Player Matchup

Hachiman
Hachiman
Brand0n0129
Hachiman
Level 24
God Stats
4W - 9L
1,601 SR
Queue Stats
21W - 35L
1,326 Elo+
Solo
Nemesis
Nemesis
GROOVEDaVinci
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Freya
Freya
HAPAchance
Freya
Level 27
God Stats
23W - 19L
1,543 SR
Queue Stats
140W - 144L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
NorgeZ123
Gilgamesh
Level 18
God Stats
12W - 6L
1,684 SR
Queue Stats
128W - 126L
1,482 Elo+
Solo
Cthulhu
Cthulhu
scrimmyy_
Cthulhu
Level 26
God Stats
31W - 20L
1,514 SR
Queue Stats
131W - 112L
1,385 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,357 Elo+

VS

Team Averages
Level 20
1,576 SR
1,418 Elo+
Neith
Neith
DaxtonHale
Neith
Level 5
God Stats
11W - 5L
1,826 SR
Queue Stats
21W - 18L
1,713 Elo+
Party 1
Loki
Loki
DishierStream98
Loki
Level 44
God Stats
18W - 12L
1,721 SR
Queue Stats
242W - 232L
1,446 Elo+
Party 1
Bellona
Bellona
Majogato178
Bellona
Level 13
God Stats
27W - 21L
1,404 SR
Queue Stats
174W - 240L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Ratkeru
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,264 Elo+
Solo
The Morrigan
The Morrigan
SlimyCorgi34742
The Morrigan
Level 29
God Stats
3W - 3L
1,429 SR
Queue Stats
119W - 94L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brand0n0129
Hachiman
8
1 / 4 / 0
4,960
496
2,495
5,252
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
2
0 / 4 / 0
3,525
353
0
3,418
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
6
1 / 5 / 2
4,616
462
3,198
6,041
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
NorgeZ123
Gilgamesh
12
2 / 3 / 0
6,396
640
3,373
6,216
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
scrimmyy_
Cthulhu
6
2 / 4 / 1
4,915
492
2,686
5,704
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
5 / 3 / 4
6,125
613
4,890
4,815
1,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 0 / 1
6,065
607
2,709
3,953
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Majogato178
Bellona
10
1 / 2 / 2
5,736
574
1,112
5,004
2,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Ratkeru
Cthulhu
10
5 / 0 / 5
6,040
604
4,192
4,994
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SlimyCorgi34742
The Morrigan
10
5 / 1 / 2
6,498
650
2,982
3,518
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
19
20
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brand0n0129
Hachiman
1
4
0
0.25
W
Neith
5
3
4
2.33
W
3
0
1
3.5
L
Nemesis
0
4
0
0
L
Freya
1
5
2
0.4
W
Bellona
Majogato178
Bellona
1
2
2
1
L
Gilgamesh
NorgeZ123
Gilgamesh
2
3
0
0.67
W
Cthulhu
Ratkeru
Cthulhu
5
0
5
7.5
W
The Morrigan
SlimyCorgi34742
The Morrigan
5
1
2
6
L
Cthulhu
scrimmyy_
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,752
Damage
15,885
26,631
Taken
22,284
9,382
Mitigated
9,585
4,111
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brand0n0129
Hachiman
2,495
1,556
0
381
5,252
1,469
137
1,588
3,468
0
14,847
W
Neith
4,890
2,641
0
2,028
4,815
1,483
3,139
3,379
1,436
0
27,359
W
2,709
1,229
0
1,616
3,953
1,076
0
488
3,465
0
21,894
L
Nemesis
0
0
0
0
3,418
694
0
1,116
2,162
0
1,057
L
Freya
3,198
1,597
0
1,400
6,041
1,596
0
2,268
3,648
12,065
0
W
Bellona
Majogato178
Bellona
1,112
95
0
1,322
5,004
2,711
571
0
5,004
0
14,792
L
Gilgamesh
NorgeZ123
Gilgamesh
3,373
840
0
1,686
6,216
3,080
124
0
6,216
0
34,168
W
Cthulhu
Ratkeru
Cthulhu
4,192
859
0
587
4,994
3,319
1,151
2,017
2,977
13,420
0
W
The Morrigan
SlimyCorgi34742
The Morrigan
2,982
1,106
0
625
3,518
996
273
0
3,518
24,888
1,597
L
Cthulhu
scrimmyy_
Cthulhu
2,686
374
0
644
5,704
2,543
0
1,250
4,289
13,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
30,464
148
Minions Killed
217
0
Camps Cleared
0
736,927
Distance Traveled
898,425
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,960
496
28
3
0
146,167
0
W
Neith
6,125
613
57
6
0
149,142
0
W
Loki
6,065
607
59
6
0
202,970
0
L
Nemesis
3,525
353
3
0
0
125,729
0
L
Freya
4,616
462
20
2
0
130,657
0
W
Bellona
5,736
574
38
4
0
179,700
1
L
Gilgamesh
6,396
640
85
9
0
171,349
1
W
Cthulhu
6,040
604
21
2
0
203,703
1
W
The Morrigan
6,498
650
42
4
0
162,910
0
L
Cthulhu
4,915
492
12
1
0
163,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role