Player Matchup

Gilgamesh
Gilgamesh
FuryOfAssassin
Gilgamesh
Level 26
God Stats
38W - 8L
1,500 SR
Queue Stats
129W - 58L
1,629 Elo+
Solo
Cthulhu
Cthulhu
Maginbuu44
Cthulhu
Level 9
God Stats
6W - 7L
1,553 SR
Queue Stats
34W - 62L
1,450 Elo+
Solo
Kali
Kali
kaybeecee-
Kali
Level 16
God Stats
14W - 14L
1,499 SR
Queue Stats
64W - 77L
1,433 Elo+
Party 2
Ganesha
Ganesha
m0thex_
Ganesha
Level 7
God Stats
2W - 3L
1,406 SR
Queue Stats
8W - 9L
1,419 Elo+
Party 2
Arachne
Arachne
teke2311
Arachne
Level 7
God Stats
16W - 18L
1,528 SR
Queue Stats
16W - 18L
1,478 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,482 Elo+

VS

Team Averages
Level 18
1,382 SR
1,495 Elo+
Kukulkan
Kukulkan
Beefybaby
Kukulkan
Level 14
God Stats
10W - 8L
1,399 SR
Queue Stats
115W - 35L
1,743 Elo+
Solo
Neith
Neith
CruelUnicornz
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 57L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
FunKy TeqzR
Gilgamesh
Level 16
God Stats
11W - 10L
1,370 SR
Queue Stats
44W - 52L
1,383 Elo+
Solo
Fenrir
Fenrir
MentalCasino
Fenrir
Level 23
God Stats
5W - 10L
1,172 SR
Queue Stats
126W - 150L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
TheAlex1798
Cernunnos
Level 28
God Stats
46W - 38L
1,470 SR
Queue Stats
111W - 107L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuryOfAssassin
Gilgamesh
20
9 / 12 / 19
14,996
1,000
24,835
40,940
29,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Maginbuu44
Cthulhu
20
0 / 6 / 26
13,730
915
14,348
33,141
45,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 7 / 14
17,100
1,140
31,595
31,564
17,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
m0thex_
Ganesha
20
0 / 3 / 34
15,491
1,033
16,440
30,586
47,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
teke2311
Arachne
20
17 / 9 / 19
17,573
1,172
26,896
36,886
18,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beefybaby
Kukulkan
20
19 / 0 / 14
19,834
1,322
66,657
11,896
5,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 8 / 24
15,113
1,008
24,880
24,047
8,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FunKy TeqzR
Gilgamesh
20
3 / 5 / 21
15,312
1,021
15,492
20,888
21,622
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
3 / 18 / 14
13,716
914
14,812
30,629
19,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TheAlex1798
Cernunnos
20
9 / 14 / 17
16,566
1,104
38,313
33,211
13,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
127
45
Kills
37
37
Deaths
45
112
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beefybaby
Kukulkan
19
0
14
26
W
3
8
24
1.88
W
Gilgamesh
FunKy TeqzR
Gilgamesh
3
5
21
2.7
L
Gilgamesh
FuryOfAssassin
Gilgamesh
9
12
19
1.54
L
Cthulhu
Maginbuu44
Cthulhu
0
6
26
2.17
W
Fenrir
3
18
14
0.56
W
Cernunnos
TheAlex1798
Cernunnos
9
14
17
1.25
L
19
7
14
3.71
L
Ganesha
m0thex_
Ganesha
0
3
34
5.67
L
Arachne
teke2311
Arachne
17
9
19
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,114
Damage
160,154
173,117
Taken
120,671
158,221
Mitigated
67,734
19,716
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beefybaby
Kukulkan
66,657
9,846
0
2,624
11,896
5,097
0
3,793
8,103
127,069
0
W
24,880
11,247
0
3,359
24,047
8,123
0
6,224
17,823
0
61,887
W
Gilgamesh
FunKy TeqzR
Gilgamesh
15,492
3,743
0
249
20,888
21,622
0
7,058
13,830
0
34,984
L
Gilgamesh
FuryOfAssassin
Gilgamesh
24,835
7,603
0
3,977
40,940
29,747
0
15,079
25,861
18
49,465
L
Cthulhu
Maginbuu44
Cthulhu
14,348
210
1,084
1,534
33,141
45,657
0
13,427
19,714
36,991
0
W
Fenrir
14,812
3,225
0
2,176
30,629
19,720
0
5,156
25,473
0
20,284
W
Cernunnos
TheAlex1798
Cernunnos
38,313
21,201
0
8,439
33,211
13,172
0
8,557
24,654
0
66,172
L
31,595
18,570
0
4,724
31,564
17,647
0
10,458
21,106
0
48,616
L
Ganesha
m0thex_
Ganesha
16,440
1,423
0
1,707
30,586
47,082
0
10,026
20,560
27,128
0
L
Arachne
teke2311
Arachne
26,896
18,457
0
6,690
36,886
18,088
0
17,667
19,219
0
63,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,890
Gold Earned
80,541
222
Minions Killed
319
7
Camps Cleared
14
1,640,646
Distance Traveled
1,393,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,834
1,322
127
8
11
313,924
1
W
Neith
15,113
1,008
88
6
0
267,064
0
W
Gilgamesh
15,312
1,021
33
2
1
277,270
0
L
Gilgamesh
14,996
1,000
63
4
1
298,138
0
L
Cthulhu
13,730
915
39
3
0
288,347
0
W
Fenrir
13,716
914
6
0
1
269,597
0
W
Cernunnos
16,566
1,104
65
4
1
265,194
0
L
Kali
17,100
1,140
27
2
6
382,476
0
L
Ganesha
15,491
1,033
0
0
0
327,736
0
L
Arachne
17,573
1,172
93
6
0
343,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role