Player Matchup

Cerberus
Cerberus
Crimson_Sierra
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,289 Elo+
Party 2
Hun Batz
Hun Batz
Hendo H BOMB
Hun Batz
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
306W - 354L
1,479 Elo+
Party 3
Zhong Kui
Zhong Kui
Mentes_Oculus
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,110 Elo+
Party 2
Arachne
Arachne
TheJewishRyeGuy
Arachne
Level 160
God Stats
1W - 4L
1,263 SR
Queue Stats
323W - 355L
1,470 Elo+
Party 3
King Arthur
King Arthur
samaurelove
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,135 Elo+
Party 2
Team Averages
Level 111
1,453 SR
1,297 Elo+

VS

Team Averages
Level 139
1,571 SR
1,480 Elo+
Chernobog
Chernobog
DOMandJOE5
Chernobog
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,433 Elo+
Solo
Janus
Janus
Rooga
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SgtStalwart
Hades
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
283W - 317L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
UrbaneMonkey666
Kukulkan
Level 107
God Stats
4W - 5L
1,857 SR
Queue Stats
182W - 184L
1,522 Elo+
Solo
Zeus
Zeus
bandraks
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
3 / 7 / 4
12,682
705
10,257
29,694
32,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Hendo H BOMB
Hun Batz
20
3 / 8 / 4
14,234
791
6,799
16,176
10,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Mentes_Oculus
Zhong Kui
20
2 / 5 / 4
12,686
705
9,127
15,963
15,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 4 / 7
11,889
661
9,394
25,604
17,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
samaurelove
King Arthur
20
3 / 8 / 5
12,552
697
4,809
30,149
24,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DOMandJOE5
Chernobog
5
0 / 0 / 0
7,468
415
0
0
0
Janus
Rooga
Janus
20
4 / 5 / 14
12,502
695
22,108
17,176
6,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
7,903
439
0
0
0
Kukulkan
20
14 / 3 / 11
15,230
846
23,434
12,715
5,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
20
12 / 4 / 11
14,419
801
39,445
13,308
7,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
12
Kills
30
32
Deaths
12
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
7
4
0.71
L
Chernobog
DOMandJOE5
Chernobog
0
0
0
0
W
Hun Batz
Hendo H BOMB
Hun Batz
3
8
4
0.63
W
Zhong Kui
Mentes_Oculus
Zhong Kui
2
5
4
0.8
L
Janus
Rooga
Janus
4
5
14
2.2
L
0
0
1
0.5
W
1
4
7
1.13
L
Kukulkan
14
3
11
6.5
L
Zeus
12
4
11
4.38
W
King Arthur
samaurelove
King Arthur
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
84,987
117,586
Taken
43,199
99,883
Mitigated
20,024
39,780
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,257
631
55
9,048
29,694
32,643
747
19,770
9,513
19,256
0
L
Chernobog
DOMandJOE5
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Hendo H BOMB
Hun Batz
6,799
664
1,674
1,881
16,176
10,782
2,042
11,108
4,888
0
24,611
W
Zhong Kui
Mentes_Oculus
Zhong Kui
9,127
399
688
3,718
15,963
15,310
2,716
11,050
4,783
30,499
0
L
Janus
Rooga
Janus
22,108
1,526
2,890
4,628
17,176
6,580
0
7,335
9,423
43,332
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,394
6,577
2,213
10,575
25,604
17,087
429
17,719
7,667
0
21,288
L
Kukulkan
23,434
1,295
2,624
2,809
12,715
5,972
0
7,364
5,085
64,276
0
L
Zeus
39,445
1,475
1,475
3,400
13,308
7,472
0
4,161
8,907
67,384
0
W
King Arthur
samaurelove
King Arthur
4,809
657
1,508
8,420
30,149
24,061
415
23,934
5,748
0
29,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,043
Gold Earned
57,522
181
Minions Killed
211
0
Camps Cleared
0
1,520,660
Distance Traveled
897,609
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,682
705
21
1
0
325,929
0
L
Chernobog
7,468
415
0
0
0
0
0
W
Hun Batz
14,234
791
39
2
0
267,101
0
W
Zhong Kui
12,686
705
53
3
0
289,837
0
L
Janus
12,502
695
66
4
0
284,136
0
L
Hades
7,903
439
0
0
0
0
0
W
Arachne
11,889
661
26
1
0
332,908
3
L
Kukulkan
15,230
846
84
5
0
333,465
0
L
Zeus
14,419
801
61
3
0
280,008
0
W
King Arthur
12,552
697
42
2
0
304,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role