,317
13,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
18
4 / 10 / 0
13,552
411
6,347
21,138
7,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mr_Chiwi
Awilix
20
7 / 3 / 18
15,286
463
13,782
22,906
10,084
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 5
9,924
301
4,404
3,599
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Riccocco
Jormungandr
20
10 / 6 / 21
15,203
461
22,393
25,135
27,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
20
25 / 2 / 7
20,200
612
58,916
31,692
12,779
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
linevaux
Gilgamesh
20
11 / 6 / 15
17,393
527
27,445
31,623
31,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
19
Kills
53
53
Deaths
19
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MarcomaryP
King Arthur
6
9
7
1.06
W
Awilix
Mr_Chiwi
Awilix
7
3
18
5.33
W
0
2
5
1.25
W
Jormungandr
Riccocco
Jormungandr
10
6
21
3.42
L
Kali
9
14
2
0.71
L
Jormungandr
SupraKikoo
Jormungandr
0
8
8
0.5
L
Hel
0
12
2
0.08
W
Sol
25
2
7
14.25
W
Gilgamesh
linevaux
Gilgamesh
11
6
15
3.08
L
Medusa
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,109
Damage
126,940
156,541
Taken
114,955
106,633
Mitigated
82,964
39,971
Healing
41,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MarcomaryP
King Arthur
22,915
4,894
0
9,320
42,531
35,367
1,588
20,864
21,456
624
84,976
W
Awilix
Mr_Chiwi
Awilix
13,782
6,828
0
7,758
22,906
10,084
3,321
4,467
18,315
0
99,112
W
4,404
1,374
441
914
3,599
873
0
840
2,759
14,093
0
W
Jormungandr
Riccocco
Jormungandr
22,393
4,046
1,420
2,062
25,135
27,991
564
4,412
20,617
79,031
0
L
Kali
32,389
17,080
0
12,390
36,380
19,765
2,694
19,631
16,496
0
132,374
L
Jormungandr
SupraKikoo
Jormungandr
12,872
3,956
237
4,526
32,175
29,973
1,701
19,738
12,058
69,371
0
L
Hel
7,586
566
2,511
7,990
24,317
13,634
2,714
14,204
9,285
69,934
0
W
Sol
58,916
22,830
2,169
21,557
31,692
12,779
3,833
7,215
24,231
188,467
0
W
Gilgamesh
linevaux
Gilgamesh
27,445
8,069
0
5,355
31,623
31,237
786
3,284
28,235
0
100,603
L
Medusa
6,347
3,383
183
2,814
21,138
7,894
4,461
9,557
11,367
0
64,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,247
Gold Earned
78,006
645
Minions Killed
639
0
Camps Cleared
0
2,650,214
Distance Traveled
2,569,079
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,770
478
121
4
0
567,093
0
W
Awilix
15,286
463
140
4
0
664,669
1
W
Nu Wa
9,924
301
19
1
0
165,018
0
W
Jormungandr
15,203
461
99
3
0
613,149
0
L
Kali
18,601
564
165
5
0
550,156
0
L
Jormungandr
13,264
402
96
3
0
576,244
0
L
Hel
13,060
396
139
4
0
547,591
0
W
Sol
20,200
612
241
7
0
505,499
2
W
Gilgamesh
17,393
527
140
4
0
620,744
4
L
Medusa
13,552
411
124
4
0
409,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role