Player Matchup

Xing Tian
Xing Tian
Brotherscompany2
Xing Tian
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Neith
Neith
Diduck
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
MuhammadLamich
Guan Yu
Level 15
God Stats
2W - 2L
1,716 SR
Queue Stats
31W - 58L
1,439 Elo+
Party 2
Chang'e
Chang'e
OG_saccharomyces
Chang'e
Level 29
God Stats
13W - 14L
1,456 SR
Queue Stats
96W - 128L
1,453 Elo+
Party 2
Nemesis
Nemesis
Tatshino
Nemesis
Level 27
God Stats
8W - 10L
1,627 SR
Queue Stats
58W - 84L
1,447 Elo+
Party 2
Team Averages
Level 16
1,560 SR
1,485 Elo+

VS

Team Averages
Level 26
1,619 SR
1,593 Elo+
Neith
Neith
Evil857857
Neith
Level 6
God Stats
10W - 3L
1,540 SR
Queue Stats
35W - 32L
1,556 Elo+
Solo
Sobek
Sobek
Joseetee
Sobek
Level 29
God Stats
31W - 16L
1,626 SR
Queue Stats
249W - 252L
1,523 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gomagomagoma
Tsukuyomi
Level 25
God Stats
11W - 3L
1,931 SR
Queue Stats
57W - 37L
1,633 Elo+
Party 3
Cu Chulainn
Cu Chulainn
lluismrs
Cu Chulainn
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 113L
1,617 Elo+
Party 3
Poseidon
Poseidon
ÂléjàndRô
Poseidon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
1 / 7 / 2
6,266
392
5,433
13,002
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Diduck
Neith
9
0 / 10 / 3
5,801
363
6,184
11,996
3,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 2
6,127
383
1,348
11,869
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 10 / 2
5,896
369
3,877
14,266
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tatshino
Nemesis
11
3 / 7 / 0
7,171
448
6,101
13,059
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 2 / 13
8,435
527
8,803
7,809
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sobek
Joseetee
Sobek
12
3 / 2 / 11
8,521
533
3,667
12,721
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
gomagomagoma
Tsukuyomi
15
8 / 0 / 8
9,754
610
6,011
9,472
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
lluismrs
Cu Chulainn
15
11 / 0 / 11
9,912
620
15,787
13,316
10,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
ÂléjàndRô
Poseidon
17
17 / 1 / 6
10,943
684
17,451
9,859
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
4
Kills
43
43
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
7
2
0.29
L
Neith
Diduck
Neith
0
10
3
0.15
W
Neith
4
2
13
5.25
W
Sobek
Joseetee
Sobek
3
2
11
4.25
L
0
9
2
0.11
L
0
10
2
0.1
L
Nemesis
Tatshino
Nemesis
3
7
0
0.43
W
Tsukuyomi
gomagomagoma
Tsukuyomi
8
0
8
12
W
Cu Chulainn
lluismrs
Cu Chulainn
11
0
11
16.5
W
Poseidon
ÂléjàndRô
Poseidon
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,943
Damage
51,719
64,192
Taken
53,177
28,902
Mitigated
30,443
8,524
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
5,433
601
0
749
13,002
9,101
0
5,197
7,707
14,224
0
L
Neith
Diduck
Neith
6,184
3,462
0
1,253
11,996
3,658
0
4,943
6,895
0
26,702
W
Neith
8,803
4,015
0
3,000
7,809
2,390
2,896
2,376
5,433
0
42,596
W
Sobek
Joseetee
Sobek
3,667
450
0
5,656
12,721
8,963
200
2,750
9,915
21,870
0
L
1,348
479
0
702
11,869
7,355
0
2,237
9,576
0
17,548
L
3,877
83
617
2,622
14,266
4,311
0
6,712
7,232
23,378
0
L
Nemesis
Tatshino
Nemesis
6,101
2,644
0
2,581
13,059
4,477
0
3,698
9,185
0
33,330
W
Tsukuyomi
gomagomagoma
Tsukuyomi
6,011
1,299
0
3,812
9,472
4,888
956
807
7,851
0
61,727
W
Cu Chulainn
lluismrs
Cu Chulainn
15,787
1,914
0
1,773
13,316
10,533
475
1,379
11,879
7,752
54,746
W
Poseidon
ÂléjàndRô
Poseidon
17,451
2,844
0
1,763
9,859
3,669
861
3,165
6,350
77,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
47,565
232
Minions Killed
433
0
Camps Cleared
0
1,297,426
Distance Traveled
1,541,018
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,266
392
10
1
0
259,542
2
L
Neith
5,801
363
52
3
0
207,124
1
W
Neith
8,435
527
70
4
0
267,739
2
W
Sobek
8,521
533
33
2
0
297,580
0
L
Guan Yu
6,127
383
44
3
0
262,803
4
L
Chang'e
5,896
369
47
3
0
249,582
2
L
Nemesis
7,171
448
79
5
0
318,375
3
W
Tsukuyomi
9,754
610
92
6
0
346,502
1
W
Cu Chulainn
9,912
620
108
7
0
304,529
2
W
Poseidon
10,943
684
130
8
0
324,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role