Player Matchup

Bakasura
Bakasura
FaZe JJFish
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,441 Elo+
Party 2
Sol
Sol
LimpBiscuit03
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,325 Elo+
Party 2
Artio
Artio
NextSphere76575
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 83L
1,344 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,370 Elo+

VS

Team Averages
Level 52
1,453 SR
1,325 Elo+
Scylla
Scylla
July Nineteenth
Scylla
Level 27
God Stats
6W - 6L
1,468 SR
Queue Stats
11W - 17L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Nibiru_X
Cthulhu
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 68L
1,395 Elo+
Party 1
Izanami
Izanami
PsykoGamerZ-
Izanami
Level 24
God Stats
1W - 3L
1,391 SR
Queue Stats
26W - 34L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FaZe JJFish
Bakasura
17
11 / 1 / 3
14,506
725
17,410
15,581
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 1 / 8
12,380
619
17,645
19,329
6,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 0 / 10
13,408
670
7,353
24,614
27,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,950
548
15,293
14,831
5,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nibiru_X
Cthulhu
13
0 / 5 / 1
10,237
512
13,279
23,630
19,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
PsykoGamerZ-
Izanami
13
1 / 6 / 1
10,740
537
5,637
10,457
2,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
1
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FaZe JJFish
Bakasura
11
1
3
12.5
L
0
3
2
0.33
W
1
1
8
5
W
2
0
10
7
L
Cthulhu
Nibiru_X
Cthulhu
0
5
1
0.1
L
Izanami
PsykoGamerZ-
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
34,209
59,524
Taken
48,918
40,951
Mitigated
27,733
28,965
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FaZe JJFish
Bakasura
17,410
12,188
0
3,108
15,581
6,581
206
6,417
9,164
0
98,746
L
15,293
1,163
0
595
14,831
5,208
212
8,776
5,190
53,875
0
W
17,645
9,022
0
13,821
19,329
6,674
311
11,371
7,958
68,637
0
W
7,353
406
1,377
10,659
24,614
27,696
306
11,910
12,704
34,625
0
L
Cthulhu
Nibiru_X
Cthulhu
13,279
835
393
965
23,630
19,739
0
13,115
9,716
53,108
0
L
Izanami
PsykoGamerZ-
Izanami
5,637
4,617
0
1,255
10,457
2,786
17
3,171
6,519
0
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
31,927
254
Minions Killed
199
0
Camps Cleared
0
1,207,080
Distance Traveled
983,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,506
725
127
6
0
436,828
4
L
Scylla
10,950
548
81
4
0
366,477
0
W
Sol
12,380
619
89
4
0
352,915
0
W
Artio
13,408
670
38
2
0
417,337
0
L
Cthulhu
10,237
512
57
3
0
334,733
0
L
Izanami
10,740
537
61
3
0
281,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role