Player Matchup

Ymir
Ymir
BrokenPrism
Ymir
Level 28
God Stats
7W - 8L
1,360 SR
Queue Stats
80W - 76L
1,464 Elo+
Solo
Cernunnos
Cernunnos
TheTostitosPower
Cernunnos
Level 29
God Stats
58W - 44L
1,432 SR
Queue Stats
452W - 438L
1,479 Elo+
Solo
Thor
Thor
pontedeacuerdo
Thor
Level 26
God Stats
2W - 5L
1,285 SR
Queue Stats
116W - 113L
1,414 Elo+
Solo
Guan Yu
Guan Yu
thebro246
Guan Yu
Level 18
God Stats
51W - 40L
1,630 SR
Queue Stats
121W - 104L
1,406 Elo+
Solo
Discordia
Discordia
uwubait
Discordia
Level 27
God Stats
12W - 12L
1,203 SR
Queue Stats
187W - 224L
1,242 Elo+
Solo
Team Averages
Level 26
1,382 SR
1,401 Elo+

VS

Team Averages
Level 26
1,351 SR
1,369 Elo+
Apollo
Apollo
ChoppinKox
Apollo
Level 29
God Stats
29W - 15L
1,491 SR
Queue Stats
49W - 47L
1,243 Elo+
Solo
Nox
Nox
D1GodSlayer
Nox
Level 27
God Stats
0W - 3L
1,235 SR
Queue Stats
42W - 33L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
hdshyy
Gilgamesh
Level 29
God Stats
3W - 8L
1,209 SR
Queue Stats
89W - 96L
1,313 Elo+
Solo
Nemesis
Nemesis
niqqaflvcko
Nemesis
Level 15
God Stats
1W - 5L
1,332 SR
Queue Stats
81W - 90L
1,501 Elo+
Solo
Ymir
Ymir
worriedshow614
Ymir
Level 28
God Stats
56W - 63L
1,488 SR
Queue Stats
85W - 109L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 10
9,861
493
4,200
13,264
10,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
20
19 / 0 / 4
13,046
652
27,534
18,253
8,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 1
10,879
544
4,056
15,047
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
thebro246
Guan Yu
17
3 / 0 / 3
10,320
516
8,853
13,377
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
uwubait
Discordia
13
1 / 7 / 2
8,802
440
5,414
10,886
3,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChoppinKox
Apollo
12
0 / 15 / 0
7,349
367
6,303
19,946
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 2 / 1
10,729
536
17,825
9,455
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
hdshyy
Gilgamesh
14
0 / 3 / 1
8,762
438
7,325
12,993
8,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
niqqaflvcko
Nemesis
15
1 / 6 / 3
8,788
439
7,100
15,221
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
7,624
381
3,286
14,040
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
30
Kills
10
11
Deaths
30
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Apollo
ChoppinKox
Apollo
0
15
0
0
L
8
2
1
4.25
W
Cernunnos
19
0
4
21
L
Gilgamesh
hdshyy
Gilgamesh
0
3
1
0.17
L
Nemesis
niqqaflvcko
Nemesis
1
6
3
0.42
W
3
1
1
3.5
W
Guan Yu
thebro246
Guan Yu
3
0
3
4.5
W
Discordia
uwubait
Discordia
1
7
2
0.29
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,057
Damage
41,839
70,827
Taken
71,655
42,570
Mitigated
32,660
31,670
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,200
826
0
0
13,264
10,911
1,322
6,020
7,003
39,632
0
L
Apollo
ChoppinKox
Apollo
6,303
4,524
0
3,396
19,946
6,283
822
2,121
17,825
0
41,879
L
17,825
2,036
0
1,538
9,455
3,431
1,490
4,117
5,064
67,076
0
W
Cernunnos
27,534
16,852
0
12,851
18,253
8,127
5,715
5,235
12,906
0
107,189
L
Gilgamesh
hdshyy
Gilgamesh
7,325
1,636
0
5,644
12,993
8,648
110
0
12,472
0
51,009
L
Nemesis
niqqaflvcko
Nemesis
7,100
3,132
0
3,073
15,221
7,126
756
1,866
13,128
0
53,671
W
4,056
1,018
597
9,660
15,047
5,786
85
2,129
12,808
0
79,362
W
Guan Yu
thebro246
Guan Yu
8,853
848
146
7,186
13,377
14,323
587
334
13,043
0
43,682
W
Discordia
uwubait
Discordia
5,414
517
0
1,230
10,886
3,423
444
6,617
3,956
34,770
0
L
3,286
438
0
3,255
14,040
7,172
456
1,184
12,856
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
43,252
534
Minions Killed
409
0
Camps Cleared
0
1,679,986
Distance Traveled
1,572,780
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,861
493
76
4
0
324,863
5
L
Apollo
7,349
367
60
3
0
277,537
0
L
Nox
10,729
536
122
6
0
340,249
1
W
Cernunnos
13,046
652
157
8
0
329,634
1
L
Gilgamesh
8,762
438
96
5
0
268,974
0
L
Nemesis
8,788
439
102
5
0
339,532
1
W
Thor
10,879
544
151
8
0
342,814
0
W
Guan Yu
10,320
516
86
4
0
393,820
0
W
Discordia
8,802
440
64
3
0
288,855
4
L
Ymir
7,624
381
29
1
0
346,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role