Player Matchup

Ymir
Ymir
DrisKike
Ymir
Level 6
God Stats
1W - 1L
1,407 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
IvveBeenBaddMann
Discordia
Level 18
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 5L
1,540 Elo+
Solo
Danzaburou
Danzaburou
JacoboYurr
Danzaburou
Level 26
God Stats
9W - 9L
1,259 SR
Queue Stats
134W - 130L
1,487 Elo+
Party 1
Scylla
Scylla
acquitedlikeoj
Scylla
Level 28
God Stats
15W - 16L
1,400 SR
Queue Stats
89W - 93L
1,368 Elo+
Party 1
King Arthur
King Arthur
mgeorge2288
King Arthur
Level 7
God Stats
1W - 2L
1,012 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,270 SR
1,479 Elo+

VS

Team Averages
Level 10
1,557 SR
1,427 Elo+
Apollo
Apollo
GoogaBooga
Apollo
Level 24
God Stats
1W - 2L
1,535 SR
Queue Stats
62W - 46L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Humble_Beast14
Cthulhu
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
39W - 48L
1,335 Elo+
Solo
Bellona
Bellona
Ritualdrop
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SoduhSoulTTV
Hun Batz
Level 8
God Stats
5W - 6L
1,545 SR
Queue Stats
13W - 15L
1,353 Elo+
Solo
Zeus
Zeus
SosArreola
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 6
6,766
423
1,809
7,990
3,517
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
17
8 / 0 / 5
10,210
638
9,444
8,316
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JacoboYurr
Danzaburou
17
19 / 0 / 7
11,245
703
21,544
12,079
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 9
8,776
549
7,522
7,171
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
mgeorge2288
King Arthur
11
0 / 5 / 5
7,254
453
4,013
11,465
5,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoogaBooga
Apollo
15
3 / 3 / 4
9,395
587
8,473
12,900
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 11 / 2
7,505
469
8,597
21,705
12,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Ritualdrop
Bellona
9
1 / 14 / 1
6,236
390
4,162
14,730
10,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SoduhSoulTTV
Hun Batz
1
0 / 0 / 0
4,698
294
0
0
0
10
1 / 8 / 0
6,621
414
7,001
10,774
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
34
Kills
12
13
Deaths
36
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
6
0.67
L
Apollo
GoogaBooga
Apollo
3
3
4
1.67
L
7
11
2
0.73
W
Discordia
8
0
5
10.5
W
Danzaburou
JacoboYurr
Danzaburou
19
0
7
22.5
L
Bellona
Ritualdrop
Bellona
1
14
1
0.11
L
Hun Batz
SoduhSoulTTV
Hun Batz
0
0
0
0
L
1
8
0
0.13
W
6
2
9
5.25
W
King Arthur
mgeorge2288
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,332
Damage
28,233
47,021
Taken
60,109
19,519
Mitigated
30,623
12,377
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,809
846
0
0
7,990
3,517
51
2,128
5,693
7,519
0
L
Apollo
GoogaBooga
Apollo
8,473
5,436
0
4,595
12,900
4,506
252
4,799
7,917
0
64,116
L
8,597
1,331
0
1,892
21,705
12,702
0
6,508
14,769
21,568
0
W
Discordia
9,444
711
0
4,800
8,316
3,282
2,107
3,164
4,814
63,028
0
W
Danzaburou
JacoboYurr
Danzaburou
21,544
15,589
0
4,817
12,079
4,737
3,928
3,814
7,997
0
73,962
L
Bellona
Ritualdrop
Bellona
4,162
2,037
0
171
14,730
10,211
440
3,341
11,163
0
18,801
L
Hun Batz
SoduhSoulTTV
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
7,001
1,309
0
590
10,774
3,204
0
2,941
7,485
32,991
0
W
7,522
1,420
0
2,362
7,171
2,128
684
2,229
4,757
37,603
0
W
King Arthur
mgeorge2288
King Arthur
4,013
1,420
0
398
11,465
5,855
66
3,091
8,162
0
23,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,251
Gold Earned
34,455
373
Minions Killed
234
0
Camps Cleared
0
1,506,392
Distance Traveled
1,034,474
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,766
423
12
1
0
279,452
1
L
Apollo
9,395
587
115
7
0
263,106
3
L
Cthulhu
7,505
469
28
2
0
273,659
1
W
Discordia
10,210
638
127
8
0
295,749
4
W
Danzaburou
11,245
703
129
8
0
329,746
0
L
Bellona
6,236
390
27
2
0
267,178
0
L
Hun Batz
4,698
294
0
0
0
0
0
L
Zeus
6,621
414
64
4
0
230,531
0
W
Scylla
8,776
549
65
4
0
315,591
0
W
King Arthur
7,254
453
40
3
0
285,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role