Player Matchup

Izanami
Izanami
ELKHOFASH
Izanami
Level 27
God Stats
2W - 2L
1,479 SR
Queue Stats
140W - 181L
1,360 Elo+
Solo
Bellona
Bellona
Halambic
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Paluzzu_Aruafalu
Cthulhu
Level 29
God Stats
10W - 12L
1,486 SR
Queue Stats
129W - 139L
1,367 Elo+
Party 1
Anubis
Anubis
Super20000
Anubis
Level 26
God Stats
9W - 7L
1,707 SR
Queue Stats
47W - 62L
1,310 Elo+
Party 1
Da Ji
Da Ji
ikehunter
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 18
1,534 SR
1,407 Elo+

VS

Team Averages
Level 14
1,583 SR
1,408 Elo+
Agni
Agni
Aitortazos
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
FeeLmyCurse
Loki
Level 22
God Stats
7W - 2L
1,683 SR
Queue Stats
18W - 14L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
JurioTermo
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Marasme
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,292 Elo+
Solo
Medusa
Medusa
Szmoki
Medusa
Level 27
God Stats
2W - 0L
1,732 SR
Queue Stats
22W - 20L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELKHOFASH
Izanami
8
3 / 8 / 0
5,485
549
3,540
7,335
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Halambic
Bellona
8
0 / 2 / 0
4,361
436
1,975
5,148
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 3
5,792
579
3,588
9,012
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Super20000
Anubis
9
2 / 6 / 0
5,495
550
2,995
6,279
2,808
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
ikehunter
Da Ji
7
0 / 2 / 0
4,501
450
142
4,961
1,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,970
597
820
3,291
655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
9 / 1 / 4
6,823
682
7,106
5,135
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
JurioTermo
Guan Yu
9
2 / 2 / 8
5,701
570
1,657
5,757
2,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Marasme
King Arthur
10
1 / 0 / 1
5,903
590
3,246
5,333
1,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Szmoki
Medusa
11
8 / 1 / 4
6,950
695
9,515
6,096
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
22
23
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Izanami
ELKHOFASH
Izanami
3
8
0
0.38
W
9
1
4
11
L
Bellona
Halambic
Bellona
0
2
0
0
W
Guan Yu
JurioTermo
Guan Yu
2
2
8
3
W
King Arthur
Marasme
King Arthur
1
0
1
1.5
L
1
5
3
0.5
L
Anubis
Super20000
Anubis
2
6
0
0.33
W
Medusa
Szmoki
Medusa
8
1
4
10
L
Da Ji
ikehunter
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,240
Damage
22,344
32,735
Taken
25,612
12,280
Mitigated
7,959
5,120
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
820
163
0
179
3,291
655
480
1,763
1,528
21,035
0
L
Izanami
ELKHOFASH
Izanami
3,540
2,082
0
245
7,335
2,066
0
0
7,335
0
15,643
W
7,106
2,664
0
1,176
5,135
1,423
0
1,863
3,272
0
26,790
L
Bellona
Halambic
Bellona
1,975
529
0
965
5,148
2,655
0
0
5,148
0
9,975
W
Guan Yu
JurioTermo
Guan Yu
1,657
265
726
799
5,757
2,036
23
1,245
4,512
0
14,007
W
King Arthur
Marasme
King Arthur
3,246
344
0
1,220
5,333
1,994
0
0
5,333
0
25,685
L
3,588
321
67
1,364
9,012
3,419
0
0
9,012
16,922
0
L
Anubis
Super20000
Anubis
2,995
524
0
959
6,279
2,808
255
820
5,459
25,876
0
W
Medusa
Szmoki
Medusa
9,515
5,737
0
980
6,096
1,851
1,861
1,712
4,384
0
39,593
L
Da Ji
ikehunter
Da Ji
142
54
0
1,520
4,961
1,332
0
0
4,961
0
17,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
31,347
184
Minions Killed
264
0
Camps Cleared
0
886,980
Distance Traveled
952,375
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,970
597
42
4
0
162,646
0
L
Izanami
5,485
549
31
3
0
168,465
0
W
Loki
6,823
682
62
6
0
218,785
0
L
Bellona
4,361
436
33
3
0
202,708
3
W
Guan Yu
5,701
570
34
3
0
200,968
0
W
King Arthur
5,903
590
53
5
0
209,499
3
L
Cthulhu
5,792
579
26
3
0
212,287
0
L
Anubis
5,495
550
55
6
0
156,155
3
W
Medusa
6,950
695
73
7
0
160,477
1
L
Da Ji
4,501
450
39
4
0
147,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role