Player Matchup

Achilles
Achilles
Bronadius
Achilles
Level 26
God Stats
0W - 1L
1,281 SR
Queue Stats
86W - 106L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Furruner97
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JessRivers
Artemis
Level 15
God Stats
0W - 1L
1,281 SR
Queue Stats
12W - 16L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Malither76
Kukulkan
Level 25
God Stats
10W - 16L
1,500 SR
Queue Stats
315W - 386L
1,533 Elo+
Party 1
Terra
Terra
RedDragonIon
Terra
Level 126
God Stats
5W - 5L
1,727 SR
Queue Stats
109W - 113L
1,423 Elo+
Party 1
Team Averages
Level 44
1,458 SR
1,503 Elo+

VS

Team Averages
Level 21
1,653 SR
1,596 Elo+
Discordia
Discordia
Bubbert
Discordia
Level 25
God Stats
2W - 1L
1,762 SR
Queue Stats
180W - 120L
1,661 Elo+
Solo
Gilgamesh
Gilgamesh
Clonnejo
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 97L
1,350 Elo+
Solo
Izanami
Izanami
JackDecker3
Izanami
Level 15
God Stats
3W - 0L
1,829 SR
Queue Stats
14W - 3L
1,841 Elo+
Solo
Mercury
Mercury
Mullhollan
Mercury
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 28L
1,811 Elo+
Solo
Ymir
Ymir
TheLordsFury56
Ymir
Level 26
God Stats
45W - 42L
1,675 SR
Queue Stats
157W - 198L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bronadius
Achilles
7
0 / 5 / 0
4,575
416
2,105
8,741
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Furruner97
Gilgamesh
8
0 / 5 / 0
4,939
449
3,141
7,927
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
JessRivers
Artemis
7
0 / 6 / 0
4,265
388
4,680
8,008
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Malither76
Kukulkan
9
0 / 8 / 0
5,049
459
535
6,556
2,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
6,922
629
4,458
8,297
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bubbert
Discordia
14
7 / 0 / 2
8,150
741
5,566
3,693
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Clonnejo
Gilgamesh
10
1 / 2 / 0
5,664
515
2,205
6,234
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
JackDecker3
Izanami
13
12 / 0 / 2
7,956
723
13,807
5,188
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mullhollan
Mercury
11
3 / 1 / 2
6,706
610
6,509
6,072
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 8
5,725
520
1,273
8,002
4,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
25
25
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bronadius
Achilles
0
5
0
0
W
Discordia
Bubbert
Discordia
7
0
2
8
W
Gilgamesh
Clonnejo
Gilgamesh
1
2
0
0.5
L
Gilgamesh
Furruner97
Gilgamesh
0
5
0
0
W
Izanami
JackDecker3
Izanami
12
0
2
13
L
Artemis
JessRivers
Artemis
0
6
0
0
L
Kukulkan
Malither76
Kukulkan
0
8
0
0
W
Mercury
Mullhollan
Mercury
3
1
2
4
L
3
1
0
3
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
29,360
39,529
Taken
29,189
14,100
Mitigated
11,142
9,737
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bronadius
Achilles
2,105
821
0
2,463
8,741
3,322
0
890
7,851
0
14,496
W
Discordia
Bubbert
Discordia
5,566
400
0
1,896
3,693
1,179
0
429
3,264
53,441
0
W
Gilgamesh
Clonnejo
Gilgamesh
2,205
355
0
1,866
6,234
2,132
0
2,993
3,019
0
16,294
L
Gilgamesh
Furruner97
Gilgamesh
3,141
1,014
0
1,872
7,927
2,117
0
948
6,979
0
21,662
W
Izanami
JackDecker3
Izanami
13,807
10,274
0
3,624
5,188
1,806
2,576
0
5,188
0
66,171
L
Artemis
JessRivers
Artemis
4,680
2,773
0
1,860
8,008
1,030
0
238
7,770
0
16,890
L
Kukulkan
Malither76
Kukulkan
535
234
0
0
6,556
2,145
0
4,763
1,793
23,272
0
W
Mercury
Mullhollan
Mercury
6,509
4,487
0
766
6,072
1,899
0
1,318
4,723
0
48,624
L
4,458
832
0
3,542
8,297
5,486
0
0
8,297
35,963
0
W
1,273
463
289
2,658
8,002
4,126
74
0
8,002
8,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
34,201
225
Minions Killed
382
0
Camps Cleared
0
950,682
Distance Traveled
1,015,933
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,575
416
14
1
0
181,826
1
W
Discordia
8,150
741
107
10
0
220,789
2
W
Gilgamesh
5,664
515
37
3
0
154,434
1
L
Gilgamesh
4,939
449
52
5
0
227,030
0
W
Izanami
7,956
723
129
12
0
199,642
4
L
Artemis
4,265
388
24
2
0
163,021
2
L
Kukulkan
5,049
459
49
4
0
175,491
0
W
Mercury
6,706
610
96
9
0
232,815
1
L
Terra
6,922
629
86
8
0
203,314
1
W
Ymir
5,725
520
13
1
0
208,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role