Player Matchup

Nu Wa
Nu Wa
Fantasticfetus88
Nu Wa
Level 125
God Stats
1W - 0L
1,870 SR
Queue Stats
6W - 3L
1,722 Elo+
Party 2
Ganesha
Ganesha
M4GU5
Ganesha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 145L
1,508 Elo+
Solo
Achilles
Achilles
xIsles_
Achilles
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 2L
1,722 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Еren
Tsukuyomi
Level 23
God Stats
12W - 2L
2,077 SR
Queue Stats
26W - 5L
1,789 Elo+
Solo
Team Averages
Level 100
1,683 SR
1,685 Elo+

VS

Team Averages
Level 68
1,512 SR
1,601 Elo+
Gilgamesh
Gilgamesh
DaddyDeath78
Gilgamesh
Level 129
God Stats
4W - 3L
1,592 SR
Queue Stats
8W - 6L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
Difficultrex
Nu Wa
Level 22
God Stats
2W - 1L
1,479 SR
Queue Stats
12W - 17L
1,511 Elo+
Party 1
Olorun
Olorun
JJD1210
Olorun
Level 103
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 4L
1,692 Elo+
Party 1
Da Ji
Da Ji
exonosis55
Da Ji
Level 16
God Stats
1W - 4L
1,420 SR
Queue Stats
10W - 14L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,362
929
8,743
6,494
2,023
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
M4GU5
Ganesha
13
0 / 3 / 12
8,645
961
2,856
8,830
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
xIsles_
Achilles
14
6 / 0 / 3
9,000
1,000
5,979
5,794
4,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Еren
Tsukuyomi
16
9 / 0 / 6
10,208
1,134
12,675
6,903
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyDeath78
Gilgamesh
12
2 / 6 / 3
7,813
868
4,382
10,873
5,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 3
6,614
735
3,819
7,299
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
JJD1210
Olorun
12
1 / 5 / 3
6,935
771
2,601
8,380
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
12
4 / 3 / 1
7,668
852
2,509
10,715
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
7
7
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaddyDeath78
Gilgamesh
2
6
3
0.58
L
0
5
3
0.3
W
4
4
5
1.63
L
Olorun
JJD1210
Olorun
1
5
3
0.5
W
Ganesha
M4GU5
Ganesha
0
3
12
2
L
Da Ji
4
3
1
1.5
W
Achilles
xIsles_
Achilles
6
0
3
7.5
W
Tsukuyomi
Еren
Tsukuyomi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
13,311
28,021
Taken
37,267
18,506
Mitigated
19,882
7,243
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaddyDeath78
Gilgamesh
4,382
1,328
0
108
10,873
5,821
0
3,552
7,221
0
18,607
L
3,819
490
0
298
7,299
2,010
664
2,104
5,070
14,358
0
W
8,743
2,334
0
693
6,494
2,023
2,311
1,239
5,175
24,942
0
L
Olorun
JJD1210
Olorun
2,601
967
652
1,763
8,380
3,248
47
2,972
5,358
19,029
0
W
Ganesha
M4GU5
Ganesha
2,856
162
0
2,517
8,830
6,651
292
2,134
6,198
12,487
0
L
Da Ji
2,509
535
123
1,671
10,715
8,803
0
3,333
7,307
0
9,123
W
Achilles
xIsles_
Achilles
5,979
2,054
0
1,075
5,794
4,800
1,639
1,253
4,483
0
21,201
W
Tsukuyomi
Еren
Tsukuyomi
12,675
4,226
0
2,958
6,903
5,032
1,473
1,928
4,835
0
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
29,030
148
Minions Killed
102
11
Camps Cleared
3
788,813
Distance Traveled
549,494
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,813
868
40
4
2
141,025
0
L
Nu Wa
6,614
735
20
2
0
107,668
1
W
Nu Wa
8,362
929
29
3
3
152,021
1
L
Olorun
6,935
771
37
4
1
143,619
1
W
Ganesha
8,645
961
3
0
1
176,044
2
L
Da Ji
7,668
852
5
1
0
157,182
1
W
Achilles
9,000
1,000
32
4
1
233,400
0
W
Tsukuyomi
10,208
1,134
84
9
6
227,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role