Player Matchup

Loki
Loki
GoldScrooge
Loki
Level 27
God Stats
4W - 7L
1,433 SR
Queue Stats
64W - 76L
1,385 Elo+
Party 3
Guan Yu
Guan Yu
Kelag
Guan Yu
Level 27
God Stats
1W - 1L
1,355 SR
Queue Stats
3W - 4L
1,095 Elo+
Party 1
Neith
Neith
SAKajmeran
Neith
Level 15
God Stats
2W - 0L
1,416 SR
Queue Stats
3W - 4L
1,095 Elo+
Party 1
Jormungandr
Jormungandr
Zhmon
Jormungandr
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
161W - 171L
1,362 Elo+
Party 3
Anubis
Anubis
simpos2288
Anubis
Level 19
God Stats
14W - 7L
1,687 SR
Queue Stats
30W - 29L
1,402 Elo+
Party 3
Team Averages
Level 23
1,478 SR
1,268 Elo+

VS

Team Averages
Level 18
1,408 SR
1,354 Elo+
Hachiman
Hachiman
Khywel
Hachiman
Level 18
God Stats
7W - 8L
1,493 SR
Queue Stats
17W - 16L
1,443 Elo+
Party 2
Thanatos
Thanatos
Le_Meilleur_Arab
Thanatos
Level 10
God Stats
1W - 2L
1,200 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo
Nemesis
Nemesis
Sithrasquee
Nemesis
Level 28
God Stats
3W - 10L
1,309 SR
Queue Stats
241W - 260L
1,315 Elo+
Solo
Yemoja
Yemoja
TinaM134
Yemoja
Level 8
God Stats
9W - 7L
1,536 SR
Queue Stats
10W - 12L
1,282 Elo+
Party 2
Chang'e
Chang'e
Valfored
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,817
588
5,238
6,792
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Kelag
Guan Yu
15
4 / 0 / 6
8,932
595
6,497
6,828
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
12
2 / 3 / 7
7,300
487
7,167
6,743
1,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Zhmon
Jormungandr
13
3 / 0 / 6
8,266
551
7,060
6,927
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
simpos2288
Anubis
14
6 / 0 / 3
8,842
589
6,962
3,811
1,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Khywel
Hachiman
11
1 / 4 / 1
6,570
438
7,263
11,887
3,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
6,867
458
767
7,027
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Sithrasquee
Nemesis
10
2 / 5 / 0
6,711
447
4,434
10,131
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TinaM134
Yemoja
11
1 / 4 / 1
6,648
443
682
9,229
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Valfored
Chang'e
13
0 / 4 / 0
7,472
498
3,126
10,924
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Guan Yu
Kelag
Guan Yu
4
0
6
7
L
Hachiman
Khywel
Hachiman
1
4
1
0.38
L
0
5
1
0.1
W
Neith
2
3
7
1.83
L
Nemesis
Sithrasquee
Nemesis
2
5
0
0.4
L
Yemoja
TinaM134
Yemoja
1
4
1
0.38
L
Chang'e
Valfored
Chang'e
0
4
0
0
W
Jormungandr
Zhmon
Jormungandr
3
0
6
6
W
Anubis
simpos2288
Anubis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
16,272
31,101
Taken
49,198
18,749
Mitigated
17,174
11,440
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,238
2,587
0
3,736
6,792
2,364
0
1,356
5,408
0
45,574
W
Guan Yu
Kelag
Guan Yu
6,497
1,024
264
2,138
6,828
7,089
814
47
6,781
0
45,753
L
Hachiman
Khywel
Hachiman
7,263
4,795
0
4,220
11,887
3,089
0
3,593
8,242
0
48,993
L
767
328
0
2,461
7,027
2,358
142
645
6,182
0
25,438
W
Neith
7,167
4,079
0
1,289
6,743
1,768
3,068
361
6,382
0
24,218
L
Nemesis
Sithrasquee
Nemesis
4,434
2,156
0
2,131
10,131
3,156
450
1,723
8,383
0
34,190
L
Yemoja
TinaM134
Yemoja
682
93
2,337
2,142
9,229
5,659
0
4,181
4,998
6,255
0
L
Chang'e
Valfored
Chang'e
3,126
471
0
3,927
10,924
2,912
0
3,880
7,044
45,043
0
W
Jormungandr
Zhmon
Jormungandr
7,060
686
0
2,461
6,927
5,919
0
836
6,047
37,347
0
W
Anubis
simpos2288
Anubis
6,962
318
0
1,552
3,811
1,609
1,296
1,050
2,675
42,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
34,268
376
Minions Killed
328
0
Camps Cleared
0
1,436,372
Distance Traveled
1,267,588
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,817
588
98
7
0
294,719
1
W
Guan Yu
8,932
595
90
6
0
304,781
4
L
Hachiman
6,570
438
95
6
0
231,887
2
L
Thanatos
6,867
458
68
5
0
230,005
0
W
Neith
7,300
487
43
3
0
287,978
4
L
Nemesis
6,711
447
62
4
0
304,769
2
L
Yemoja
6,648
443
7
0
0
228,714
0
L
Chang'e
7,472
498
96
6
0
272,213
0
W
Jormungandr
8,266
551
62
4
0
286,367
3
W
Anubis
8,842
589
83
6
0
262,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role