Player Matchup

Raijin
Raijin
AceBOOMbaby77
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,505 Elo+
Party 2
Horus
Horus
Elev8ELITE
Horus
Level 87
God Stats
5W - 11L
1,388 SR
Queue Stats
223W - 239L
1,403 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OkamiOwns
Tsukuyomi
Level 100
God Stats
5W - 6L
1,543 SR
Queue Stats
345W - 337L
1,497 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
arttron9286
Ah Muzen Cab
Level 47
God Stats
120W - 142L
1,479 SR
Queue Stats
493W - 578L
1,383 Elo+
Solo
Ganesha
Ganesha
tristzook
Ganesha
Level 86
God Stats
1W - 0L
1,529 SR
Queue Stats
32W - 34L
1,515 Elo+
Party 2
Team Averages
Level 77
1,488 SR
1,460 Elo+

VS

Team Averages
Level 84
1,433 SR
1,450 Elo+
Fenrir
Fenrir
JulioJSM
Fenrir
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 199L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
PekPekKilluh
Cu Chulainn
Level 28
God Stats
38W - 44L
1,490 SR
Queue Stats
41W - 56L
1,400 Elo+
Party 1
Athena
Athena
narrzi
Athena
Level 69
God Stats
69W - 80L
1,447 SR
Queue Stats
211W - 242L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
nikattaq10
Hou Yi
Level 112
God Stats
26W - 21L
1,501 SR
Queue Stats
587W - 628L
1,424 Elo+
Party 1
Janus
Janus
toxicmuk
Janus
Level 88
God Stats
1W - 4L
1,228 SR
Queue Stats
418W - 434L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 3
11,302
628
15,748
9,390
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
2 / 3 / 5
9,934
552
7,017
13,513
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
OkamiOwns
Tsukuyomi
17
4 / 1 / 3
10,675
593
8,743
13,402
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
arttron9286
Ah Muzen Cab
14
4 / 6 / 5
9,237
513
9,435
12,588
4,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
tristzook
Ganesha
15
2 / 2 / 12
10,447
580
9,414
12,904
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JulioJSM
Fenrir
3
0 / 0 / 0
5,401
300
0
1,350
298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
PekPekKilluh
Cu Chulainn
14
4 / 7 / 3
8,362
465
9,187
20,005
12,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
narrzi
Athena
12
3 / 5 / 5
8,263
459
7,539
15,637
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
nikattaq10
Hou Yi
16
6 / 4 / 1
10,213
567
10,769
14,180
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
toxicmuk
Janus
13
2 / 7 / 3
8,582
477
4,154
12,996
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
15
15
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
W
Horus
2
3
5
1.5
L
Fenrir
JulioJSM
Fenrir
0
0
0
0
W
Tsukuyomi
OkamiOwns
Tsukuyomi
4
1
3
5.5
L
Cu Chulainn
PekPekKilluh
Cu Chulainn
4
7
3
0.79
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
4
6
5
1.08
L
Athena
narrzi
Athena
3
5
5
1.1
L
Hou Yi
nikattaq10
Hou Yi
6
4
1
1.63
L
Janus
toxicmuk
Janus
2
7
3
0.5
W
Ganesha
tristzook
Ganesha
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
31,649
61,797
Taken
64,168
39,753
Mitigated
32,403
22,519
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,748
1,296
189
2,328
9,390
4,168
2,523
4,126
5,264
65,827
0
W
Horus
7,017
3,037
1,095
5,328
13,513
14,770
652
330
13,183
0
43,782
L
Fenrir
JulioJSM
Fenrir
0
0
0
939
1,350
298
0
0
1,350
0
5,961
W
Tsukuyomi
OkamiOwns
Tsukuyomi
8,743
2,551
0
5,641
13,402
6,800
289
2,032
11,370
0
72,821
L
Cu Chulainn
PekPekKilluh
Cu Chulainn
9,187
1,217
0
2,391
20,005
12,409
282
4,515
14,946
0
35,833
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
9,435
6,338
0
3,244
12,588
4,497
3,557
3,511
9,077
0
60,431
L
Athena
narrzi
Athena
7,539
997
0
2,244
15,637
11,619
0
6,066
9,390
26,427
0
L
Hou Yi
nikattaq10
Hou Yi
10,769
5,555
0
3,442
14,180
4,107
0
6,139
7,850
0
55,526
L
Janus
toxicmuk
Janus
4,154
193
110
664
12,996
3,970
0
7,675
4,958
45,009
0
W
Ganesha
tristzook
Ganesha
9,414
1,068
0
4,694
12,904
9,518
1,117
1,694
11,210
45,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
40,821
510
Minions Killed
347
0
Camps Cleared
0
1,590,506
Distance Traveled
1,276,417
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,302
628
139
8
0
298,934
1
W
Horus
9,934
552
85
5
0
304,570
0
L
Fenrir
5,401
300
19
1
0
51,872
1
W
Tsukuyomi
10,675
593
139
8
0
375,054
1
L
Cu Chulainn
8,362
465
83
5
0
297,141
4
W
Ah Muzen Cab
9,237
513
109
6
0
264,603
0
L
Athena
8,263
459
38
2
0
348,941
3
L
Hou Yi
10,213
567
105
6
0
294,959
2
L
Janus
8,582
477
102
6
0
283,504
2
W
Ganesha
10,447
580
38
2
0
347,345
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role