Player Matchup

Gilgamesh
Gilgamesh
RoiPap22
Gilgamesh
Level 145
God Stats
8W - 8L
1,205 SR
Queue Stats
433W - 404L
1,505 Elo+
Party 1
Neith
Neith
Twilight_Eevee
Neith
Level 146
God Stats
49W - 49L
1,584 SR
Queue Stats
470W - 448L
1,500 Elo+
Party 1
Vulcan
Vulcan
lavernioustuck
Vulcan
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 228L
1,357 Elo+
Solo
Team Averages
Level 137
1,430 SR
1,454 Elo+

VS

Team Averages
Level 107
1,538 SR
1,540 Elo+
Chang'e
Chang'e
AssassinBenz123
Chang'e
Level 28
God Stats
8W - 13L
1,359 SR
Queue Stats
95W - 112L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
KaosCuddles
Gilgamesh
Level 153
God Stats
27W - 11L
1,784 SR
Queue Stats
449W - 316L
1,645 Elo+
Party 2
Chaac
Chaac
LostMySanity363
Chaac
Level 140
God Stats
11W - 7L
1,471 SR
Queue Stats
292W - 217L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RoiPap22
Gilgamesh
9
0 / 5 / 0
7,352
613
5,097
12,520
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 1
7,382
615
3,980
7,588
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
7,692
641
7,966
7,036
2,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,989
749
7,393
6,608
2,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KaosCuddles
Gilgamesh
12
6 / 1 / 8
9,986
832
9,345
13,657
10,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 9
9,256
771
7,600
8,349
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Gilgamesh
KaosCuddles
Gilgamesh
6
1
8
10
W
3
0
9
7.5
L
Gilgamesh
RoiPap22
Gilgamesh
0
5
0
0
L
0
6
1
0.08
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
24,338
27,144
Taken
28,614
13,530
Mitigated
20,122
4,773
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,393
351
2,476
3,941
6,608
2,042
439
1,774
4,834
33,203
0
W
Gilgamesh
KaosCuddles
Gilgamesh
9,345
2,948
0
4,674
13,657
10,264
1,022
4,174
9,483
0
32,917
W
7,600
611
0
3,526
8,349
7,816
661
2,133
6,216
0
34,634
L
Gilgamesh
RoiPap22
Gilgamesh
5,097
1,052
0
2,342
12,520
8,179
0
2,935
9,585
0
16,393
L
3,980
1,558
0
968
7,588
2,594
0
2,752
4,836
0
26,928
L
7,966
3,170
167
1,296
7,036
2,757
0
1,710
5,326
21,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
28,231
103
Minions Killed
154
0
Camps Cleared
0
638,664
Distance Traveled
722,470
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,989
749
49
4
0
235,461
3
W
Gilgamesh
9,986
832
53
4
0
254,615
2
W
Chaac
9,256
771
52
4
0
232,394
3
L
Gilgamesh
7,352
613
17
1
0
227,339
0
L
Neith
7,382
615
46
4
0
169,150
3
L
Vulcan
7,692
641
40
3
0
242,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role