Player Matchup

Cernunnos
Cernunnos
Cdoc13
Cernunnos
Level 11
God Stats
9W - 15L
1,500 SR
Queue Stats
154W - 173L
1,410 Elo+
Solo
Sol
Sol
ItsCocobolo
Sol
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
125W - 124L
1,476 Elo+
Solo
Kali
Kali
V0rTeXPlayZ1
Kali
Level 26
God Stats
7W - 9L
1,270 SR
Queue Stats
109W - 124L
1,419 Elo+
Solo
Nike
Nike
blackzzo6
Nike
Level 28
God Stats
8W - 2L
1,610 SR
Queue Stats
236W - 257L
1,525 Elo+
Party 2
Yemoja
Yemoja
jyou23
Yemoja
Level 5
God Stats
1W - 0L
1,213 SR
Queue Stats
104W - 110L
1,489 Elo+
Party 2
Team Averages
Level 20
1,466 SR
1,464 Elo+

VS

Team Averages
Level 20
1,706 SR
1,558 Elo+
Vulcan
Vulcan
Jwarmachine
Vulcan
Level 28
God Stats
5W - 4L
1,891 SR
Queue Stats
237W - 263L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
Mikeanoli
Ao Kuang
Level 14
God Stats
76W - 35L
1,777 SR
Queue Stats
200W - 157L
1,629 Elo+
Solo
Anhur
Anhur
Smmokey-J
Anhur
Level 26
God Stats
5W - 6L
1,803 SR
Queue Stats
172W - 200L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
Sour Seaman
Gilgamesh
Level 17
God Stats
1W - 1L
1,507 SR
Queue Stats
3W - 6L
1,670 Elo+
Solo
Xing Tian
Xing Tian
gerjo02
Xing Tian
Level 16
God Stats
1W - 2L
1,550 SR
Queue Stats
22W - 25L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cdoc13
Cernunnos
11
0 / 0 / 0
5,926
494
1,693
3,847
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 1
6,644
554
4,025
7,843
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
6,993
583
2,103
7,135
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
11
3 / 0 / 1
6,541
545
4,716
8,995
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
jyou23
Yemoja
9
0 / 1 / 0
5,818
485
1,466
4,153
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 0 / 0
5,583
465
3,345
2,904
795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Mikeanoli
Ao Kuang
1
0 / 0 / 0
3,729
311
0
0
0
Anhur
Smmokey-J
Anhur
12
3 / 1 / 0
6,752
563
6,559
7,023
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sour Seaman
Gilgamesh
10
0 / 4 / 1
5,774
481
7,254
9,110
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
gerjo02
Xing Tian
9
1 / 1 / 2
5,502
459
2,544
4,750
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
6
Kills
5
5
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cdoc13
Cernunnos
0
0
0
0
W
0
2
1
0.25
L
Vulcan
1
0
0
1
L
Ao Kuang
Mikeanoli
Ao Kuang
0
0
0
0
L
Anhur
Smmokey-J
Anhur
3
1
0
3
L
Gilgamesh
Sour Seaman
Gilgamesh
0
4
1
0.13
W
3
2
0
1.5
W
Nike
3
0
1
3.5
L
Xing Tian
gerjo02
Xing Tian
1
1
2
2
W
Yemoja
jyou23
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,003
Damage
19,702
31,973
Taken
23,787
12,658
Mitigated
9,468
9,516
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cdoc13
Cernunnos
1,693
397
0
1,282
3,847
1,250
60
1,501
2,346
0
38,186
W
4,025
1,210
0
2,475
7,843
2,485
974
370
7,473
45,483
2,979
L
Vulcan
3,345
1,173
111
520
2,904
795
0
644
2,260
26,284
0
L
Ao Kuang
Mikeanoli
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Smmokey-J
Anhur
6,559
3,001
0
1,711
7,023
2,569
116
3,017
4,006
0
39,074
L
Gilgamesh
Sour Seaman
Gilgamesh
7,254
2,106
0
2,032
9,110
3,622
49
0
8,685
0
30,783
W
2,103
1,054
0
2,258
7,135
2,388
242
774
6,361
0
30,916
W
Nike
4,716
825
0
1,681
8,995
4,945
250
398
8,597
0
29,991
L
Xing Tian
gerjo02
Xing Tian
2,544
181
0
1,320
4,750
2,482
0
1,645
3,105
9,001
0
W
Yemoja
jyou23
Yemoja
1,466
306
1,100
720
4,153
1,590
112
2,846
1,307
15,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
27,340
333
Minions Killed
199
0
Camps Cleared
0
1,114,951
Distance Traveled
845,604
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,926
494
81
7
0
195,173
3
W
Sol
6,644
554
95
8
0
223,083
0
L
Vulcan
5,583
465
56
5
0
200,263
2
L
Ao Kuang
3,729
311
0
0
0
0
0
L
Anhur
6,752
563
80
7
0
200,291
4
L
Gilgamesh
5,774
481
53
4
0
207,807
1
W
Kali
6,993
583
66
6
0
226,482
1
W
Nike
6,541
545
56
5
0
257,858
3
L
Xing Tian
5,502
459
10
1
0
237,243
0
W
Yemoja
5,818
485
35
3
0
212,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role