Player Matchup

Izanami
Izanami
OG_BUCK13
Izanami
Level 89
God Stats
71W - 57L
1,518 SR
Queue Stats
494W - 478L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
OG_Duckzz
Gilgamesh
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,460 Elo+
Party 1
Tiamat
Tiamat
OG_Killaz19
Tiamat
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,487 Elo+
Party 1
Pele
Pele
OG_ShortTurtle
Pele
Level 98
God Stats
10W - 4L
1,791 SR
Queue Stats
145W - 125L
1,481 Elo+
Party 1
Ymir
Ymir
chronic_ghost21
Ymir
Level 8
God Stats
4W - 1L
1,657 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Team Averages
Level 68
1,593 SR
1,471 Elo+

VS

Team Averages
Level 46
1,451 SR
1,483 Elo+
Thanatos
Thanatos
Craccked
Thanatos
Level 26
God Stats
23W - 18L
1,475 SR
Queue Stats
31W - 31L
1,432 Elo+
Party 2
Hera
Hera
H0tpepperz
Hera
Level 35
God Stats
2W - 9L
1,304 SR
Queue Stats
260W - 284L
1,455 Elo+
Solo
Anubis
Anubis
OG JALF
Anubis
Level 50
God Stats
9W - 6L
1,475 SR
Queue Stats
28W - 28L
1,418 Elo+
Party 2
Apollo
Apollo
Xevster
Apollo
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 38L
1,483 Elo+
Party 3
Yemoja
Yemoja
ohere
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OG_BUCK13
Izanami
16
6 / 4 / 2
9,842
615
7,376
11,135
3,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
OG_Duckzz
Gilgamesh
15
5 / 3 / 4
9,167
573
6,277
10,130
5,464
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
15
0 / 3 / 3
8,741
546
2,623
10,351
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 2 / 6
9,589
599
11,347
7,984
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 7 / 2
6,532
408
1,835
11,444
7,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craccked
Thanatos
13
2 / 6 / 1
7,885
493
4,033
12,152
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 4
8,233
515
5,242
8,830
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
OG JALF
Anubis
14
2 / 5 / 1
8,342
521
6,072
8,280
3,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Xevster
Apollo
15
6 / 5 / 6
9,116
570
8,670
9,641
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
ohere
Yemoja
14
7 / 2 / 6
9,123
570
4,905
7,933
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
22
Kills
18
19
Deaths
23
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Craccked
Thanatos
2
6
1
0.42
L
1
5
4
0.6
L
Anubis
OG JALF
Anubis
2
5
1
0.5
W
Izanami
OG_BUCK13
Izanami
6
4
2
1.75
W
Gilgamesh
OG_Duckzz
Gilgamesh
5
3
4
2.33
W
Tiamat
0
3
3
0.5
W
10
2
6
6.5
L
Apollo
Xevster
Apollo
6
5
6
1.8
W
1
7
2
0.29
L
Yemoja
ohere
Yemoja
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
28,922
51,044
Taken
46,836
23,054
Mitigated
20,613
12,433
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Craccked
Thanatos
4,033
1,140
0
8,023
12,152
5,492
0
56
12,096
0
40,804
L
5,242
1,623
0
1,665
8,830
2,878
604
2,376
6,096
41,413
0
L
Anubis
OG JALF
Anubis
6,072
0
111
1,582
8,280
3,798
45
56
8,224
51,336
0
W
Izanami
OG_BUCK13
Izanami
7,376
5,315
0
3,946
11,135
3,818
799
3,736
7,385
0
74,718
W
Gilgamesh
OG_Duckzz
Gilgamesh
6,277
1,297
0
1,859
10,130
5,464
825
3,091
6,999
2,491
48,833
W
Tiamat
2,623
148
0
4,261
10,351
4,136
234
3,630
6,486
53,266
0
W
11,347
2,153
0
2,253
7,984
2,571
1,583
2,594
5,385
0
44,580
L
Apollo
Xevster
Apollo
8,670
4,797
0
1,976
9,641
3,855
808
974
8,667
0
58,102
W
1,835
548
0
114
11,444
7,065
131
2,874
8,570
15,654
0
L
Yemoja
ohere
Yemoja
4,905
1,287
1,536
2,079
7,933
4,590
216
750
7,183
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
42,699
470
Minions Killed
388
0
Camps Cleared
0
1,520,424
Distance Traveled
1,331,530
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,885
493
79
5
0
268,742
3
L
Hera
8,233
515
99
6
0
256,509
2
L
Anubis
8,342
521
88
6
0
259,719
0
W
Izanami
9,842
615
145
9
0
262,803
0
W
Gilgamesh
9,167
573
91
6
0
331,052
5
W
Tiamat
8,741
546
129
8
0
288,000
2
W
Pele
9,589
599
76
5
0
367,345
3
L
Apollo
9,116
570
99
6
0
290,330
4
W
Ymir
6,532
408
29
2
0
271,224
1
L
Yemoja
9,123
570
23
1
0
256,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role