Player Matchup

Aphrodite
Aphrodite
BraydenCabe
Aphrodite
Level 50
God Stats
9W - 11L
1,594 SR
Queue Stats
20W - 28L
1,461 Elo+
Party 3
Geb
Geb
PKFreeze8
Geb
Level 31
God Stats
4W - 3L
1,605 SR
Queue Stats
38W - 34L
1,552 Elo+
Party 3
Heimdallr
Heimdallr
Quodet
Heimdallr
Level 49
God Stats
9W - 10L
1,516 SR
Queue Stats
79W - 79L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
TwoPacJesus
Gilgamesh
Level 68
God Stats
0W - 2L
1,683 SR
Queue Stats
24W - 26L
1,524 Elo+
Party 3
Hercules
Hercules
evank44
Hercules
Level 69
God Stats
8W - 7L
1,500 SR
Queue Stats
29W - 32L
1,475 Elo+
Party 3
Team Averages
Level 53
1,580 SR
1,505 Elo+

VS

Team Averages
Level 53
1,516 SR
1,551 Elo+
Gilgamesh
Gilgamesh
BriscoKI
Gilgamesh
Level 45
God Stats
14W - 5L
1,716 SR
Queue Stats
118W - 111L
1,561 Elo+
Party 1
Chang'e
Chang'e
DarkAmoon7x
Chang'e
Level 44
God Stats
21W - 21L
1,564 SR
Queue Stats
240W - 361L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Me Bungle
Heimdallr
Level 15
God Stats
1W - 2L
1,187 SR
Queue Stats
19W - 11L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
ThatOrphanMateo
Cthulhu
Level 58
God Stats
20W - 22L
1,531 SR
Queue Stats
93W - 83L
1,564 Elo+
Party 2
Awilix
Awilix
mexking1
Awilix
Level 105
God Stats
6W - 5L
1,584 SR
Queue Stats
350W - 311L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BraydenCabe
Aphrodite
15
4 / 6 / 0
10,063
438
15,271
18,794
9,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
7,983
347
5,487
18,483
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Quodet
Heimdallr
16
2 / 4 / 4
9,774
425
8,693
17,016
7,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TwoPacJesus
Gilgamesh
15
5 / 5 / 3
10,283
447
15,151
21,925
14,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
evank44
Hercules
15
0 / 4 / 1
8,721
379
7,985
19,731
24,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BriscoKI
Gilgamesh
20
4 / 1 / 7
12,708
553
15,816
18,329
17,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
DarkAmoon7x
Chang'e
12
1 / 1 / 3
9,066
394
3,351
8,510
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Me Bungle
Heimdallr
20
11 / 4 / 7
12,967
564
30,071
16,737
7,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 14
10,702
465
8,508
18,592
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
mexking1
Awilix
18
6 / 2 / 8
11,711
509
17,276
16,786
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
12
Kills
23
23
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BraydenCabe
Aphrodite
4
6
0
0.67
W
Gilgamesh
BriscoKI
Gilgamesh
4
1
7
7.5
W
Chang'e
DarkAmoon7x
Chang'e
1
1
3
2.5
W
Heimdallr
Me Bungle
Heimdallr
11
4
7
3.63
L
1
4
2
0.5
L
Heimdallr
Quodet
Heimdallr
2
4
4
1
W
1
4
14
2
L
Gilgamesh
TwoPacJesus
Gilgamesh
5
5
3
1.3
L
Hercules
evank44
Hercules
0
4
1
0.13
W
Awilix
mexking1
Awilix
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
75,022
95,949
Taken
78,954
72,956
Mitigated
52,811
29,725
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BraydenCabe
Aphrodite
15,271
1,178
3,189
9,838
18,794
9,692
1,333
3,721
14,901
64,913
0
W
Gilgamesh
BriscoKI
Gilgamesh
15,816
5,254
0
5,368
18,329
17,132
682
1,719
16,002
0
97,103
W
Chang'e
DarkAmoon7x
Chang'e
3,351
311
670
4,384
8,510
2,628
224
3,273
4,937
30,040
0
W
Heimdallr
Me Bungle
Heimdallr
30,071
15,569
0
4,464
16,737
7,605
4,178
3,279
13,403
0
106,288
L
5,487
1,196
0
2,499
18,483
16,326
174
3,105
15,334
16,350
0
L
Heimdallr
Quodet
Heimdallr
8,693
4,687
0
5,972
17,016
7,991
660
1,268
15,748
0
73,486
W
8,508
444
118
2,132
18,592
18,299
192
5,646
12,594
31,940
0
L
Gilgamesh
TwoPacJesus
Gilgamesh
15,151
3,749
0
2,326
21,925
14,304
625
2,961
18,864
0
62,437
L
Hercules
evank44
Hercules
7,985
1,835
0
5,901
19,731
24,643
0
488
19,243
0
45,997
W
Awilix
mexking1
Awilix
17,276
7,743
0
3,488
16,786
7,147
2,494
5,914
10,635
0
76,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
57,154
430
Minions Killed
539
0
Camps Cleared
0
2,190,327
Distance Traveled
2,090,841
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,063
438
124
5
0
348,675
3
W
Gilgamesh
12,708
553
165
7
0
469,860
5
W
Chang'e
9,066
394
65
3
0
272,023
1
W
Heimdallr
12,967
564
165
7
0
402,524
0
L
Geb
7,983
347
21
1
0
483,015
4
L
Heimdallr
9,774
425
112
5
0
433,363
8
W
Cthulhu
10,702
465
46
2
0
456,074
1
L
Gilgamesh
10,283
447
94
4
0
526,756
2
L
Hercules
8,721
379
79
3
0
398,518
0
W
Awilix
11,711
509
98
4
0
490,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role