Player Matchup

Apollo
Apollo
MisterDriip
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,108 Elo+
Party 1
Tiamat
Tiamat
Raike81
Tiamat
Level 26
God Stats
0W - 2L
1,229 SR
Queue Stats
44W - 58L
1,271 Elo+
Solo
Persephone
Persephone
Theclencher7003
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,333 Elo+
Solo
Fenrir
Fenrir
xEmberFox
Fenrir
Level 23
God Stats
21W - 17L
1,250 SR
Queue Stats
86W - 87L
1,369 Elo+
Solo
Scylla
Scylla
xPlutoDarkox
Scylla
Level 6
God Stats
2W - 3L
1,485 SR
Queue Stats
8W - 18L
1,153 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,247 Elo+

VS

Team Averages
Level 26
1,399 SR
1,376 Elo+
Heimdallr
Heimdallr
FaboTheAfro
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,389 Elo+
Party 2
Thanatos
Thanatos
I-I-Susano-I-I
Thanatos
Level 38
God Stats
3W - 3L
1,513 SR
Queue Stats
51W - 59L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Minecj
Kukulkan
Level 16
God Stats
1W - 1L
1,222 SR
Queue Stats
33W - 38L
1,282 Elo+
Solo
Fenrir
Fenrir
redman2367
Fenrir
Level 24
God Stats
2W - 3L
1,089 SR
Queue Stats
89W - 102L
1,281 Elo+
Solo
Tiamat
Tiamat
theZman03
Tiamat
Level 25
God Stats
4W - 1L
1,672 SR
Queue Stats
24W - 29L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
0 / 14 / 11
11,868
913
9,456
21,534
9,077
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Raike81
Tiamat
19
0 / 11 / 10
11,416
878
7,889
19,938
10,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
Theclencher7003
Persephone
19
9 / 5 / 7
13,995
1,077
19,670
14,739
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xEmberFox
Fenrir
20
10 / 15 / 6
15,124
1,163
20,357
30,524
18,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
19
3 / 9 / 9
12,663
974
10,325
15,957
5,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaboTheAfro
Heimdallr
20
7 / 4 / 26
13,983
1,076
15,268
12,445
4,458
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
21 / 2 / 19
16,117
1,240
19,632
15,231
5,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Minecj
Kukulkan
20
10 / 4 / 29
14,458
1,112
20,832
14,655
5,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
redman2367
Fenrir
20
15 / 9 / 22
14,661
1,128
18,884
19,928
9,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
theZman03
Tiamat
19
1 / 3 / 27
12,324
948
15,800
11,707
6,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
177
22
Kills
54
54
Deaths
22
43
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FaboTheAfro
Heimdallr
7
4
26
5
W
Thanatos
21
2
19
15.25
W
Kukulkan
Minecj
Kukulkan
10
4
29
6.13
L
Apollo
0
14
11
0.39
L
Tiamat
Raike81
Tiamat
0
11
10
0.45
L
Persephone
Theclencher7003
Persephone
9
5
7
2.5
W
Fenrir
redman2367
Fenrir
15
9
22
2.89
W
Tiamat
theZman03
Tiamat
1
3
27
4.83
L
Fenrir
xEmberFox
Fenrir
10
15
6
0.87
L
Scylla
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,697
Damage
90,416
102,692
Taken
73,966
50,173
Mitigated
32,080
7,635
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FaboTheAfro
Heimdallr
15,268
8,154
372
674
12,445
4,458
0
8,647
3,438
0
32,929
W
Thanatos
19,632
10,254
0
9,223
15,231
5,740
0
4,935
9,998
305
42,328
W
Kukulkan
Minecj
Kukulkan
20,832
5,713
0
0
14,655
5,169
0
7,990
6,537
39,999
0
L
Apollo
9,456
6,074
0
1,251
21,534
9,077
0
6,379
15,155
0
30,544
L
Tiamat
Raike81
Tiamat
7,889
1,630
0
1,765
19,938
10,947
0
9,934
10,004
24,442
0
L
Persephone
Theclencher7003
Persephone
19,670
1,133
529
2,950
14,739
5,545
0
6,914
7,823
32,914
0
W
Fenrir
redman2367
Fenrir
18,884
8,423
0
1,977
19,928
9,809
0
7,708
11,982
0
27,036
W
Tiamat
theZman03
Tiamat
15,800
2,209
0
2,804
11,707
6,904
0
7,416
4,127
30,791
0
L
Fenrir
xEmberFox
Fenrir
20,357
6,219
0
1,140
30,524
18,743
0
7,579
22,945
0
39,588
L
Scylla
10,325
1,359
0
0
15,957
5,861
0
6,131
9,826
34,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,066
Gold Earned
71,543
196
Minions Killed
192
3
Camps Cleared
4
1,134,148
Distance Traveled
921,309
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,983
1,076
45
3
0
153,515
0
W
Thanatos
16,117
1,240
49
4
2
229,402
0
W
Kukulkan
14,458
1,112
48
4
1
189,250
3
L
Apollo
11,868
913
32
2
2
258,824
3
L
Tiamat
11,416
878
43
3
0
192,228
1
L
Persephone
13,995
1,077
26
2
0
206,934
0
W
Fenrir
14,661
1,128
11
1
1
178,890
0
W
Tiamat
12,324
948
39
3
0
170,252
1
L
Fenrir
15,124
1,163
43
3
0
260,926
2
L
Scylla
12,663
974
52
4
1
215,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role