Player Matchup

Gilgamesh
Gilgamesh
Brianx321
Gilgamesh
Level 47
God Stats
136W - 98L
1,864 SR
Queue Stats
282W - 258L
1,563 Elo+
Party 3
Geb
Geb
Harasaki
Geb
Level 101
God Stats
68W - 49L
1,613 SR
Queue Stats
668W - 643L
1,499 Elo+
Party 3
Neith
Neith
TheZigbot9000
Neith
Level 45
God Stats
29W - 41L
1,631 SR
Queue Stats
355W - 347L
1,591 Elo+
Party 3
Zeus
Zeus
VIIIrless
Zeus
Level 145
God Stats
24W - 14L
1,912 SR
Queue Stats
232W - 222L
1,639 Elo+
Party 3
Arachne
Arachne
Vindictiviti
Arachne
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,684 Elo+
Party 3
Team Averages
Level 84
1,704 SR
1,595 Elo+

VS

Team Averages
Level 38
1,480 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
Doctor Strains
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Hunterjuan123457
Ne Zha
Level 36
God Stats
2W - 3L
1,489 SR
Queue Stats
55W - 69L
1,463 Elo+
Party 1
Tiamat
Tiamat
Infected_Flare
Tiamat
Level 44
God Stats
42W - 46L
1,527 SR
Queue Stats
97W - 87L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
iCr1ziX
Sun Wukong
Level 35
God Stats
6W - 7L
1,606 SR
Queue Stats
52W - 61L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
xLChupacabra
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brianx321
Gilgamesh
10
0 / 0 / 1
5,519
552
4,013
5,772
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 3
5,671
567
907
4,564
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 2
5,569
557
737
1,763
539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
9
3 / 0 / 0
5,414
541
4,162
2,194
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Vindictiviti
Arachne
11
4 / 0 / 1
6,310
631
4,219
5,816
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doctor Strains
Ah Muzen Cab
8
0 / 3 / 0
4,541
454
1,560
3,851
1,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,387
539
524
5,790
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,812
581
1,497
3,823
1,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
iCr1ziX
Sun Wukong
10
0 / 1 / 0
5,576
558
2,831
6,897
2,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
xLChupacabra
Aphrodite
8
0 / 0 / 0
4,912
491
792
4,654
2,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brianx321
Gilgamesh
0
0
1
0.5
L
Ah Muzen Cab
Doctor Strains
Ah Muzen Cab
0
3
0
0
W
0
0
3
1.5
L
0
2
0
0
L
0
2
0
0
W
1
0
2
2
W
Zeus
3
0
0
3
W
Arachne
Vindictiviti
Arachne
4
0
1
4.5
L
Sun Wukong
iCr1ziX
Sun Wukong
0
1
0
0
L
Aphrodite
xLChupacabra
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
7,204
20,109
Taken
25,015
7,953
Mitigated
9,839
8,744
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brianx321
Gilgamesh
4,013
922
0
781
5,772
3,115
0
0
5,772
0
26,279
L
Ah Muzen Cab
Doctor Strains
Ah Muzen Cab
1,560
272
0
197
3,851
1,135
0
2,310
1,541
0
16,575
W
907
125
0
1,543
4,564
2,070
0
792
3,772
16,579
0
L
524
268
0
3,190
5,790
1,520
0
0
5,790
0
26,736
L
1,497
239
0
1,025
3,823
1,772
173
0
3,823
28,887
0
W
737
233
0
359
1,763
539
0
725
950
0
27,233
W
Zeus
4,162
521
0
1,416
2,194
536
0
0
2,194
31,025
0
W
Arachne
Vindictiviti
Arachne
4,219
2,972
0
4,645
5,816
1,693
0
578
5,132
0
29,235
L
Sun Wukong
iCr1ziX
Sun Wukong
2,831
322
0
2,507
6,897
2,839
0
0
6,547
0
28,242
L
Aphrodite
xLChupacabra
Aphrodite
792
143
565
3,174
4,654
2,573
0
2,759
1,895
15,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
26,228
261
Minions Killed
268
0
Camps Cleared
0
971,871
Distance Traveled
885,715
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,519
552
64
6
0
209,287
1
L
Ah Muzen Cab
4,541
454
42
4
0
151,777
0
W
Geb
5,671
567
15
2
0
193,770
3
L
Ne Zha
5,387
539
75
8
0
224,615
2
L
Tiamat
5,812
581
81
8
0
177,680
4
W
Neith
5,569
557
66
7
0
193,106
0
W
Zeus
5,414
541
58
6
0
188,540
0
W
Arachne
6,310
631
58
6
0
187,168
3
L
Sun Wukong
5,576
558
52
5
0
200,785
0
L
Aphrodite
4,912
491
18
2
0
130,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role