Player Matchup

Gilgamesh
Gilgamesh
DaKingSin
Gilgamesh
Level 27
God Stats
3W - 4L
1,181 SR
Queue Stats
258W - 277L
1,494 Elo+
Solo
Freya
Freya
OKathulu
Freya
Level 7
God Stats
20W - 23L
1,801 SR
Queue Stats
404W - 371L
1,843 Elo+
Solo
Ymir
Ymir
Oathkeeper187
Ymir
Level 6
God Stats
1W - 2L
1,551 SR
Queue Stats
7W - 5L
1,624 Elo+
Solo
Nemesis
Nemesis
Sanguisss
Nemesis
Level 4
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 1L
1,669 Elo+
Solo
Achilles
Achilles
gghnbfds
Achilles
Level 30
God Stats
42W - 63L
1,436 SR
Queue Stats
385W - 426L
1,466 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,619 Elo+

VS

Team Averages
Level 37
1,564 SR
1,578 Elo+
Jormungandr
Jormungandr
Eterneux
Jormungandr
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,522 Elo+
Solo
Janus
Janus
RoosterKicker86
Janus
Level 26
God Stats
5W - 4L
1,528 SR
Queue Stats
77W - 58L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
Rowley2443
Hou Yi
Level 19
God Stats
14W - 5L
1,604 SR
Queue Stats
38W - 27L
1,567 Elo+
Party 1
Apollo
Apollo
SmiteZeldae
Apollo
Level 6
God Stats
17W - 9L
1,670 SR
Queue Stats
51W - 20L
1,589 Elo+
Party 2
Yemoja
Yemoja
monochromia
Yemoja
Level 125
God Stats
4W - 2L
1,518 SR
Queue Stats
950W - 422L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaKingSin
Gilgamesh
13
1 / 5 / 1
8,571
857
5,054
11,394
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
OKathulu
Freya
14
0 / 11 / 2
8,498
850
17,455
22,699
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 5 / 1
9,068
907
3,061
21,484
17,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Sanguisss
Nemesis
13
0 / 7 / 0
7,902
790
2,349
10,030
4,112
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
gghnbfds
Achilles
13
0 / 2 / 0
8,156
816
5,010
11,224
11,436
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

95

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eterneux
Jormungandr
18
5 / 0 / 20
10,520
1,052
10,941
8,559
7,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 1 / 10
9,499
950
10,523
3,682
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Rowley2443
Hou Yi
16
4 / 0 / 19
9,935
994
18,804
11,665
4,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
18
16 / 1 / 12
12,100
1,210
29,573
8,672
3,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
16
0 / 0 / 21
10,339
1,034
3,232
5,019
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
112
2
Kills
30
30
Deaths
2
4
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaKingSin
Gilgamesh
1
5
1
0.3
W
Jormungandr
Eterneux
Jormungandr
5
0
20
15
L
Freya
OKathulu
Freya
0
11
2
0.09
L
1
5
1
0.3
W
5
1
10
10
W
Hou Yi
Rowley2443
Hou Yi
4
0
19
13.5
L
Nemesis
Sanguisss
Nemesis
0
7
0
0
W
Apollo
16
1
12
22
L
Achilles
gghnbfds
Achilles
0
2
0
0
W
Yemoja
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,929
Damage
73,073
76,831
Taken
37,597
49,026
Mitigated
22,299
5,590
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaKingSin
Gilgamesh
5,054
1,243
0
560
11,394
6,675
0
4,711
6,576
41
18,790
W
Jormungandr
Eterneux
Jormungandr
10,941
2,943
0
0
8,559
7,563
0
4,934
3,625
37,134
0
L
Freya
OKathulu
Freya
17,455
4,784
0
4,814
22,699
9,554
0
7,718
14,769
32,408
0
L
3,061
131
0
47
21,484
17,249
0
5,115
16,129
27,705
0
W
10,523
531
0
0
3,682
1,349
0
2,175
1,507
21,180
0
W
Hou Yi
Rowley2443
Hou Yi
18,804
14,558
600
4,314
11,665
4,604
0
6,138
5,527
0
24,641
L
Nemesis
Sanguisss
Nemesis
2,349
279
0
95
10,030
4,112
0
2,631
7,285
0
4,518
W
Apollo
29,573
17,935
0
1,853
8,672
3,824
0
4,798
3,874
0
46,754
L
Achilles
gghnbfds
Achilles
5,010
708
0
74
11,224
11,436
0
3,766
7,376
0
15,588
W
Yemoja
3,232
614
7,550
3,178
5,019
4,959
0
2,505
2,514
11,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
52,393
158
Minions Killed
173
7
Camps Cleared
3
703,851
Distance Traveled
893,702
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,571
857
29
3
3
105,214
0
W
Jormungandr
10,520
1,052
56
6
1
186,050
3
L
Freya
8,498
850
27
3
1
151,024
0
L
Ymir
9,068
907
77
8
0
167,920
0
W
Janus
9,499
950
36
4
0
175,267
0
W
Hou Yi
9,935
994
15
2
1
179,788
1
L
Nemesis
7,902
790
3
0
1
123,366
0
W
Apollo
12,100
1,210
55
6
0
167,691
0
L
Achilles
8,156
816
22
2
2
156,327
0
W
Yemoja
10,339
1,034
11
1
1
184,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role