Player Matchup

Ne Zha
Ne Zha
Awayawe
Ne Zha
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 76L
1,564 Elo+
Solo
Kali
Kali
EdgarRuiz05
Kali
Level 116
God Stats
0W - 1L
1,679 SR
Queue Stats
194W - 181L
1,506 Elo+
Solo
Serqet
Serqet
IAmPumpkinPie
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 401L
1,536 Elo+
Solo
Mercury
Mercury
Sypher31
Mercury
Level 105
God Stats
3W - 10L
1,283 SR
Queue Stats
449W - 434L
1,512 Elo+
Solo
Pele
Pele
handownmandowngg
Pele
Level 124
God Stats
1W - 1L
1,703 SR
Queue Stats
42W - 38L
1,546 Elo+
Solo
Team Averages
Level 109
1,576 SR
1,533 Elo+

VS

Team Averages
Level 127
1,415 SR
1,537 Elo+
Izanami
Izanami
AngelNocturno
Izanami
Level 109
God Stats
1W - 0L
1,486 SR
Queue Stats
67W - 70L
1,527 Elo+
Solo
He Bo
He Bo
Dhany Valentine
He Bo
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
299W - 343L
1,467 Elo+
Solo
Hachiman
Hachiman
FinSheperd
Hachiman
Level 81
God Stats
2W - 6L
1,123 SR
Queue Stats
500W - 468L
1,569 Elo+
Solo
Hel
Hel
Grimm_Snowolf
Hel
Level 146
God Stats
6W - 4L
1,659 SR
Queue Stats
419W - 402L
1,489 Elo+
Solo
Ah Puch
Ah Puch
WenTheMist
Ah Puch
Level 137
God Stats
1W - 0L
1,307 SR
Queue Stats
62W - 55L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Awayawe
Ne Zha
14
1 / 6 / 2
8,219
685
6,943
12,741
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 7 / 1
8,015
668
8,254
12,503
6,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 5
7,988
666
4,512
10,435
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Sypher31
Mercury
16
3 / 5 / 3
9,011
751
8,177
8,711
3,624
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 3
9,413
784
13,958
13,384
7,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 2 / 12
9,390
783
3,818
4,952
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 16
10,112
843
10,599
10,862
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
FinSheperd
Hachiman
18
5 / 1 / 23
10,398
867
9,525
12,848
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 19
10,764
897
11,658
11,239
11,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
WenTheMist
Ah Puch
18
10 / 2 / 16
10,860
905
15,032
15,162
17,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
10
Kills
32
32
Deaths
10
14
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
12
4
L
Ne Zha
Awayawe
Ne Zha
1
6
2
0.33
W
7
4
16
3.75
L
3
7
1
0.5
W
Hachiman
FinSheperd
Hachiman
5
1
23
16.5
W
8
1
19
17.5
L
1
7
5
0.5
L
Mercury
Sypher31
Mercury
3
5
3
0.9
W
Ah Puch
WenTheMist
Ah Puch
10
2
16
9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,844
Damage
50,632
57,774
Taken
55,063
27,850
Mitigated
44,955
13,884
Healing
26,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,818
1,780
484
440
4,952
4,551
831
0
4,848
0
9,781
L
Ne Zha
Awayawe
Ne Zha
6,943
1,706
1,154
2,558
12,741
5,186
0
9,516
3,225
0
16,329
W
10,599
756
2,258
1,337
10,862
4,452
496
0
10,157
20,150
0
L
8,254
2,059
514
2,139
12,503
6,305
0
8,229
4,274
0
17,594
W
Hachiman
FinSheperd
Hachiman
9,525
5,819
1,341
2,052
12,848
7,233
3,304
0
12,638
0
28,657
W
11,658
1,038
11,537
4,248
11,239
11,716
885
0
11,168
25,616
0
L
4,512
520
1,323
936
10,435
5,199
0
6,689
3,746
0
7,771
L
Mercury
Sypher31
Mercury
8,177
2,188
1,085
1,635
8,711
3,624
0
5,656
3,055
0
19,960
W
Ah Puch
WenTheMist
Ah Puch
15,032
804
1,208
1,915
15,162
17,003
439
0
15,162
29,502
0
L
13,958
2,173
110
2,430
13,384
7,536
0
7,199
6,185
0
28,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
51,524
102
Minions Killed
137
0
Camps Cleared
0
1,050,763
Distance Traveled
991,480
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,390
783
18
2
0
123,750
1
L
Ne Zha
8,219
685
14
1
0
221,263
2
W
He Bo
10,112
843
17
1
0
212,025
4
L
Kali
8,015
668
20
2
0
179,529
0
W
Hachiman
10,398
867
36
3
0
213,713
0
W
Hel
10,764
897
34
3
0
224,691
0
L
Serqet
7,988
666
14
1
0
208,875
0
L
Mercury
9,011
751
19
2
0
252,611
0
W
Ah Puch
10,860
905
32
3
0
217,301
3
L
Pele
9,413
784
35
3
0
188,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role