Player Matchup

Jing Wei
Jing Wei
Elyyna
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 155L
1,654 Elo+
Party 1
Chaac
Chaac
Eskulappe
Chaac
Level 29
God Stats
4W - 2L
1,903 SR
Queue Stats
267W - 116L
1,771 Elo+
Party 1
Ra
Ra
Kïtsune
Ra
Level 160
God Stats
2W - 1L
1,582 SR
Queue Stats
235W - 151L
1,666 Elo+
Party 1
Athena
Athena
Murazu
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
killorkilled
Da Ji
Level 63
God Stats
2W - 2L
1,261 SR
Queue Stats
117W - 56L
1,769 Elo+
Party 1
Team Averages
Level 112
1,549 SR
1,672 Elo+

VS

Team Averages
Level 54
1,599 SR
1,504 Elo+
Ymir
Ymir
HeishJay
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,391 Elo+
Party 3
Agni
Agni
KingLigma
Agni
Level 58
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 2
Awilix
Awilix
KingSugma
Awilix
Level 66
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 8L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
PorcupineLuna
Danzaburou
Level 49
God Stats
5W - 4L
1,571 SR
Queue Stats
36W - 36L
1,492 Elo+
Party 3
Osiris
Osiris
Pyrodramatic
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elyyna
Jing Wei
9
4 / 0 / 2
5,579
558
2,516
4,420
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Eskulappe
Chaac
12
5 / 1 / 2
7,020
702
7,251
10,240
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 3 / 5
6,489
649
3,311
4,727
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Murazu
Athena
9
4 / 2 / 4
5,835
584
4,870
8,208
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
8 / 2 / 4
6,922
692
5,148
5,717
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 2
4,576
458
2,530
6,321
2,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
8
3 / 6 / 1
5,457
546
3,741
6,409
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
KingSugma
Awilix
7
4 / 4 / 0
5,391
539
2,755
5,452
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PorcupineLuna
Danzaburou
7
1 / 4 / 1
5,064
506
3,709
5,346
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
8
0 / 5 / 1
4,945
495
5,662
9,257
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
8
8
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Elyyna
Jing Wei
4
0
2
5
W
Chaac
Eskulappe
Chaac
5
1
2
6
L
Ymir
0
4
2
0.25
L
Agni
3
6
1
0.58
L
Awilix
KingSugma
Awilix
4
4
0
1
W
2
3
5
1.5
W
Athena
Murazu
Athena
4
2
4
3
L
Danzaburou
PorcupineLuna
Danzaburou
1
4
1
0.38
L
Osiris
0
5
1
0.1
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
18,397
33,312
Taken
32,785
15,655
Mitigated
13,875
15,868
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Elyyna
Jing Wei
2,516
2,003
0
1,440
4,420
1,079
0
333
4,087
0
24,710
W
Chaac
Eskulappe
Chaac
7,251
1,979
0
6,462
10,240
7,582
618
589
9,593
0
38,958
L
Ymir
2,530
990
0
238
6,321
2,886
99
3,360
2,921
12,637
0
L
Agni
3,741
565
0
1,094
6,409
1,853
100
1,718
4,531
16,588
0
L
Awilix
KingSugma
Awilix
2,755
1,298
0
0
5,452
1,976
0
466
4,896
0
18,729
W
3,311
862
746
1,724
4,727
1,494
351
1,987
2,428
34,491
0
W
Athena
Murazu
Athena
4,870
1,781
0
3,278
8,208
3,732
0
2,393
5,777
19,141
0
L
Danzaburou
PorcupineLuna
Danzaburou
3,709
1,878
0
1,052
5,346
1,490
1,037
2,349
2,949
0
19,807
L
Osiris
5,662
2,942
0
3,156
9,257
5,670
0
0
8,869
0
24,684
W
5,148
1,674
0
2,218
5,717
1,768
0
459
5,156
0
27,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
25,433
305
Minions Killed
182
0
Camps Cleared
0
1,031,264
Distance Traveled
856,947
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,579
558
48
5
0
198,842
4
W
Chaac
7,020
702
89
9
0
192,332
4
L
Ymir
4,576
458
24
2
0
204,268
0
L
Agni
5,457
546
41
4
0
180,237
2
L
Awilix
5,391
539
40
4
0
159,868
0
W
Ra
6,489
649
83
8
0
206,570
3
W
Athena
5,835
584
34
3
0
203,858
1
L
Danzaburou
5,064
506
40
4
0
158,063
0
L
Osiris
4,945
495
37
4
0
154,511
1
W
Da Ji
6,922
692
51
5
0
229,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role