Player Matchup

Fenrir
Fenrir
Armyking26
Fenrir
Level 146
God Stats
20W - 15L
1,622 SR
Queue Stats
585W - 378L
1,576 Elo+
Party 3
Khepri
Khepri
CiasnyWie
Khepri
Level 147
God Stats
156W - 150L
1,550 SR
Queue Stats
175W - 166L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Cypirien
Gilgamesh
Level 153
God Stats
9W - 4L
1,643 SR
Queue Stats
251W - 266L
1,568 Elo+
Solo
Hou Yi
Hou Yi
DonniePatschugo
Hou Yi
Level 65
God Stats
16W - 26L
1,423 SR
Queue Stats
99W - 201L
1,300 Elo+
Solo
Anubis
Anubis
Makaronir
Anubis
Level 159
God Stats
8W - 5L
1,497 SR
Queue Stats
1,085W - 815L
1,564 Elo+
Party 3
Team Averages
Level 134
1,547 SR
1,519 Elo+

VS

Team Averages
Level 88
1,441 SR
1,438 Elo+
Da Ji
Da Ji
BloodyPleasure
Da Ji
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Dathanat
He Bo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 52L
1,348 Elo+
Party 1
Hel
Hel
FoxZ
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JACHSONVILLE
Hercules
Level 155
God Stats
273W - 243L
1,577 SR
Queue Stats
448W - 478L
1,498 Elo+
Solo
Heimdallr
Heimdallr
SzymQ1022
Heimdallr
Level 26
God Stats
0W - 4L
1,130 SR
Queue Stats
35W - 50L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Armyking26
Fenrir
20
16 / 1 / 16
13,231
1,103
22,411
14,176
12,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
CiasnyWie
Khepri
19
2 / 0 / 25
11,488
957
9,026
4,535
5,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Cypirien
Gilgamesh
19
4 / 0 / 24
11,563
964
17,293
8,169
9,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 0 / 14
11,681
973
10,553
4,377
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Makaronir
Anubis
19
8 / 1 / 21
12,882
1,074
14,664
6,857
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,467
872
7,013
10,603
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Dathanat
He Bo
16
0 / 11 / 2
10,031
836
6,852
20,026
5,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
FoxZ
Hel
16
0 / 7 / 2
9,955
830
4,896
13,540
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JACHSONVILLE
Hercules
15
0 / 1 / 1
10,389
866
4,143
12,344
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
SzymQ1022
Heimdallr
15
1 / 13 / 0
10,346
862
6,525
23,445
9,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
8
35
Kills
2
2
Deaths
35
100
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Armyking26
Fenrir
16
1
16
24
L
1
3
1
0.5
W
Khepri
CiasnyWie
Khepri
2
0
25
14.5
W
Gilgamesh
Cypirien
Gilgamesh
4
0
24
16
L
He Bo
Dathanat
He Bo
0
11
2
0.09
W
5
0
14
12
L
Hel
FoxZ
Hel
0
7
2
0.14
L
Hercules
JACHSONVILLE
Hercules
0
1
1
0.5
W
Anubis
Makaronir
Anubis
8
1
21
18.5
L
Heimdallr
SzymQ1022
Heimdallr
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,947
Damage
29,429
38,114
Taken
79,958
33,488
Mitigated
39,222
6,017
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Armyking26
Fenrir
22,411
6,057
0
1,067
14,176
12,264
0
4,663
9,081
602
29,437
L
7,013
1,233
0
215
10,603
5,227
0
4,385
6,218
0
15,889
W
Khepri
CiasnyWie
Khepri
9,026
71
511
19
4,535
5,746
0
1,534
2,935
21,580
0
W
Gilgamesh
Cypirien
Gilgamesh
17,293
3,546
0
759
8,169
9,623
0
2,433
5,546
0
26,919
L
He Bo
Dathanat
He Bo
6,852
410
0
0
20,026
5,997
0
4,257
15,769
19,500
0
W
10,553
6,449
0
870
4,377
1,936
0
1,130
3,222
0
35,046
L
Hel
FoxZ
Hel
4,896
234
7,409
4,827
13,540
6,807
0
4,105
9,435
24,471
0
L
Hercules
JACHSONVILLE
Hercules
4,143
922
0
4,162
12,344
11,850
0
4,410
7,934
0
11,556
W
Anubis
Makaronir
Anubis
14,664
1,237
0
2,791
6,857
3,919
0
1,988
4,139
39,696
0
L
Heimdallr
SzymQ1022
Heimdallr
6,525
3,158
0
615
23,445
9,341
0
7,135
16,310
0
23,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
51,188
197
Minions Killed
141
4
Camps Cleared
5
1,233,088
Distance Traveled
927,570
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,231
1,103
16
1
2
255,331
3
L
Da Ji
10,467
872
17
1
3
183,361
2
W
Khepri
11,488
957
12
1
0
258,504
2
W
Gilgamesh
11,563
964
31
3
0
344,640
1
L
He Bo
10,031
836
28
2
1
217,377
0
W
Hou Yi
11,681
973
77
6
2
194,931
0
L
Hel
9,955
830
48
4
0
179,945
2
L
Hercules
10,389
866
11
1
0
154,580
4
W
Anubis
12,882
1,074
61
5
0
179,682
2
L
Heimdallr
10,346
862
37
3
1
192,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role