Player Matchup

Chaac
Chaac
DarkMagician69
Chaac
Level 7
God Stats
2W - 1L
1,687 SR
Queue Stats
18W - 7L
1,720 Elo+
Party 3
Vulcan
Vulcan
EinhornPubs22
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 70L
1,715 Elo+
Solo
Tyr
Tyr
VasemberHUN
Tyr
Level 29
God Stats
7W - 5L
1,625 SR
Queue Stats
10W - 8L
1,781 Elo+
Solo
Ra
Ra
Yugi69
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,716 Elo+
Party 3
Danzaburou
Danzaburou
venuze
Danzaburou
Level 3
God Stats
3W - 3L
1,714 SR
Queue Stats
13W - 8L
1,706 Elo+
Solo
Team Averages
Level 10
1,605 SR
1,727 Elo+

VS

Team Averages
Level 16
1,631 SR
1,635 Elo+
Yemoja
Yemoja
AmazingLu
Yemoja
Level 18
God Stats
17W - 12L
1,709 SR
Queue Stats
58W - 62L
1,577 Elo+
Party 1
Ullr
Ullr
JavascriptDev
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 110L
1,719 Elo+
Party 2
Apollo
Apollo
VoIkN
Apollo
Level 19
God Stats
5W - 2L
1,717 SR
Queue Stats
136W - 120L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
time2pop
The Morrigan
Level 12
God Stats
9W - 2L
1,500 SR
Queue Stats
222W - 128L
1,760 Elo+
Party 2
Bellona
Bellona
大火血盆逼
Bellona
Level 6
God Stats
2W - 1L
1,728 SR
Queue Stats
7W - 6L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
11,600
446
16,365
30,674
35,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

4
0 / 3 / 0
6,991
269
414
2,592
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 6
11,463
441
14,789
30,694
23,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
20
7 / 9 / 4
13,122
505
17,956
23,139
9,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
venuze
Danzaburou
20
8 / 8 / 5
13,222
509
23,546
23,980
10,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmazingLu
Yemoja
18
2 / 3 / 9
13,052
502
7,212
13,135
13,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 4 / 13
14,826
570
19,019
24,067
13,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
VoIkN
Apollo
20
7 / 4 / 5
14,798
569
14,336
22,920
11,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
time2pop
The Morrigan
20
14 / 5 / 9
17,729
682
26,420
17,865
8,257
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 3 / 8
14,674
564
22,531
31,680
26,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
19
Kills
30
30
Deaths
19
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AmazingLu
Yemoja
2
3
9
2.17
L
3
4
8
1.75
L
0
3
0
0
W
4
4
13
2.63
L
1
6
6
0.67
W
Apollo
VoIkN
Apollo
7
4
5
2.38
L
Ra
7
9
4
1
W
The Morrigan
time2pop
The Morrigan
14
5
9
3.7
L
Danzaburou
venuze
Danzaburou
8
8
5
1.31
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,070
Damage
89,518
111,079
Taken
109,667
79,458
Mitigated
72,961
40,197
Healing
43,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AmazingLu
Yemoja
7,212
1,436
9,380
2,860
13,135
13,596
630
2,640
10,395
31,119
0
L
16,365
4,055
0
11,389
30,674
35,214
307
9,996
20,678
0
82,267
L
414
70
0
500
2,592
659
0
1,369
1,223
3,976
0
W
19,019
9,351
0
6,929
24,067
13,192
1,085
5,824
18,070
0
113,581
L
14,789
3,180
279
10,266
30,694
23,672
175
2,692
28,002
0
69,826
W
Apollo
VoIkN
Apollo
14,336
10,352
0
6,952
22,920
11,350
5,771
2,557
20,063
0
99,836
L
Ra
17,956
1,712
2,991
8,135
23,139
9,463
751
9,947
13,192
107,571
0
W
The Morrigan
time2pop
The Morrigan
26,420
5,049
0
3,645
17,865
8,257
4,805
5,722
10,670
126,258
7,651
L
Danzaburou
venuze
Danzaburou
23,546
14,141
0
6,637
23,980
10,450
2,811
5,918
18,062
0
97,147
W
22,531
8,538
0
13,397
31,680
26,566
1,718
2,508
27,590
0
117,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
75,079
568
Minions Killed
767
0
Camps Cleared
0
1,839,447
Distance Traveled
2,296,227
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,052
502
32
1
0
469,946
2
L
Chaac
11,600
446
116
4
0
504,955
1
L
Vulcan
6,991
269
11
0
0
47,346
0
W
Ullr
14,826
570
169
7
0
484,821
5
L
Tyr
11,463
441
123
5
0
445,163
0
W
Apollo
14,798
569
156
6
0
460,445
1
L
Ra
13,122
505
175
7
0
463,497
7
W
The Morrigan
17,729
682
204
8
0
426,072
5
L
Danzaburou
13,222
509
143
6
0
378,486
5
W
Bellona
14,674
564
206
8
0
454,943
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role