Player Matchup

Athena
Athena
Hexck21
Athena
Level 29
God Stats
57W - 40L
1,610 SR
Queue Stats
138W - 115L
1,649 Elo+
Solo
Loki
Loki
LinenKill
Loki
Level 24
God Stats
126W - 109L
1,597 SR
Queue Stats
277W - 269L
1,586 Elo+
Solo
Izanami
Izanami
Mr_Itadori
Izanami
Level 6
God Stats
17W - 13L
1,797 SR
Queue Stats
220W - 207L
1,906 Elo+
Party 1
Tiamat
Tiamat
bev-boys
Tiamat
Level 29
God Stats
7W - 10L
1,425 SR
Queue Stats
108W - 106L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
orphananthony
Gilgamesh
Level 18
God Stats
3W - 3L
1,499 SR
Queue Stats
61W - 47L
1,629 Elo+
Party 1
Team Averages
Level 21
1,585 SR
1,676 Elo+

VS

Team Averages
Level 9
1,659 SR
1,679 Elo+
Yemoja
Yemoja
OmnisSlayer
Yemoja
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 178L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
SupaSage
Baron Samedi
Level 3
God Stats
2W - 5L
1,700 SR
Queue Stats
24W - 41L
1,837 Elo+
Solo
Cernunnos
Cernunnos
XMuisemonX
Cernunnos
Level 23
God Stats
74W - 39L
1,689 SR
Queue Stats
202W - 181L
1,665 Elo+
Solo
Loki
Loki
YATOGAMI8603
Loki
Level 5
God Stats
1W - 3L
1,616 SR
Queue Stats
46W - 56L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
i5thNation
Gilgamesh
Level 11
God Stats
3W - 1L
1,790 SR
Queue Stats
7W - 2L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hexck21
Athena
14
8 / 1 / 12
9,318
666
11,384
13,418
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
7 / 0 / 4
8,330
595
6,128
5,370
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Mr_Itadori
Izanami
17
12 / 1 / 3
10,496
750
10,528
9,586
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
bev-boys
Tiamat
13
3 / 0 / 8
7,891
564
4,576
4,550
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
orphananthony
Gilgamesh
14
1 / 2 / 2
7,948
568
6,963
8,527
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 7 / 0
4,504
322
838
7,956
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SupaSage
Baron Samedi
8
1 / 8 / 1
5,487
392
3,465
7,647
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
XMuisemonX
Cernunnos
9
1 / 7 / 1
5,978
427
5,858
9,991
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
5,399
386
2,207
8,429
2,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
i5thNation
Gilgamesh
11
2 / 6 / 0
6,641
474
7,518
18,394
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
31
Kills
4
4
Deaths
32
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Hexck21
Athena
8
1
12
14
W
Loki
7
0
4
9
W
Izanami
Mr_Itadori
Izanami
12
1
3
13.5
L
Yemoja
0
7
0
0
L
Baron Samedi
SupaSage
Baron Samedi
1
8
1
0.19
L
Cernunnos
XMuisemonX
Cernunnos
1
7
1
0.21
L
0
4
1
0.13
W
Tiamat
bev-boys
Tiamat
3
0
8
7
L
Gilgamesh
i5thNation
Gilgamesh
2
6
0
0.33
W
Gilgamesh
orphananthony
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
19,886
41,451
Taken
52,417
24,855
Mitigated
16,464
19,901
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Hexck21
Athena
11,384
3,828
0
4,969
13,418
9,423
321
1,244
11,986
42,570
0
W
Loki
6,128
2,073
0
3,236
5,370
1,897
55
176
5,194
0
46,961
W
Izanami
Mr_Itadori
Izanami
10,528
7,316
0
6,602
9,586
3,545
5,077
748
8,654
0
80,375
L
Yemoja
838
437
79
24
7,956
2,973
27
3,572
4,384
5,261
0
L
Baron Samedi
SupaSage
Baron Samedi
3,465
608
250
294
7,647
2,427
0
3,621
4,001
11,232
0
L
Cernunnos
XMuisemonX
Cernunnos
5,858
3,518
0
2,081
9,991
2,388
0
1,814
8,177
0
29,901
L
2,207
696
0
1,825
8,429
2,257
130
2,344
6,035
0
20,728
W
Tiamat
bev-boys
Tiamat
4,576
716
0
2,048
4,550
4,069
1,229
1,266
3,138
30,614
0
L
Gilgamesh
i5thNation
Gilgamesh
7,518
2,118
0
6,357
18,394
6,419
0
5,111
12,983
0
42,261
W
Gilgamesh
orphananthony
Gilgamesh
6,963
1,419
0
3,046
8,527
5,921
279
337
8,176
3,813
39,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
28,009
468
Minions Killed
194
0
Camps Cleared
0
1,335,112
Distance Traveled
965,462
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,318
666
61
4
0
296,392
0
W
Loki
8,330
595
107
8
0
296,492
1
W
Izanami
10,496
750
152
11
0
239,164
1
L
Yemoja
4,504
322
10
1
0
161,698
0
L
Baron Samedi
5,487
392
19
1
0
199,572
1
L
Cernunnos
5,978
427
42
3
0
187,277
3
L
Loki
5,399
386
37
3
0
216,590
1
W
Tiamat
7,891
564
64
5
0
226,016
1
L
Gilgamesh
6,641
474
86
6
0
200,325
0
W
Gilgamesh
7,948
568
84
6
0
277,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role