Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BabyLeg5
Sun Wukong
Level 109
God Stats
4W - 7L
1,204 SR
Queue Stats
696W - 723L
1,574 Elo+
Solo
Chang'e
Chang'e
Tayder
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
The Perforator
Ganesha
Level 129
God Stats
2W - 3L
1,871 SR
Queue Stats
57W - 57L
1,570 Elo+
Solo
Arachne
Arachne
YoungSully
Arachne
Level 116
God Stats
11W - 13L
1,386 SR
Queue Stats
791W - 776L
1,621 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,553 Elo+

VS

Team Averages
Level 136
1,428 SR
1,556 Elo+
Skadi
Skadi
Delusionnn
Skadi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,617 Elo+
Solo
Ullr
Ullr
GlintHex
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hexapod
Baron Samedi
Level 142
God Stats
2W - 4L
1,174 SR
Queue Stats
297W - 253L
1,597 Elo+
Solo
Discordia
Discordia
RapShark
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
spellcasterdba
Raijin
Level 158
God Stats
3W - 2L
1,468 SR
Queue Stats
304W - 284L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
9 / 1 / 9
9,905
991
16,743
9,342
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
BabyLeg5
Sun Wukong
14
5 / 2 / 10
8,886
889
9,053
15,081
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Tayder
Chang'e
14
4 / 2 / 12
8,635
864
12,043
12,115
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 10
8,098
810
3,695
10,630
9,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
YoungSully
Arachne
14
3 / 2 / 14
9,360
936
4,315
13,932
9,855
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 4 / 6
7,606
761
8,292
10,502
3,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ullr
13
4 / 4 / 2
7,971
797
4,163
15,269
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Hexapod
Baron Samedi
12
2 / 5 / 3
7,898
790
5,681
9,076
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
RapShark
Discordia
12
1 / 4 / 5
7,257
726
12,180
6,086
2,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 6
7,169
717
7,948
7,149
2,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
21
Kills
7
9
Deaths
21
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
1
9
13.5
W
Sun Wukong
BabyLeg5
Sun Wukong
5
2
10
5
L
Skadi
0
4
6
0.75
L
Ullr
4
4
2
1.25
L
Baron Samedi
Hexapod
Baron Samedi
2
5
3
0.7
L
Discordia
RapShark
Discordia
1
4
5
0.88
W
Chang'e
Tayder
Chang'e
4
2
12
5
W
0
2
10
2.5
W
Arachne
YoungSully
Arachne
3
2
14
5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
38,264
61,100
Taken
48,082
41,331
Mitigated
23,184
29,612
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,743
2,977
1,677
1,373
9,342
4,372
2,330
2,329
6,892
0
39,944
W
Sun Wukong
BabyLeg5
Sun Wukong
9,053
811
1,296
1,493
15,081
12,568
201
7,146
7,935
0
16,655
L
Skadi
8,292
2,340
606
2,787
10,502
3,480
0
3,569
6,908
0
23,057
L
Ullr
4,163
1,992
0
4,078
15,269
5,775
0
5,580
9,486
0
15,235
L
Baron Samedi
Hexapod
Baron Samedi
5,681
309
2,767
2,118
9,076
9,048
0
3,505
5,521
10,851
0
L
Discordia
RapShark
Discordia
12,180
412
0
126
6,086
2,125
0
1,951
4,035
21,796
0
W
Chang'e
Tayder
Chang'e
12,043
271
8,925
4,691
12,115
5,474
424
5,210
6,905
19,387
0
W
3,695
190
2,884
852
10,630
9,062
980
4,312
6,318
10,476
0
W
Arachne
YoungSully
Arachne
4,315
3,093
3,063
3,358
13,932
9,855
248
6,812
7,120
0
9,252
L
7,948
867
202
1,097
7,149
2,756
0
1,133
5,915
18,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
37,901
104
Minions Killed
112
0
Camps Cleared
0
1,039,534
Distance Traveled
828,838
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,905
991
50
5
0
198,451
0
W
Sun Wukong
8,886
889
21
2
0
229,037
2
L
Skadi
7,606
761
31
3
0
166,203
2
L
Ullr
7,971
797
22
2
0
158,925
0
L
Baron Samedi
7,898
790
9
1
0
149,748
3
L
Discordia
7,257
726
24
2
0
182,781
0
W
Chang'e
8,635
864
19
2
0
215,488
0
W
Ganesha
8,098
810
0
0
0
200,080
1
W
Arachne
9,360
936
14
1
0
196,478
0
L
Raijin
7,169
717
26
3
0
171,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role