Player Matchup

Chaac
Chaac
MadlyMuffin2477
Chaac
Level 17
God Stats
9W - 7L
1,500 SR
Queue Stats
71W - 74L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
SadlyMuffin
Gilgamesh
Level 105
God Stats
7W - 3L
1,624 SR
Queue Stats
111W - 105L
1,574 Elo+
Party 1
Ra
Ra
cashking08
Ra
Level 9
God Stats
5W - 9L
1,496 SR
Queue Stats
10W - 20L
1,412 Elo+
Party 1
Team Averages
Level 44
1,540 SR
1,488 Elo+

VS

Team Averages
Level 46
1,554 SR
1,392 Elo+
Gilgamesh
Gilgamesh
DarkXxStar7
Gilgamesh
Level 26
God Stats
9W - 8L
1,500 SR
Queue Stats
71W - 94L
1,334 Elo+
Party 2
Poseidon
Poseidon
XxBurnt-RadishxX
Poseidon
Level 89
God Stats
2W - 2L
1,569 SR
Queue Stats
165W - 179L
1,416 Elo+
Party 2
Fenrir
Fenrir
byzer2000
Fenrir
Level 24
God Stats
8W - 5L
1,591 SR
Queue Stats
49W - 61L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
11,571
681
10,615
17,027
17,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SadlyMuffin
Gilgamesh
16
11 / 7 / 9
13,091
770
18,773
20,840
22,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 7 / 12
12,092
711
8,481
12,378
6,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkXxStar7
Gilgamesh
13
1 / 8 / 11
11,045
650
7,668
14,879
8,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 9 / 6
12,792
752
17,303
16,401
5,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
byzer2000
Fenrir
15
8 / 5 / 5
12,466
733
10,716
16,255
11,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
22
Kills
18
18
Deaths
22
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkXxStar7
Gilgamesh
1
8
11
0.81
W
5
4
13
2.88
W
Gilgamesh
SadlyMuffin
Gilgamesh
11
7
9
2.21
L
9
9
6
1.33
L
Fenrir
byzer2000
Fenrir
8
5
5
2.1
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
35,687
50,245
Taken
47,535
46,708
Mitigated
26,547
17,272
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkXxStar7
Gilgamesh
7,668
1,511
182
675
14,879
8,864
648
2,895
11,984
0
19,640
W
10,615
2,010
1,068
4,541
17,027
17,557
1,028
5,620
11,407
0
34,106
W
Gilgamesh
SadlyMuffin
Gilgamesh
18,773
4,246
0
3,777
20,840
22,671
1,559
4,578
16,262
0
55,494
L
17,303
1,843
0
5,186
16,401
5,912
1,002
2,043
14,358
83,249
0
L
Fenrir
byzer2000
Fenrir
10,716
1,679
498
939
16,255
11,771
0
3,607
12,648
0
27,462
W
8,481
723
4,504
3,382
12,378
6,480
424
7,137
5,241
37,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
36,303
145
Minions Killed
170
0
Camps Cleared
0
914,796
Distance Traveled
850,446
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,045
650
37
2
0
310,736
0
W
Chaac
11,571
681
24
1
0
317,436
5
W
Gilgamesh
13,091
770
71
4
0
312,262
0
L
Poseidon
12,792
752
109
6
0
254,613
0
L
Fenrir
12,466
733
24
1
0
285,097
0
W
Ra
12,092
711
50
3
0
285,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role