Player Matchup

Thor
Thor
JackIsTheGOAT
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
MArshMAllow278
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Rosarioboomkill
Cthulhu
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,020 Elo+
Party 1
Medusa
Medusa
The Big Bover
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
crocs boiz
Gilgamesh
Level 18
God Stats
0W - 2L
1,236 SR
Queue Stats
10W - 6L
1,701 Elo+
Solo
Team Averages
Level 25
1,405 SR
1,417 Elo+

VS

Team Averages
Level 15
1,621 SR
1,611 Elo+
Vulcan
Vulcan
EDUARDOENRRIQ954
Vulcan
Level 21
God Stats
4W - 0L
1,792 SR
Queue Stats
61W - 60L
1,689 Elo+
Solo
Medusa
Medusa
Hahafett276
Medusa
Level 6
God Stats
2W - 5L
1,275 SR
Queue Stats
36W - 42L
1,559 Elo+
Solo
Xing Tian
Xing Tian
LiPsYcOsUrF
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Solo
Vamana
Vamana
Terban
Vamana
Level 22
God Stats
23W - 20L
1,689 SR
Queue Stats
132W - 136L
1,637 Elo+
Party 2
Fenrir
Fenrir
YungTalk
Fenrir
Level 19
God Stats
41W - 38L
1,848 SR
Queue Stats
81W - 72L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,123
394
1,462
7,408
2,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 1
6,808
524
3,356
8,034
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 2
5,394
415
2,125
3,561
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 5 / 1
5,961
459
4,321
8,337
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
crocs boiz
Gilgamesh
11
1 / 3 / 0
6,675
513
6,480
11,491
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
8,460
651
12,621
5,972
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
1 / 3 / 1
6,632
510
3,305
6,617
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
LiPsYcOsUrF
Xing Tian
3
0 / 1 / 1
4,744
365
45
1,231
556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Terban
Vamana
13
4 / 1 / 1
7,642
588
8,726
8,657
6,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
YungTalk
Fenrir
11
7 / 3 / 2
7,666
590
3,001
7,372
2,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
21
21
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Medusa
1
3
1
0.5
L
0
8
1
0.06
W
Xing Tian
LiPsYcOsUrF
Xing Tian
0
1
1
0.5
L
3
4
1
0.88
L
1
1
2
2
W
Vamana
Terban
Vamana
4
1
1
4.5
L
2
5
1
0.5
W
Fenrir
YungTalk
Fenrir
7
3
2
2.67
L
Gilgamesh
crocs boiz
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
27,698
38,831
Taken
29,849
15,402
Mitigated
14,017
4,813
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,621
2,741
0
2,381
5,972
2,222
336
583
5,239
54,619
0
W
Medusa
3,305
2,228
0
1,614
6,617
2,046
1,464
286
6,251
0
27,453
L
1,462
241
0
0
7,408
2,036
0
2,832
4,494
0
12,072
W
Xing Tian
LiPsYcOsUrF
Xing Tian
45
0
0
12
1,231
556
0
0
1,231
1,704
0
L
3,356
2,175
0
1,480
8,034
2,683
778
1,972
5,962
0
33,598
L
2,125
99
81
147
3,561
1,892
0
1,042
2,469
11,572
0
W
Vamana
Terban
Vamana
8,726
3,948
0
3,928
8,657
6,754
682
406
8,229
0
44,692
L
4,321
1,870
0
0
8,337
2,572
868
3,910
4,190
0
21,500
W
Fenrir
YungTalk
Fenrir
3,001
829
0
2,469
7,372
2,439
372
556
6,774
0
24,354
L
Gilgamesh
crocs boiz
Gilgamesh
6,480
2,394
0
3,105
11,491
6,219
0
2,373
9,050
0
39,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
35,144
230
Minions Killed
299
0
Camps Cleared
0
1,262,030
Distance Traveled
1,188,045
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,460
651
100
8
0
273,990
1
W
Medusa
6,632
510
54
4
0
212,414
2
L
Thor
5,123
394
22
2
0
226,241
1
W
Xing Tian
4,744
365
7
1
0
205,382
0
L
Apollo
6,808
524
75
6
0
255,275
2
L
Cthulhu
5,394
415
24
2
0
290,043
1
W
Vamana
7,642
588
93
7
0
224,000
3
L
Medusa
5,961
459
36
3
0
256,098
0
W
Fenrir
7,666
590
45
3
0
272,259
2
L
Gilgamesh
6,675
513
73
6
0
234,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role