Player Matchup

Gilgamesh
Gilgamesh
BotBrain
Gilgamesh
Level 122
God Stats
1W - 2L
1,264 SR
Queue Stats
60W - 47L
1,632 Elo+
Party 3
Tyr
Tyr
Damnjam19
Tyr
Level 68
God Stats
13W - 10L
1,632 SR
Queue Stats
52W - 45L
1,621 Elo+
Party 3
Hachiman
Hachiman
Hakeemyy
Hachiman
Level 8
God Stats
0W - 1L
1,455 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ra
Ra
Jakèy
Ra
Level 128
God Stats
10W - 5L
1,832 SR
Queue Stats
104W - 89L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
derpinese1
Cthulhu
Level 46
God Stats
22W - 14L
1,706 SR
Queue Stats
51W - 37L
1,670 Elo+
Party 3
Team Averages
Level 74
1,578 SR
1,604 Elo+

VS

Team Averages
Level 71
1,634 SR
1,695 Elo+
Athena
Athena
Dandimex
Athena
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 11L
1,880 Elo+
Party 1
Nemesis
Nemesis
HaloG101
Nemesis
Level 33
God Stats
3W - 1L
1,619 SR
Queue Stats
217W - 178L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
KINGAWSMTANIUM
Gilgamesh
Level 127
God Stats
3W - 1L
1,840 SR
Queue Stats
21W - 14L
1,880 Elo+
Party 1
Heimdallr
Heimdallr
Russian_GamerBoy
Heimdallr
Level 47
God Stats
4W - 1L
1,894 SR
Queue Stats
35W - 27L
1,629 Elo+
Solo
Eset
Eset
exrahTTV
Eset
Level 123
God Stats
3W - 1L
1,317 SR
Queue Stats
112W - 82L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BotBrain
Gilgamesh
10
1 / 4 / 0
5,976
543
3,754
8,895
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 3 / 1
5,900
536
2,756
6,427
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Hakeemyy
Hachiman
7
1 / 4 / 0
4,383
398
3,029
5,055
1,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ra
9
0 / 4 / 0
5,376
489
2,466
7,504
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
derpinese1
Cthulhu
9
1 / 1 / 1
5,604
509
5,624
8,904
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dandimex
Athena
10
2 / 2 / 2
5,712
519
5,687
9,416
3,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
HaloG101
Nemesis
9
3 / 0 / 2
5,732
521
5,024
7,749
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KINGAWSMTANIUM
Gilgamesh
12
5 / 1 / 0
7,371
670
7,898
8,683
3,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
9
3 / 0 / 2
5,742
522
4,466
5,897
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
12
3 / 2 / 3
6,796
618
4,696
4,171
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
16
16
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BotBrain
Gilgamesh
1
4
0
0.25
L
1
3
1
0.5
W
Athena
Dandimex
Athena
2
2
2
1.5
L
Hachiman
Hakeemyy
Hachiman
1
4
0
0.25
W
Nemesis
HaloG101
Nemesis
3
0
2
4
L
Ra
0
4
0
0
W
Gilgamesh
KINGAWSMTANIUM
Gilgamesh
5
1
0
5
W
Heimdallr
3
0
2
4
L
Cthulhu
derpinese1
Cthulhu
1
1
1
1.5
W
Eset
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
27,771
36,785
Taken
35,916
14,006
Mitigated
13,216
9,240
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BotBrain
Gilgamesh
3,754
1,599
0
2,443
8,895
4,164
0
0
8,895
0
31,644
L
2,756
561
0
1,390
6,427
2,707
0
953
5,396
0
31,680
W
Athena
Dandimex
Athena
5,687
1,922
306
1,591
9,416
3,700
90
2,800
6,616
30,874
0
L
Hachiman
Hakeemyy
Hachiman
3,029
2,613
0
421
5,055
1,158
0
2,058
2,997
0
8,032
W
Nemesis
HaloG101
Nemesis
5,024
2,597
0
2,820
7,749
2,679
0
1,563
5,998
0
26,185
L
Ra
2,466
417
232
2,004
7,504
2,299
0
3,931
3,225
29,611
0
W
Gilgamesh
KINGAWSMTANIUM
Gilgamesh
7,898
2,199
0
2,672
8,683
3,663
0
0
8,683
0
44,792
W
Heimdallr
4,466
2,854
0
1,539
5,897
2,005
107
2,385
3,512
0
24,698
L
Cthulhu
derpinese1
Cthulhu
5,624
450
0
2,750
8,904
3,678
0
3,015
5,889
21,441
0
W
Eset
4,696
623
214
1,281
4,171
1,169
247
937
3,017
36,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
31,353
229
Minions Killed
337
0
Camps Cleared
0
1,086,601
Distance Traveled
1,070,771
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,976
543
67
6
0
201,258
2
L
Tyr
5,900
536
58
5
0
244,938
0
W
Athena
5,712
519
54
5
0
226,406
1
L
Hachiman
4,383
398
10
1
0
200,058
0
W
Nemesis
5,732
521
52
5
0
240,644
1
L
Ra
5,376
489
64
6
0
192,843
3
W
Gilgamesh
7,371
670
92
8
0
195,896
5
W
Heimdallr
5,742
522
51
5
0
206,892
5
L
Cthulhu
5,604
509
30
3
0
247,504
2
W
Eset
6,796
618
88
8
0
200,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role