Player Matchup

Cupid
Cupid
CHUJWAMWRYJ
Cupid
Level 16
God Stats
2W - 2L
1,420 SR
Queue Stats
73W - 82L
1,536 Elo+
Solo
Bellona
Bellona
TheRex18
Bellona
Level 28
God Stats
1W - 5L
1,392 SR
Queue Stats
57W - 23L
1,819 Elo+
Solo
Yemoja
Yemoja
Whiter16
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,507 Elo+
Solo
Ra
Ra
jesuistropunbgLO
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,730 Elo+
Solo
Da Ji
Da Ji
predator61440
Da Ji
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 80L
1,492 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,617 Elo+

VS

Team Averages
Level 21
1,596 SR
1,577 Elo+
Gilgamesh
Gilgamesh
Déniel
Gilgamesh
Level 18
God Stats
9W - 5L
1,705 SR
Queue Stats
40W - 14L
1,635 Elo+
Solo
Xing Tian
Xing Tian
Extreminatorius
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,399 Elo+
Solo
Artemis
Artemis
MonsLea
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ninauce
Danzaburou
Level 28
God Stats
13W - 8L
1,703 SR
Queue Stats
49W - 31L
1,656 Elo+
Solo
Hera
Hera
pallaringas
Hera
Level 27
God Stats
8W - 9L
1,570 SR
Queue Stats
57W - 37L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
10,344
470
10,673
14,639
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
TheRex18
Bellona
17
8 / 6 / 1
11,493
522
15,059
26,307
25,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Whiter16
Yemoja
11
0 / 7 / 5
8,698
395
4,918
21,161
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 16 / 3
9,228
419
6,981
19,988
6,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 9 / 2
11,237
511
7,593
18,967
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Déniel
Gilgamesh
20
18 / 1 / 9
14,843
675
27,543
18,067
14,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Extreminatorius
Xing Tian
15
1 / 3 / 18
10,921
496
7,061
13,776
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
MonsLea
Artemis
12
1 / 10 / 7
8,750
398
4,653
11,488
3,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Ninauce
Danzaburou
19
3 / 4 / 7
12,701
577
10,927
14,474
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 4 / 5
14,173
644
31,323
12,051
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
22
Kills
42
42
Deaths
22
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Gilgamesh
Déniel
Gilgamesh
18
1
9
22.5
W
Xing Tian
Extreminatorius
Xing Tian
1
3
18
3.33
W
Artemis
MonsLea
Artemis
1
10
7
0.45
W
Danzaburou
Ninauce
Danzaburou
3
4
7
1.63
L
Bellona
TheRex18
Bellona
8
6
1
1.42
L
Yemoja
Whiter16
Yemoja
0
7
5
0.36
L
1
16
3
0.16
W
19
4
5
5.38
L
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
81,507
101,062
Taken
69,856
62,575
Mitigated
42,148
16,610
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,673
6,571
216
2,293
14,639
5,092
0
7,750
6,655
0
60,298
W
Gilgamesh
Déniel
Gilgamesh
27,543
8,415
0
6,127
18,067
14,615
1,442
1,671
16,272
0
126,082
W
Xing Tian
Extreminatorius
Xing Tian
7,061
399
0
1,150
13,776
13,285
612
2,990
10,648
22,022
0
W
Artemis
MonsLea
Artemis
4,653
3,053
0
190
11,488
3,365
916
1,090
10,312
0
23,381
W
Danzaburou
Ninauce
Danzaburou
10,927
5,230
0
5,330
14,474
5,969
8,768
1,541
12,893
0
85,054
L
Bellona
TheRex18
Bellona
15,059
5,357
0
5,022
26,307
25,571
902
4,140
21,831
0
80,000
L
Yemoja
Whiter16
Yemoja
4,918
306
734
2,178
21,161
17,334
0
8,837
12,000
22,195
0
L
6,981
996
406
1,541
19,988
6,948
0
10,207
9,281
43,525
0
W
31,323
4,870
132
2,948
12,051
4,914
1,385
4,079
7,832
120,466
0
L
7,593
3,534
0
4,220
18,967
7,630
0
6,332
12,431
0
56,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
61,388
468
Minions Killed
574
0
Camps Cleared
0
1,841,352
Distance Traveled
2,105,523
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,344
470
124
6
0
379,426
1
W
Gilgamesh
14,843
675
178
8
0
506,669
1
W
Xing Tian
10,921
496
31
1
0
429,654
0
W
Artemis
8,750
398
35
2
0
336,214
0
W
Danzaburou
12,701
577
148
7
0
389,702
2
L
Bellona
11,493
522
137
6
0
406,056
3
L
Yemoja
8,698
395
19
1
0
371,501
12
L
Ra
9,228
419
80
4
0
342,736
0
W
Hera
14,173
644
182
8
0
443,284
4
L
Da Ji
11,237
511
108
5
0
341,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role