Player Matchup

Guan Yu
Guan Yu
DiddyKonng
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 56L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TacticalTask247
Zhong Kui
Level 29
God Stats
16W - 7L
1,495 SR
Queue Stats
144W - 141L
1,422 Elo+
Solo
Sobek
Sobek
The_krazy_guy420
Sobek
Level 25
God Stats
24W - 13L
1,567 SR
Queue Stats
170W - 155L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Uncooked N00dle
Gilgamesh
Level 29
God Stats
2W - 3L
1,552 SR
Queue Stats
37W - 32L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
kmbest
Danzaburou
Level 28
God Stats
8W - 4L
1,729 SR
Queue Stats
41W - 37L
1,616 Elo+
Party 1
Team Averages
Level 27
1,569 SR
1,531 Elo+

VS

Team Averages
Level 27
1,601 SR
1,470 Elo+
Xbalanque
Xbalanque
ChromieHomie636
Xbalanque
Level 27
God Stats
1W - 6L
1,323 SR
Queue Stats
87W - 118L
1,548 Elo+
Solo
Janus
Janus
NebulousBison8
Janus
Level 26
God Stats
4W - 4L
1,723 SR
Queue Stats
73W - 47L
1,671 Elo+
Solo
Sun Wukong
Sun Wukong
OliverGardenXD
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,361 Elo+
Party 2
Da Ji
Da Ji
RockGazelle4280
Da Ji
Level 29
God Stats
2W - 1L
1,775 SR
Queue Stats
75W - 91L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyronide
Gilgamesh
Level 29
God Stats
17W - 11L
1,685 SR
Queue Stats
72W - 71L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DiddyKonng
Guan Yu
17
1 / 6 / 7
11,359
437
6,817
20,912
22,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
TacticalTask247
Zhong Kui
20
4 / 3 / 8
13,616
524
14,190
18,884
14,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 9
12,590
484
14,963
23,711
22,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Uncooked N00dle
Gilgamesh
20
20 / 3 / 3
16,210
623
22,209
27,616
16,310
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
kmbest
Danzaburou
19
7 / 4 / 6
13,714
527
10,490
14,261
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChromieHomie636
Xbalanque
18
3 / 6 / 6
12,613
485
9,987
17,701
6,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 3
14,125
543
16,848
17,910
6,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
OliverGardenXD
Sun Wukong
18
2 / 5 / 5
11,638
448
12,501
23,988
24,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 10 / 3
10,986
423
8,825
17,948
7,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Tyronide
Gilgamesh
19
4 / 8 / 4
12,280
472
13,079
22,262
10,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
33
Kills
21
22
Deaths
33
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChromieHomie636
Xbalanque
3
6
6
1
W
Guan Yu
DiddyKonng
Guan Yu
1
6
7
0.75
L
7
4
3
2.13
L
Sun Wukong
OliverGardenXD
Sun Wukong
2
5
5
0.9
L
5
10
3
0.65
W
Zhong Kui
TacticalTask247
Zhong Kui
4
3
8
2.67
W
1
6
9
0.92
L
Gilgamesh
Tyronide
Gilgamesh
4
8
4
0.75
W
Gilgamesh
Uncooked N00dle
Gilgamesh
20
3
3
7.17
W
Danzaburou
kmbest
Danzaburou
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,669
Damage
61,240
105,384
Taken
99,809
81,453
Mitigated
56,584
36,804
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChromieHomie636
Xbalanque
9,987
5,872
0
3,967
17,701
6,688
2,098
3,068
14,453
0
75,267
W
Guan Yu
DiddyKonng
Guan Yu
6,817
1,000
1,274
7,881
20,912
22,358
810
4,835
15,859
0
46,397
L
16,848
1,152
512
4,563
17,910
6,536
810
4,000
13,680
108,600
0
L
Sun Wukong
OliverGardenXD
Sun Wukong
12,501
2,701
0
680
23,988
24,926
257
10,762
13,126
85
64,410
L
8,825
2,667
0
1,117
17,948
7,554
0
5,554
12,294
0
36,104
W
Zhong Kui
TacticalTask247
Zhong Kui
14,190
1,508
0
9,472
18,884
14,478
1,718
5,775
12,981
82,870
0
W
14,963
723
0
6,057
23,711
22,419
1,280
2,613
21,036
63,739
0
L
Gilgamesh
Tyronide
Gilgamesh
13,079
3,073
0
5,073
22,262
10,880
176
7,435
14,652
0
77,373
W
Gilgamesh
Uncooked N00dle
Gilgamesh
22,209
6,136
0
8,259
27,616
16,310
1,704
4,267
23,291
0
131,112
W
Danzaburou
kmbest
Danzaburou
10,490
2,682
0
3,861
14,261
5,888
1,168
3,035
11,180
0
70,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,489
Gold Earned
61,642
579
Minions Killed
565
0
Camps Cleared
0
2,409,610
Distance Traveled
2,352,218
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,613
485
121
5
0
459,865
2
W
Guan Yu
11,359
437
77
3
0
472,457
0
L
Janus
14,125
543
173
7
0
477,844
5
L
Sun Wukong
11,638
448
101
4
0
516,326
2
L
Da Ji
10,986
423
55
2
0
417,571
0
W
Zhong Kui
13,616
524
138
5
0
486,400
4
W
Sobek
12,590
484
91
4
0
427,257
1
L
Gilgamesh
12,280
472
115
4
0
480,612
0
W
Gilgamesh
16,210
623
151
6
0
529,841
2
W
Danzaburou
13,714
527
122
5
0
493,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role