Player Matchup

Cthulhu
Cthulhu
Gummyboiibruh
Cthulhu
Level 15
God Stats
11W - 7L
1,559 SR
Queue Stats
20W - 24L
1,445 Elo+
Party 2
Izanami
Izanami
RodDoom
Izanami
Level 17
God Stats
30W - 17L
1,538 SR
Queue Stats
71W - 65L
1,512 Elo+
Party 2
Tiamat
Tiamat
nohayeID
Tiamat
Level 17
God Stats
12W - 7L
1,429 SR
Queue Stats
28W - 16L
1,470 Elo+
Party 2
Artemis
Artemis
waltersolo
Artemis
Level 4
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 1L
1,508 Elo+
Party 2
Neith
Neith
xDruxtar
Neith
Level 17
God Stats
14W - 8L
1,518 SR
Queue Stats
187W - 198L
1,449 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,477 Elo+

VS

Team Averages
Level 9
1,400 SR
1,269 Elo+
Merlin
Merlin
Coka_A_Cola
Merlin
Level 7
God Stats
5W - 7L
1,320 SR
Queue Stats
43W - 58L
1,319 Elo+
Party 3
Ratatoskr
Ratatoskr
LostDinoShark
Ratatoskr
Level 27
God Stats
0W - 2L
1,431 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 1
Neith
Neith
Mammuel128
Neith
Level 2
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1
Ra
Ra
RedWolf9653
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1
Bellona
Bellona
Weeklymawth
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,074 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 6
8,696
870
961
795
418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RodDoom
Izanami
20
22 / 2 / 18
14,040
1,404
22,512
15,011
6,542
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
nohayeID
Tiamat
18
7 / 4 / 26
11,987
1,199
15,591
11,951
10,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
waltersolo
Artemis
20
18 / 3 / 18
13,952
1,395
28,206
16,409
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xDruxtar
Neith
18
1 / 3 / 28
10,370
1,037
10,312
9,284
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 5
9,320
932
5,283
13,030
5,952
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
LostDinoShark
Ratatoskr
16
7 / 11 / 2
11,088
1,109
9,439
16,181
10,297
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
1 / 10 / 6
10,075
1,008
10,594
13,638
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 4
8,736
874
8,111
13,278
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Weeklymawth
Bellona
17
4 / 11 / 6
10,902
1,090
17,111
27,628
33,655
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
35
50
Kills
12
12
Deaths
50
96
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
5
0.36
W
Cthulhu
2
0
6
5
L
Ratatoskr
LostDinoShark
Ratatoskr
7
11
2
0.73
L
Neith
1
10
6
0.4
L
0
11
4
0.18
W
Izanami
RodDoom
Izanami
22
2
18
15.5
L
Bellona
Weeklymawth
Bellona
4
11
6
0.64
W
Tiamat
nohayeID
Tiamat
7
4
26
5
W
Artemis
waltersolo
Artemis
18
3
18
9
W
Neith
xDruxtar
Neith
1
3
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,582
Damage
50,538
53,450
Taken
83,755
28,579
Mitigated
61,467
14,924
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,283
560
0
0
13,030
5,952
0
3,368
9,429
25,368
0
W
Cthulhu
961
0
0
321
795
418
0
107
688
2,113
0
L
Ratatoskr
LostDinoShark
Ratatoskr
9,439
1,616
0
100
16,181
10,297
0
1,609
14,452
0
24,582
L
Neith
10,594
6,050
0
876
13,638
5,582
0
2,971
10,496
0
30,578
L
8,111
1,444
23
122
13,278
5,981
0
3,488
9,600
18,181
0
W
Izanami
RodDoom
Izanami
22,512
17,489
0
4,891
15,011
6,542
0
4,098
10,913
0
54,366
L
Bellona
Weeklymawth
Bellona
17,111
5,511
0
1,465
27,628
33,655
0
4,055
23,226
0
29,435
W
Tiamat
nohayeID
Tiamat
15,591
1,584
456
2,806
11,951
10,103
0
2,258
9,693
24,408
0
W
Artemis
waltersolo
Artemis
28,206
20,579
0
5,667
16,409
7,455
0
5,329
11,080
0
40,977
W
Neith
xDruxtar
Neith
10,312
4,273
0
783
9,284
4,061
0
1,602
7,682
0
23,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,045
Gold Earned
50,121
162
Minions Killed
142
4
Camps Cleared
4
710,642
Distance Traveled
790,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,320
932
42
4
1
154,395
0
W
Cthulhu
8,696
870
1
0
0
45,077
0
L
Ratatoskr
11,088
1,109
24
2
1
209,541
0
L
Neith
10,075
1,008
32
3
0
160,483
1
L
Ra
8,736
874
21
2
1
107,812
0
W
Izanami
14,040
1,404
84
8
0
179,554
0
L
Bellona
10,902
1,090
23
2
1
157,932
1
W
Tiamat
11,987
1,199
27
3
2
167,271
0
W
Artemis
13,952
1,395
26
3
1
151,141
0
W
Neith
10,370
1,037
24
2
1
167,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role