Player Matchup

Sobek
Sobek
Eliazhaar
Sobek
Level 71
God Stats
25W - 24L
1,558 SR
Queue Stats
198W - 216L
1,463 Elo+
Party 2
Rama
Rama
GreenMonkeyZ
Rama
Level 106
God Stats
8W - 11L
1,500 SR
Queue Stats
243W - 240L
1,438 Elo+
Solo
Vamana
Vamana
Hirnswoggle
Vamana
Level 88
God Stats
1W - 0L
1,737 SR
Queue Stats
117W - 116L
1,440 Elo+
Solo
Bastet
Bastet
Mitsukoxs
Bastet
Level 66
God Stats
94W - 69L
1,554 SR
Queue Stats
149W - 171L
1,462 Elo+
Party 2
Discordia
Discordia
Varlow
Discordia
Level 69
God Stats
7W - 4L
1,594 SR
Queue Stats
178W - 184L
1,459 Elo+
Solo
Team Averages
Level 80
1,588 SR
1,452 Elo+

VS

Team Averages
Level 80
1,569 SR
1,482 Elo+
Nu Wa
Nu Wa
Amathys
Nu Wa
Level 107
God Stats
7W - 7L
1,429 SR
Queue Stats
44W - 53L
1,464 Elo+
Solo
Ne Zha
Ne Zha
DeadLocker
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeathMaskT
Gilgamesh
Level 86
God Stats
10W - 4L
1,726 SR
Queue Stats
135W - 126L
1,591 Elo+
Solo
Medusa
Medusa
PsychicShadow
Medusa
Level 64
God Stats
1W - 3L
1,693 SR
Queue Stats
16W - 19L
1,358 Elo+
Party 1
Scylla
Scylla
Sockfluff
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 28L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eliazhaar
Sobek
16
3 / 1 / 5
10,600
1,060
3,499
11,656
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 6
9,674
967
8,441
8,703
3,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
16
3 / 0 / 7
9,859
986
7,421
13,392
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Mitsukoxs
Bastet
15
3 / 0 / 4
9,322
932
10,797
6,738
2,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Varlow
Discordia
16
2 / 1 / 7
9,765
977
13,760
7,911
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amathys
Nu Wa
14
1 / 3 / 3
8,922
892
15,753
7,092
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DeadLocker
Ne Zha
14
0 / 3 / 3
8,595
860
5,965
11,783
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DeathMaskT
Gilgamesh
15
2 / 1 / 1
9,068
907
9,289
11,250
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 1
9,084
908
6,084
8,982
3,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Sockfluff
Scylla
15
0 / 2 / 3
8,901
890
6,804
7,937
2,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
13
Kills
5
5
Deaths
13
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amathys
Nu Wa
1
3
3
0.83
L
Ne Zha
DeadLocker
Ne Zha
0
3
3
0.5
L
Gilgamesh
DeathMaskT
Gilgamesh
2
1
1
2.5
W
Sobek
Eliazhaar
Sobek
3
1
5
5.5
W
2
3
6
1.67
W
Vamana
3
0
7
6.5
W
Bastet
Mitsukoxs
Bastet
3
0
4
5
L
2
4
1
0.63
L
Scylla
Sockfluff
Scylla
0
2
3
0.75
W
Discordia
Varlow
Discordia
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,918
Damage
43,895
48,400
Taken
47,044
31,474
Mitigated
23,088
11,257
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amathys
Nu Wa
15,753
3,323
0
411
7,092
2,178
0
2,998
4,094
27,623
0
L
Ne Zha
DeadLocker
Ne Zha
5,965
1,418
0
418
11,783
5,472
0
3,395
8,388
0
20,030
L
Gilgamesh
DeathMaskT
Gilgamesh
9,289
1,754
0
915
11,250
9,645
0
4,935
6,315
0
18,888
W
Sobek
Eliazhaar
Sobek
3,499
161
662
3,880
11,656
14,545
0
5,285
6,271
16,658
0
W
8,441
6,508
255
1,714
8,703
3,430
0
3,408
5,245
0
28,234
W
Vamana
7,421
3,018
0
3,098
13,392
8,114
0
7,697
5,570
0
36,542
W
Bastet
Mitsukoxs
Bastet
10,797
1,581
0
219
6,738
2,176
0
3,775
2,888
0
20,076
L
6,084
3,376
0
1,087
8,982
3,549
0
2,958
6,024
0
20,027
L
Scylla
Sockfluff
Scylla
6,804
792
0
416
7,937
2,244
0
2,973
4,964
34,480
0
W
Discordia
Varlow
Discordia
13,760
232
0
1,429
7,911
3,209
0
2,392
5,394
43,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
44,570
234
Minions Killed
183
8
Camps Cleared
7
1,035,005
Distance Traveled
959,856
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,922
892
23
2
0
172,150
1
L
Ne Zha
8,595
860
23
2
2
211,299
0
L
Gilgamesh
9,068
907
27
3
1
221,689
2
W
Sobek
10,600
1,060
43
4
1
201,155
1
W
Rama
9,674
967
54
5
2
157,466
0
W
Vamana
9,859
986
46
5
2
232,315
0
W
Bastet
9,322
932
21
2
2
243,735
0
L
Medusa
9,084
908
42
4
1
146,455
2
L
Scylla
8,901
890
68
7
3
208,263
1
W
Discordia
9,765
977
70
7
1
200,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role