Player Matchup

Bellona
Bellona
AverageChipButty
Bellona
Level 29
God Stats
17W - 20L
1,496 SR
Queue Stats
112W - 112L
1,623 Elo+
Party 1
Neith
Neith
Beteuh
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 8L
1,576 Elo+
Party 3
Thor
Thor
Beteuh
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,433 Elo+
Party 3
He Bo
He Bo
BiggestOfCheeses
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,587 Elo+
Party 1
Horus
Horus
Ezelgie
Horus
Level 24
God Stats
3W - 2L
1,763 SR
Queue Stats
59W - 56L
1,490 Elo+
Party 1
Team Averages
Level 19
1,552 SR
1,542 Elo+

VS

Team Averages
Level 22
1,571 SR
1,508 Elo+
Hades
Hades
DKS_frantic
Hades
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
274W - 275L
1,517 Elo+
Solo
Ymir
Ymir
Goetschinho
Ymir
Level 14
God Stats
24W - 27L
1,549 SR
Queue Stats
77W - 97L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Venom Kai
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,463 Elo+
Solo
Ullr
Ullr
aParadize
Ullr
Level 29
God Stats
4W - 2L
1,608 SR
Queue Stats
61W - 17L
1,731 Elo+
Solo
Da Ji
Da Ji
xJ4YDE33x
Da Ji
Level 18
God Stats
4W - 2L
1,697 SR
Queue Stats
107W - 114L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,417
458
5,753
8,780
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Beteuh
Neith
7
0 / 6 / 0
5,103
365
3,221
6,675
1,669
Boots

Boots

+6%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Beteuh
Thor
9
3 / 4 / 2
6,498
464
3,640
8,926
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 5 / 0
6,956
497
7,750
8,102
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ezelgie
Horus
9
1 / 4 / 2
5,957
426
3,533
9,373
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
7,578
541
7,182
9,709
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 10
7,129
509
2,853
5,225
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Venom Kai
Cu Chulainn
11
3 / 3 / 1
6,877
491
5,594
10,042
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
13
9 / 1 / 8
8,592
614
9,620
7,276
2,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
xJ4YDE33x
Da Ji
11
4 / 2 / 8
7,097
507
5,274
8,319
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
23
23
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Neith
Beteuh
Neith
0
6
0
0
L
Thor
Beteuh
Thor
3
4
2
1
L
4
5
0
0.8
W
5
3
6
2.67
L
Horus
Ezelgie
Horus
1
4
2
0.5
W
2
0
10
7
W
Cu Chulainn
Venom Kai
Cu Chulainn
3
3
1
1.17
W
Ullr
9
1
8
13
W
Da Ji
xJ4YDE33x
Da Ji
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
30,523
41,856
Taken
40,571
18,352
Mitigated
19,004
9,480
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,753
1,909
0
2,033
8,780
6,460
330
782
7,998
0
25,014
L
Neith
Beteuh
Neith
3,221
1,631
0
673
6,675
1,669
0
1,836
4,839
0
13,811
L
Thor
Beteuh
Thor
3,640
810
0
2,093
8,926
2,786
0
732
8,194
0
22,398
L
7,750
564
0
2,124
8,102
2,856
62
2,912
5,190
32,413
0
W
7,182
1,029
346
4,167
9,709
4,296
502
4,007
5,445
32,531
0
L
Horus
Ezelgie
Horus
3,533
1,950
646
1,911
9,373
4,581
0
3,773
5,600
0
14,492
W
2,853
402
0
325
5,225
2,894
142
475
4,708
16,983
0
W
Cu Chulainn
Venom Kai
Cu Chulainn
5,594
1,517
0
1,331
10,042
6,578
130
864
9,110
0
28,849
W
Ullr
9,620
3,861
0
1,080
7,276
2,497
649
0
7,276
0
57,925
W
Da Ji
xJ4YDE33x
Da Ji
5,274
549
0
1,833
8,319
2,739
0
1,923
6,282
0
24,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
37,273
201
Minions Killed
287
0
Camps Cleared
0
1,191,465
Distance Traveled
1,309,333
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,417
458
52
4
0
214,078
0
L
Neith
5,103
365
20
1
0
231,651
0
L
Thor
6,498
464
44
3
0
241,377
0
L
He Bo
6,956
497
58
4
0
251,403
2
W
Hades
7,578
541
62
4
0
214,774
11
L
Horus
5,957
426
27
2
0
252,956
0
W
Ymir
7,129
509
32
2
0
301,552
0
W
Cu Chulainn
6,877
491
48
3
0
271,479
0
W
Ullr
8,592
614
98
7
0
238,244
3
W
Da Ji
7,097
507
47
3
0
283,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role