Player Matchup

Nu Wa
Nu Wa
DrivenKetchup20
Nu Wa
Level 5
God Stats
2W - 2L
1,555 SR
Queue Stats
7W - 6L
1,502 Elo+
Solo
Achilles
Achilles
Profetens
Achilles
Level 26
God Stats
3W - 5L
1,432 SR
Queue Stats
112W - 102L
1,499 Elo+
Solo
Thoth
Thoth
TheMauroV17
Thoth
Level 31
God Stats
12W - 12L
1,670 SR
Queue Stats
205W - 136L
1,682 Elo+
Party 2
Ravana
Ravana
TuPaPiZasLeZx
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 54L
1,699 Elo+
Party 2
Hachiman
Hachiman
xSAGT0NYx
Hachiman
Level 23
God Stats
7W - 7L
2,020 SR
Queue Stats
81W - 98L
1,499 Elo+
Solo
Team Averages
Level 23
1,635 SR
1,576 Elo+

VS

Team Averages
Level 22
1,520 SR
1,494 Elo+
Anubis
Anubis
Bryan01
Anubis
Level 18
God Stats
21W - 22L
1,461 SR
Queue Stats
111W - 91L
1,396 Elo+
Party 1
Rama
Rama
Exequiel2021
Rama
Level 21
God Stats
32W - 27L
1,339 SR
Queue Stats
107W - 102L
1,445 Elo+
Party 1
Susano
Susano
MdsQueTimeNoob
Susano
Level 17
God Stats
10W - 7L
1,506 SR
Queue Stats
492W - 447L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Tyranty
Gilgamesh
Level 29
God Stats
14W - 7L
1,792 SR
Queue Stats
138W - 114L
1,558 Elo+
Solo
Khepri
Khepri
hnrc
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
7,793
520
7,778
12,123
3,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Profetens
Achilles
12
3 / 1 / 2
7,656
510
5,180
8,490
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 2
7,173
478
4,772
4,784
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 3
8,177
545
9,648
10,013
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
xSAGT0NYx
Hachiman
13
1 / 2 / 0
7,462
497
4,053
6,033
1,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bryan01
Anubis
13
3 / 2 / 2
8,227
548
4,435
9,443
4,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 1
8,181
545
2,910
7,635
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 4
8,159
544
6,613
12,336
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Tyranty
Gilgamesh
17
12 / 2 / 1
10,722
715
14,407
14,222
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
hnrc
Khepri
10
0 / 1 / 6
6,957
464
3,389
8,634
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
21
21
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bryan01
Anubis
3
2
2
2
L
1
10
0
0.1
W
2
1
1
2.5
W
4
3
4
2
L
Achilles
Profetens
Achilles
3
1
2
4
L
1
3
2
0.67
L
3
5
3
0.9
W
Gilgamesh
Tyranty
Gilgamesh
12
2
1
6.25
W
Khepri
hnrc
Khepri
0
1
6
3
L
Hachiman
xSAGT0NYx
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
31,754
41,443
Taken
52,270
18,245
Mitigated
25,504
8,231
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bryan01
Anubis
4,435
350
0
4,755
9,443
4,434
303
3,952
5,401
40,116
0
L
7,778
2,059
0
1,313
12,123
3,753
489
0
12,123
42,558
0
W
2,910
2,188
0
3,946
7,635
2,586
285
1,260
6,271
0
48,578
W
6,613
1,052
0
5,607
12,336
3,944
0
1,000
11,232
0
46,267
L
Achilles
Profetens
Achilles
5,180
936
0
1,239
8,490
7,365
0
2,742
5,748
0
12,096
L
4,772
167
0
500
4,784
1,348
0
1,525
3,259
47,150
0
L
9,648
3,217
0
2,068
10,013
4,013
0
2,132
7,881
0
52,684
W
Gilgamesh
Tyranty
Gilgamesh
14,407
4,978
0
5,846
14,222
8,500
84
4,992
8,876
0
74,072
W
Khepri
hnrc
Khepri
3,389
314
0
1,717
8,634
6,040
21
646
7,940
19,499
0
L
Hachiman
xSAGT0NYx
Hachiman
4,053
2,548
0
3,111
6,033
1,766
0
1,556
4,477
0
51,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
42,246
412
Minions Killed
436
0
Camps Cleared
0
1,315,462
Distance Traveled
1,396,192
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,227
548
87
6
0
271,857
0
L
Nu Wa
7,793
520
104
7
0
224,696
5
W
Rama
8,181
545
105
7
0
261,921
4
W
Susano
8,159
544
97
6
0
297,060
5
L
Achilles
7,656
510
20
1
0
318,895
5
L
Thoth
7,173
478
74
5
0
225,600
2
L
Ravana
8,177
545
111
7
0
286,343
3
W
Gilgamesh
10,722
715
121
8
0
270,043
0
W
Khepri
6,957
464
26
2
0
295,311
4
L
Hachiman
7,462
497
103
7
0
259,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role