Player Matchup

Heimdallr
Heimdallr
Drock7mile
Heimdallr
Level 13
God Stats
1W - 4L
1,149 SR
Queue Stats
13W - 11L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
FishtailRogue
Ao Kuang
Level 47
God Stats
9W - 5L
1,292 SR
Queue Stats
281W - 271L
1,384 Elo+
Party 1
Cupid
Cupid
Kurai-Kohai
Cupid
Level 12
God Stats
9W - 7L
1,427 SR
Queue Stats
11W - 9L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
StephyD712
Gilgamesh
Level 28
God Stats
28W - 22L
1,144 SR
Queue Stats
99W - 113L
1,332 Elo+
Party 1
Hades
Hades
mr_hill_billy_
Hades
Level 25
God Stats
11W - 8L
1,482 SR
Queue Stats
229W - 241L
1,426 Elo+
Party 1
Team Averages
Level 25
1,299 SR
1,373 Elo+

VS

Team Averages
Level 25
1,521 SR
1,444 Elo+
Ymir
Ymir
Cantily
Ymir
Level 29
God Stats
1W - 4L
1,523 SR
Queue Stats
47W - 45L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
KNG Plane
Gilgamesh
Level 27
God Stats
2W - 3L
1,742 SR
Queue Stats
109W - 94L
1,438 Elo+
Solo
Artemis
Artemis
Mommae
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Siuxorra
Set
Level 17
God Stats
0W - 3L
1,346 SR
Queue Stats
7W - 11L
1,492 Elo+
Solo
Merlin
Merlin
TheMattStark
Merlin
Level 26
God Stats
6W - 12L
1,495 SR
Queue Stats
128W - 140L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drock7mile
Heimdallr
11
1 / 8 / 5
7,787
371
4,600
12,870
5,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
FishtailRogue
Ao Kuang
19
8 / 0 / 1
11,923
568
11,911
16,283
7,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 11
9,817
467
6,828
7,701
2,474
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
StephyD712
Gilgamesh
14
6 / 3 / 9
10,189
485
9,856
16,935
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 3 / 4
11,574
551
16,727
12,051
7,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cantily
Ymir
16
4 / 2 / 11
10,425
496
8,628
13,702
13,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
KNG Plane
Gilgamesh
15
2 / 7 / 0
9,605
457
10,187
17,203
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Mommae
Artemis
14
6 / 5 / 6
9,425
449
10,375
12,874
5,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 4
9,811
467
8,499
14,866
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
2 / 10 / 2
9,062
432
7,088
12,171
4,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
29
Kills
18
18
Deaths
29
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cantily
Ymir
4
2
11
4.75
W
Heimdallr
Drock7mile
Heimdallr
1
8
5
0.44
W
Ao Kuang
FishtailRogue
Ao Kuang
8
0
1
8.5
L
Gilgamesh
KNG Plane
Gilgamesh
2
7
0
0.29
W
3
4
11
2.13
L
Artemis
Mommae
Artemis
6
5
6
1.8
L
4
5
4
1.2
W
Gilgamesh
StephyD712
Gilgamesh
6
3
9
3.5
L
Merlin
2
10
2
0.3
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
44,777
65,840
Taken
70,816
35,676
Mitigated
36,287
23,502
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cantily
Ymir
8,628
504
0
1,652
13,702
13,160
276
3,666
10,036
50,117
0
W
Heimdallr
Drock7mile
Heimdallr
4,600
1,955
0
12
12,870
5,177
250
2,513
10,357
0
21,794
W
Ao Kuang
FishtailRogue
Ao Kuang
11,911
3,895
0
10,555
16,283
7,547
5,536
0
16,283
74,175
0
L
Gilgamesh
KNG Plane
Gilgamesh
10,187
2,488
0
3,028
17,203
6,869
610
11,767
5,436
0
56,654
W
6,828
3,992
268
215
7,701
2,474
1,439
2,960
4,741
0
33,579
L
Artemis
Mommae
Artemis
10,375
5,289
0
3,065
12,874
5,135
1,422
3,223
9,651
0
42,808
L
8,499
3,619
0
5,371
14,866
6,311
0
4,752
10,114
0
68,456
W
Gilgamesh
StephyD712
Gilgamesh
9,856
1,981
164
5,545
16,935
13,159
308
6,987
9,948
0
31,527
L
Merlin
7,088
527
0
1,514
12,171
4,812
844
5,230
6,941
41,149
0
W
16,727
1,220
448
6,295
12,051
7,319
898
3,256
8,795
61,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
48,328
379
Minions Killed
424
0
Camps Cleared
0
1,920,807
Distance Traveled
1,853,384
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,425
496
67
3
0
449,303
1
W
Heimdallr
7,787
371
23
1
0
390,309
1
W
Ao Kuang
11,923
568
129
6
0
402,222
1
L
Gilgamesh
9,605
457
104
5
0
343,627
3
W
Cupid
9,817
467
80
4
0
369,400
0
L
Artemis
9,425
449
76
4
0
333,945
0
L
Set
9,811
467
115
5
0
399,144
2
W
Gilgamesh
10,189
485
49
2
0
417,755
0
L
Merlin
9,062
432
62
3
0
327,365
0
W
Hades
11,574
551
98
5
0
341,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role